05:26 PM - June 8, 2015 by Steve_OS
An update to Super Mega Baseball has just arrived for PlayStation 3 and PlayStation 4 users, weighing in at 253 MB. You can read all of the details below or click this link.
In case you missed it, Super Mega Baseball: Extra Innings is scheduled to arrive on Xbox One and Steam later this summer. The updates will be free for PlayStation fans.
New Features:
- League-wide customization: Customized player appearances and names can now be used for all AI-controlled teams
- Ego customization: Ego can now be set independently for each of batting, pitching, fielding and baserunning
- Batter step out: Batters may now step out of the box before a pitch, to afford more time for strategic decisions
- Improvements:
- Better AI bullpen management and pitching strategy to alleviate excessive meltdowns/walks
- AI baserunners more properly “run on contact” with 2 outs
- AI defense becomes more effective in rundown situations as baserunning Ego increases
- Duration of the infield slow-motion assist reduces as fielding Ego increases
- The fair ball “banner” is no longer displayed on obvious fair balls
- Improved automatic fielder selection in various situations
- Outfielders now get a good initial ‘jump’ on batted balls, irrespective of fielding Ego
- Defensive errors are now slightly more likely to occur on both routine fly balls and sharply hit balls
- Pitchers’ cumulative wins/losses/saves are shown in the post-game pitching boxscore in Season mode
- Post-game pitching stats are sorted by order of appearance
- Improved menu loading times
- AI infielders will no longer oddly throw the ball “around the horn” after a runner scores
- Added sound effect when selecting a different playoff bracket
- Darkened Colonial Plaza field slightly to make it easier to see the ball
- Improved crowd rendering performance
- [PS4] Controller association issue when restarting SharePlay sessions
- Playoff games always scheduled at Apple Bowl
- Stolen bases showing up as “hit by pitch” in the new-batter cinematic
- Flash Evans has duplicate primary/secondary position
- Front-end music starts when exiting Credits screen mid-game
- Visual artifacts in certain team logos
- Exploit in the Staff system
- Baserunner automatically retreats when getting close to a lead runner that is about to score
- Fielder appears to immediately catch his/her own throw in rare circumstances
- Jump/dive attempt with infielder can frustratingly cause outfielder to jump/dive
- AI fielders dive frivolously for hits well over their heads
- AI baserunners make poor decision to advance during throws to the base they’re near
- Homeruns not properly counted as hits on the leaderboards
- In-the-park homeruns not counted as homeruns on the leaderboards
- Occasional duplicate and/or missing leaderboard scores
- Spelling/grammar issues in some screens
- Edge-of-screen artifacts in certain front-end screens
- [PS3] Performance drop when jumbotron turns on after period of inactivity
- Grid selection issue in My Staff comparison view