11:23 AM - June 4, 2015 by RaychelSnr
As with any racing game, sim-based or arcade, two of the biggest factors that will ultimately decide its fate are driving physics and AI ability. If you’re at all familiar with the NASCAR series by European-based developer Eutechnyx, then you probably realize these two areas have been extremely problematic since the series launched back in 2011 -- and two primary reasons why NASCAR 15 is the studio's last entry (assuming they did most of the development after the transition to DMi back in January, which seems to be the case).
The Tom Dusenberry-Ed Martin co-founded development group, DMi Racing, now controls the NASCAR license and will build a sim-based game from scratch that should release in 2016. For now though, a NASCAR fan's only choice for this year is NASCAR '15, presented by DMi Racing and developed by Eutechnyx.
Read More - NASCAR '15: The Handling and AI Opponents