I cant remember I'll have to look it up. 44 or something like that
Quote:
Originally Posted by BluFu
hey what?? you said the first day his shot was fine the way it was
Yeah and I showed you a video clip too, but after playing against him the other day its like crap. He's slow, doesn't release on the way up and the jump doesn't feel right.
Like I said, Steph is like Paul Pierce in that he has more than one shot depending on how you're guarding him. It's kind of crazy but these two both have the same thing going for them.
I cant remember I'll have to look it up. 44 or something like that
Yeah and I showed you a video clip too, but after playing against him the other day its like crap. He's slow, doesn't release on the way up and the jump doesn't feel right.
Like I said, Steph is like Paul Pierce in that he has more than one shot depending on how you're guarding him. It's kind of crazy but these two both have the same thing going for them.
Have you tried playing as or against him with a quick release? Still bad?
Curry does shoot with a base that's not always consistent and he lands with all kinds of landings-- narrow, wide, whatever. That makes it a bit harder to get him right though I favor the less extreme forms unless one is exactly spot on.
Hope they get him into a capture session next season so they get his variety of shots, releases, and landings.
Ooh. That's not bad. I'd have to compare with the original to see if it looks better.
Didn't know you can't launch on your way up. Is optimal release point always at the top? What happens when you release early?
Never mind the S. Nash hand goes to high up instead of forward, back to the drawing board I'll stick with the original Curry form for now what base is that you gave him in he clip?? I'm trying to find something to where he doesn't jump as much.
Have you tried playing as or against him with a quick release? Still bad?
Curry does shoot with a base that's not always consistent and he lands with all kinds of landings-- narrow, wide, whatever. That makes it a bit harder to get him right though I favor the less extreme forms unless one is exactly spot on.
Hope they get him into a capture session next season so they get his variety of shots, releases, and landings.
The ecomotion thing takes care of different landings but yeah I played with him tonight with all 3 edits.
Here is another that's a different landing.
The last one I got the "its raining" achievement with it. Smoke the Lakers to my pleasure. You should give it a try, and even with quick release which they all are, you still get the part of his shot that feels like there is only a certain point of release. Try it and you'll see what i mean
Don't know what your apologizing for...I know you've posted about it..,.many, many times lol. I was just asking so we could make sure the feedback is going to the right place....we did, cool.
Sorry if you took that the wrong way, but it wasn't a apology towards you. Its about I know accessories update request usually has dominated roster update request for years and then ratings. Tendencies and playbook updates have seem to get over looked over the years. Beds is doing a great job, but wanted to keep posting about this issue to make sure it gets addressed, instead of constantly seeing the accessories and ratings request taking over once again.
If there is something you personally feel is off in the official roster, and are not seeing it addressed in the changes, my advice would be to go into roster creator and edit them to include whatever changes you would like to see.
If there is something you personally feel is off in the official roster, and are not seeing it addressed in the changes, my advice would be to go into roster creator and edit them to include whatever changes you would like to see.
Hey beds is there anyway your updated roster can be converted to last gen(xbox360)