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# 4
The GIGGAS @ 08/22/14 05:09 PM
The accuracy of Orton sans pants.
The entrance Lawler though, woof. Terrible. It can't be a bit better?
"And the fans are looking forward to seeing Orton face off tonight against John Cena in this hotly-contested matchup."
You have one stitch point to put in the opponent's name, and it's millions of times better than "Ahh listen to this place, everyone's on their feet, I love this atmosphere". What a total throwaway line.
The entrance Lawler though, woof. Terrible. It can't be a bit better?
"And the fans are looking forward to seeing Orton face off tonight against John Cena in this hotly-contested matchup."
You have one stitch point to put in the opponent's name, and it's millions of times better than "Ahh listen to this place, everyone's on their feet, I love this atmosphere". What a total throwaway line.
Overall, I'm not that impressed.
Graphically, it's a huge, HUGE step over what we had, both in characters and environments. The various entrance screens actually look like LED structures now, which is awesome.
The animations (the two we've just seen) are so lifeless. Goldust might even be the same exact entrance as his WWE 13, which I believe was actually recycled from another previous game.
Lighting is mixed - the lights are more clear, and I love being able to see the individual spotlights shining on the crowd. On the flip side, I wish the ring itself wasn't lit as much during the entrances so Goldust's yellow and Orton's strobe lighting could stand out more. I also wish Orton's strobes would be correctly timed to the guitar, but Yukes' has never gotten that right, so I wasn't expecting it this year.
I would ditch the commentary unless they can do something interesting with it. These generic phrases just suck.
Graphically, it's a huge, HUGE step over what we had, both in characters and environments. The various entrance screens actually look like LED structures now, which is awesome.
The animations (the two we've just seen) are so lifeless. Goldust might even be the same exact entrance as his WWE 13, which I believe was actually recycled from another previous game.
Lighting is mixed - the lights are more clear, and I love being able to see the individual spotlights shining on the crowd. On the flip side, I wish the ring itself wasn't lit as much during the entrances so Goldust's yellow and Orton's strobe lighting could stand out more. I also wish Orton's strobes would be correctly timed to the guitar, but Yukes' has never gotten that right, so I wasn't expecting it this year.
I would ditch the commentary unless they can do something interesting with it. These generic phrases just suck.
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I wouldn't be too quick to rag on the commentary yet until we see the complete build.
# 7
TheVinylHippo @ 08/22/14 05:42 PM
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# 8
The GIGGAS @ 08/22/14 05:46 PM
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Either way, I'm complaining about something really small. I can overlook a throwaway line that's not intended to be anything interesting.
Looks great. I like how the commentators are louder than the audience this year. Last year you could barely hear Lawler
Just minor complaints from me. First thing I noticed was that the commentary by Lawler is the same as last year,generic. And Randy's lights aren't in tune with the guitar. Again minor stuff that we have addressed but I'm still super hyped for this game. Bring it on 2k!
Reed is comin' atcha!!
Reed is comin' atcha!!
# 12
King_B_Mack @ 08/22/14 08:17 PM
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I do remember that but we'll find out once the final build is shown. I assume it was an early build at Gamescom. On the topic of Goldust though....I wonder if his paint will fade as the match goes on that would be sweet.
Reed is comin' atcha!!
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# 17
TheVinylHippo @ 08/23/14 05:00 AM
There you go, SmashMan.
It's amazing how much better it looks, but I'm going to go take a stab in the dark and say that this entrance probably wasn't newly mo-capped for WWE 2K15.
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