For those that think this game is "too easy" and not worth a purchase.. my latest score I just rage quitted LOL I have been playing since it first released on early access..
For those that think this game is "too easy" and not worth a purchase.. my latest score I just rage quitted LOL I have been playing since it first released on early access..
You're right there with me. My problem is I can't always finish an online round with the "ghosts". I lose connection and then I can't resume the game.
I played a few holes over lunch and there was one thing that bugged me.
Every shot that isn't a tee shot or a putt, "swoops" in. It seems to take too long and you have to wait for it to settle behind you every time. It's like a wasted 3-6 seconds every shot.
Is there a way to disable this?
Other than that, I am usually someone who complains about golf games being too easy and I don't think that will happen here.
Played 9 holes and shot 46. I was hooking everything though so I think a slight grip adjustment on the controller might straighten me out.
- The game (in general) looks good from a distance, but as soon as you look at anything up close, it looks like it came right from a Golden Tee game.
- The game is not too easy. The one complaint is that it's too easy to hit the ball straight, but I've played a few rounds so far and I'd guess my fairway % is no higher than 60.
- The commentary is awful, the rest of the sounds are awesome. Turn off the commentary.
- The gameplay is fine, but putting and chipping feel wonky and loose to me.
- Course designer is really pretty cool, but I'm hoping that at some point they will give us more freedom in terms of layouts and really going crazy with it.
- If this game could ever get online tournaments together (with a ranking system, perhaps?), I think it would be an absolute blast. Still, lots of potential here. Hope the game does well.
A few things:
- If this game could ever get online tournaments together (with a ranking system, perhaps?), I think it would be an absolute blast. Still, lots of potential here. Hope the game does well.
As horrendous as my play currently is I would be highly motivated to improve to a point to play in some tourneys, but I'm worried about online because I keep dropping and can't resume. Hope they iron this out. I'm assuming I'm not alone here?
I don't want to make things out to be that this game is perfect, but I really think the game sheds light on how outrageous gaming has gotten in the last 10 years.
From attribute points, to ratings, to special badges and pins that make your player better, TGC scraps all those things and places me in the game where I don't have to worry about the awkward hassles of "making my guy better."
I'm not saying there isn't a place for that, but this game is good enough to where you see that's what you really want most, a game that challenges you and puts the results in your hands.
Well I did finish 18 holes online without interruption. On the positive side I did better than terrible. On the negative side my "ghosts" foes had an easy time. This was on the medium difficulty Yuma Desert Course.
really frustrated with the putting, especially long putts. There's just no rhyme or reason to it. I'm either drilling them a mile long, or way too short. Just impossible to really tell what do to with putting.
- The game (in general) looks good from a distance, but as soon as you look at anything up close, it looks like it came right from a Golden Tee game.
- The game is not too easy. The one complaint is that it's too easy to hit the ball straight, but I've played a few rounds so far and I'd guess my fairway % is no higher than 60.
- The commentary is awful, the rest of the sounds are awesome. Turn off the commentary.
- The gameplay is fine, but putting and chipping feel wonky and loose to me.
- Course designer is really pretty cool, but I'm hoping that at some point they will give us more freedom in terms of layouts and really going crazy with it.
- If this game could ever get online tournaments together (with a ranking system, perhaps?), I think it would be an absolute blast. Still, lots of potential here. Hope the game does well.
Two things
1) if you think this looks like golden tee, xbone must look ugly. My pc looks beautiful the closer you get.
2) course designer allows a ton of freedom since the release of new shaping tools. You can design your own fairway, rough, hills, etc. There's no limitations. We do need more objects, themes.
really frustrated with the putting, especially long putts. There's just no rhyme or reason to it. I'm either drilling them a mile long, or way too short. Just impossible to really tell what do to with putting.
any tips?
Kind of wish they had a putting range..or at least the ability to create one.
This is getting ridiculous now. I can't get through a round, let alone the front 9 even without being disconnected. Then I reconnect, it says I can resume, but there's no option to do so anywhere? I'm about ready to loose it... Surely there has to be a resume option hiding somewhere? any tips yet again?
1) if you think this looks like golden tee, xbone must look ugly. My pc looks beautiful the closer you get.
2) course designer allows a ton of freedom since the release of new shaping tools. You can design your own fairway, rough, hills, etc. There's no limitations. We do need more objects, themes.
I'm afraid it is the Xbox. BleedingRed said what I was thinking this morning. When I am about 6 feet away it looks good but not great. A few times I was doing a long putt and could see jaggies in the distance where the green blends.
It's not a deal breaker but it definitely isn't a gem in the graphics dept..
really frustrated with the putting, especially long putts. There's just no rhyme or reason to it. I'm either drilling them a mile long, or way too short. Just impossible to really tell what do to with putting.
any tips?
The only other thing I can suggest is that the maximum force of the putter seems to be 101 feet on a perfectly level green. This remains constant even for a one foot putt. They're giving you a realistic "force feel" to work with. The other big thing is to hit it "square" so it doesn't veer left or right of where you intend. Keep in mind you're not getting this tip from Arnold Palmer.
Quote:
Originally Posted by brandon27
This is getting ridiculous now. I can't get through a round, let alone the front 9 even without being disconnected. Then I reconnect, it says I can resume, but there's no option to do so anywhere? I'm about ready to loose it... Surely there has to be a resume option hiding somewhere? any tips yet again?
I saw the option one time and it let me resume. It was the first time I lost connection earlier today. I could swear the "RESUME GAME" appeared on the main menu above "PLAY" replacing "TEE-OFF". That bit of info isn't going to help much until they fix this issue. It's a current complaint on The Golf Club forums.
The only other thing I can suggest is that the maximum force of the putter seems to be 101 feet on a perfectly level green. This remains constant even for a one foot putt. They're giving you a realistic "force feel" to work with. The other big thing is to hit it "square" so it doesn't veer left or right of where you intend. Keep in mind you're not getting this tip from Arnold Palmer.