I would have expected the sidelines to be much further along by now. Disappointing, but otherwise the game looks great. I really hope they update the Browns stadium. I know it doesn't matter as far as gameplay, but I'll probably just skip madden this year if they don't put in the time to make it right.
Sidelines look the same....same cameramen, same stances, same outfits....same, same, same....If you guys at EA are reading this, how freaking hard is it to add a couple lines of code that randomize the colors and outfits of the cameramen??? Ugh.....<> No cheerleaders? That's not entirely shocking, but for Christ's sake....NCAA already had the assets developed...how freaking hard would it have been to have someone borrow their code, edit it and make NFL-style cheerleaders???? No sideline reporter/broadcasters (once again the commentators will throw it down to the field to the invisible woman...)...I bet the goddamn camera men still have the rolls of athletic tape on their belts too (because the same model has been used for the trainer and the cameraman for the last 4+ years...)...
The bigger draw back to me in that screenshot is actually ON THE FIELD, as in whats missing...no referees on the field??? No line judges, no umpire, no back judge....for ****'s sake, I know its only a screenshot meant to show off the stadium (which I was amused by since it was in M25 too), but its stuff like this - this CONSTANT and PERSISTENT lack of attention to details that stands out so much from Madden year after year after year...
***EDIT*** - OK, I was a little wrong here...in the other videos the referee and side judges ARE seen in gameplay and replays, so while they are missing from the screenshot, they ARE in the game, though the complete set of referees seems to be a couple men short still...
If EA wants to impress me, they could start by firing the entire marketing team and bringing in something actually new....no more "trailers" made up of 75% zoomed in replays footage that never gets seen during gameplay moments...no more highlighting things as "new" when they were in previous releases....no more using the same block font and menu system for several years at a time....just hire two guys to go through the game and make sure that all the annoying little things that can be fixed without touching the gameplay engine at least get updated...a bridge too far I guess.
A lot of that stuff would be really cool to see in Madden, but even in FIFA they have the entire stadium standing with arms up like we see in the screenshot...that doesn't bother me as much as the persistent lack of context for the crowd reactions in the past. The fans NEVER grow in intensity ....they get super jacked up or totally dead, but there's never been a sense of growing excitement through out a drive or game and the 4th quarter delirium of the fans is just the same as the opening kick off or a simple first down.
FIFA's in-game context looks cool, but the thing I really liked there was the ability to get a behind-the-scenes glimpse at how they are telling each player to perform on the pitch...now translate THAT to Madden and instead of JUST emotions, tie the options for the outcomes to a physics engine AND a calculated simulator that adjusts the pure physics to account for awareness and ability ratings...so a fast WR who runs crap routes would be no more valuable than a mid-level player, but a slower, more precise WR with great routes but lacking top-end burner speed - like say JERRY RICE!!! - would be lethal. Same thing across the Lines...a superstar DE like Robert Quinn would have speed AND attributes that would be calculated on each play and adjusted for physics and ability.
As Madden sits now, its either too dependent on canned animations that are not varied enough in frequency or impact to distinguish stars form average players or it just does not work right. Either way, that FIFA video is illuminating...
The lack of people on the sidelines bothers me, almost as much as the complete lack of people in the end zones. There should be cheerleaders, mascots, parabolic mic holders, security, crane cameras, and other even/facility staff. There are 17 or so camera men on the near side of the field on the close half of the 50 in this shot. There should be 17 in just the corner of the end zone alone, and the density of camera men should be related to the position of the offense on the field, but there should always be a crowd around the end zones. Look at that ugly patch of empty grass right above "Madden". That's about 30 yards with not a single person. Most of these models wouldn't even need much detail or extensive scripting to bring the sidelines/end zones to life.
See it's stuff like this even in other EA games that make me think the incremental upgrading of similar stuff in Madden is intentionally limited. They have already harped on all the way these new gen games can seamlessly share tech yet look at certain FIFA elements in comparison to Madden. FIFA being further along in developing game play elements has nothing to do with the stuff like Living Worlds and player sense/emotions, that tech was implemented in all applicable EA games at the same time.
Seriously. How is FIFA so far ahead of Madden if they can share tech?
See it's stuff like this even in other EA games that make me think the incremental upgrading of similar stuff in Madden is intentionally limited. They have already harped on all the way these new gen games can seamlessly share tech yet look at certain FIFA elements in comparison to Madden. FIFA being further along in developing game play elements has nothing to do with the stuff like Living Worlds and player sense/emotions, that tech was implemented in all applicable EA games at the same time.
You will notice the same with NHL as they seem to be taking a huge leap in the atmosphere department as well. To be honest, FIFA and NHL have a much stronger base then Madden particularly when it comes to gameplay. My guess is the Madden team is taking a "back to the basics" approach, while FIFA and NHL are innovating on top of their already strong core.
After seeing what they've done with arenas in NHL, this picture is pretty underwhelming.
Edit: This may be a stretch but Madden seems to be a year or 2 behind NHL and FIFA. I'm hoping next year we see a huge jump in things like stadiums, sidelines, etc. I'd rather have them work on gameplay then the cosmetic stuff anyway for now.
That looks like ****, is this from Sega Dreamcast or Nintendo 64? How come the rest of EA's crews for other games always do a much better job then the Madden crew ever does? Is there something in the air/water at Tiburon?
They are focused on gameplay for now but if Brian Murray can do as much for presentation as he did in 7 months, imagine what he can do with a full cycle next year. Plus with Ignite they should be able to improve it at a faster rate. I think it will look like that first Madden trailer once they address Living Worlds as they intend to. The first trailer had way more sideline personnel including cheerleaders and also had women and children in the crowd.
the atmosphere in this trailer above teased the living ishh outta me....so disappointed that this isn't what we have for crowds and sidelines RIGHT NOW
the atmosphere in this trailer above teased the living ishh outta me....so disappointed that this isn't what we have for crowds and sidelines RIGHT NOW
I understand the disappointment but I think most people will be pretty pleased with the presentation this year overall. I'm hoping this presentation stream (tbd) impresses as much as the gameplay one.
I think the sidelines and crowd models will be at this level soon and maybe even surpass it.