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EA Sports UFC News Post


EA has finally released some gameplay video for EA Sports UFC, and it features the (hopefully) upcoming title fight between Anthony "Showtime" Pettis and Jose Aldo. There's a lot to take in with this video, so let's break it down.

Read More - EA Sports UFC: Pettis vs. Aldo Video Analysis

Game: EA Sports UFCReader Score: 6/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 7 - View All
EA Sports UFC Videos
Member Comments
# 1 BQ32 @ 05/21/14 12:22 PM
Finishing looks tied to the damage system. You can see the body map have specific regions turn a dark red but after the player recouped the color faded. I assume that if you can follow up soon enough you before the damage marker is reduced the finish will come.

As far as stamina and the speed of the fight; it really seemed as if the players were trying to show off striking and trying to land some big shots to show an exciting moment. I agree though and hope that playing like that takes a significant toll, especially in the later rounds, on stamina. The worst thing THQ ever did was make the casual mode ranked and leave the sim mode exhibition for there last UFC game. On sim it was almost a perfect balance and forced a strategic fight while on normal mode one could just spam power shots one after another continuously with little repercussion. It was like playing two different games with the far inferior version being the one that counts. Hopefully EA can take something from that.
 
# 2 dghustla @ 05/21/14 12:45 PM
Couldn't agree with this review more. I know players hate to hear terms like "less control" but there are just some aspects that hinder realism. Attempting kicks or punches from unreal distances. Successful easy slam attempts coming out of failed take-downs.
 
# 3 JKSportsGamer1984 @ 05/21/14 12:52 PM
Can't wait for this game!
 
# 4 Game_time85 @ 05/21/14 02:06 PM
I'm a little disappointed with the rosters to be honest. I was a big fan of event mode in the previous installments and I wish the weight classes were a little deeper. Also, is it just me or does it see. Like in the gameplay video there are way to many kicks? I'm a big ufc fan and order every event, and quite frankly dudes don't throw 50 head kicks around, and try all kinds of crazy cart wheel kicks and such.
 
# 5 dghustla @ 05/21/14 02:46 PM
Quote:
Originally Posted by Game_time85
I'm a little disappointed with the rosters to be honest. I was a big fan of event mode in the previous installments and I wish the weight classes were a little deeper. Also, is it just me or does it see. Like in the gameplay video there are way to many kicks? I'm a big ufc fan and order every event, and quite frankly dudes don't throw 50 head kicks around, and try all kinds of crazy cart wheel kicks and such.
That is the question you have to ask whenever making a sports game. How much control do you give the user? I think everyone should be free to play the game as they please I just want to see more realistic outcomes from those choses. Attempting those rare explosive techniques leave the person who performs them greatly exposed. Pettis found himself on his back after missing an attempted cartwheel kick. He was able to get the W via submission but it was still a dangerous spot for him to be in. I just wish those moves were very difficult to pull off. Also I wish what moves you could attempt were heavily dictated by your distant from the other fighter, and they required a series of buttons of and directions to execute.
 
# 6 scottyp180 @ 05/21/14 03:04 PM
I cant wait for the demo to release so we can finally get our hands on with the game. Videos can only show so much and without knowing setting details (difficulty, casual/sim?, stamina, speed, etc) or having a feel for the game its very difficult to gauge how good and realisitc this game is. It looks good so far if viewed from a non-critical eye (trying to hold judgement based on one video). Hopefully the final version (or perhaps future patches) will eliminate conerns and potential issues.
 
# 7 Wiggy @ 05/21/14 08:23 PM
Quote:
Originally Posted by Maverick32093209
That was a lot of kicks for a UFC fight...however...not a lot of kicks for an Aldo vs Pettis fight. Those guys are top 5 kickers in MMA with Aldo easily the best at low kicks.

If that were Maynard vs Diaz and that amount of kicks came out it would be sort of weird.
Well, I'd say it's still too many kicks period. And even with different fighters, I suspect the game will still look this way in terms of strike volume. That said, a simulation setting would fix a lot of it.
 

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