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Madden NFL 25 News Post



I just fired up Madden NFL 25 (PS4) and noticed a patch was downloaded.

Looking at the update history, it shows Version 1.04 - Minor stability and bug fixes. I've reached out to EA Sports for more details on what was patched in this update.

UPDATE: I've heard from some users that have mentioned it is available now for the Xbox One as well.

UPDATE #2: Here are the Madden NFL 25 title update #3 details.

GENERAL UPDATES
  • Improved stability in all game modes
  • Various stability improvements for CoachGlass and SmartGlass
GAMEPLAY
  • Fixed an issue where special moves on kick returners were over-effective
  • Tuned precision stiff arm behavior
  • Fixed an issue with heat seeker not working properly
  • Tuned knockout chances to improve catch rates in tight coverage
MADDEN ULTIMATE TEAM
  • Fixed an issue where the MUT friends list displayed incorrectly
PRESENTATION
  • Fixed a bug where Roger Goodell's suit was displayed incorrectly during the Vince Lombardi trophy presentation
  • Fixed an issue where vignettes displayed a black screen when loading into a Head-to-Head game, OTP, and MUT Head-to-Head game.
Are you seeing any differences?

Game: Madden NFL 25Reader Score: 5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 54 - View All
Madden NFL 25 Videos
Member Comments
# 81 Slim4824 @ 02/11/14 12:20 PM
while EA is listening to us about QBs being to accurate. I was able to take a punter and put at QB with a 12 accuracy and throw for 80 percent completion on all Madden. QB accuracy ratings have little to no affect.

Sent from my SCH-L710 using Tapatalk
 
# 82 opd897 @ 02/11/14 04:27 PM
Quote:
Originally Posted by Slim4824
while EA is listening to us about QBs being to accurate. I was able to take a punter and put at QB with a 12 accuracy and throw for 80 percent completion on all Madden. QB accuracy ratings have little to no affect.

Sent from my SCH-L710 using Tapatalk
I don't believe ratings have any effect across the board, not even sure why EA has ratings. Instance: I got so sick of all the interceptions that I went in and edited every defensive back and safety catch rating to 10. Some of these guys had catch ratings in the 80's. The result was that there was no result. The CBs and safeties continued to intercept as if I had done nothing, even went back in and made sure my changes stuck. So apparently ratings have no effect or they may actually be like the sliders, some of them work and some don't.
 
# 83 TheShizNo1 @ 02/11/14 05:48 PM
Quote:
Originally Posted by Slim4824
while EA is listening to us about QBs being to accurate. I was able to take a punter and put at QB with a 12 accuracy and throw for 80 percent completion on all Madden. QB accuracy ratings have little to no affect.

Sent from my SCH-L710 using Tapatalk
Idk, I just have a hard time believing that. Bad QB's definitely play better than they should. But I can feel the difference between a Drew Brees and a Andy Dalton.

Sent from my SCH-I535 using Tapatalk
 
# 84 Moegames @ 02/12/14 01:15 AM
Quote:
Originally Posted by BigDaddyHolmes
I criticized Madden all last generation. Besides Madden 12, I thought they were all junk. But I have to say, Madden 25 has shown a possible light at the end of the tunnel for me after spending more time with it. I think whats hurting your game most right now is polish, and details.

#1-Annimations
You guys have to smooth out your annimations. To much speed up moments, and other times what looks like frame skipping or something. Ive seen defenders sped way up to make ridiculous Ints. Also after a play is over players stil move odd. Like annimations were just rushed. Pretty much 80% of the players after a play. Id also like more annimations that play through even after the whistle blows. Right now, as soon as the whistle blows, everyone instantly goes into zombie mode. Not as bad as years past, but still terrible looking. Running annimations still need improved. Always still hunch backed when sprinting. A huge improvement would occur if all animations were made to look smoother frame by frame Imo.

#2 graphics
Jst not very good on next gen. Helmets need more shine during gameplay, they look great in the cut scene moments. Gameplay time needs more player detail shadow, they look bland. Grass looks much better, now add a layer of sparkle shine to the fields to match theree look better._.Also boost it for rain effect in the grass. I would also darken the green grass in some stadiums. You guys did darken it from last year, just needs a slight more, here and there. The player models are terrible. They all are off, and punters and qbs are so beefy. Payton Manning looks like his head is on Frankensteins body. Coaches shoulders need some love. Night games need more lighting effect, inside games more reflection look. Like night games but not as vivid of a look, more film like. Slight variance to make it noticeable. Snow need more detail. Looks like a white blanketwith holes punched in it with players feet. Some colors in uniforms and stadiums need tweaked. Some colors pop to fast before others reach their needed levels

#3 gameplay
I agree, more swats, less Int's. I'd like fullbacks to feel like fullbacks. I still feel players with power feel no different really then lighter backs. Lighter back should be able to cut better, more like last gen. All qbs do feel a like. Manning, brady, rodgers, erc about right, but the others are right at their level. Just make a balance option for online play if that is why you guys chose to make them balanced offline. Cpu qbs need much more awareness. To much out of bounds throws. The receiver can be wide, but the cpu qb wont throw until the wr is near out of bounds. Also the cpu throws a lot of floaters. Specially deep. Way to many jump ball hail mary looking deep passes by the cpu. If its not end of game hail marys, 99% of those need to to be fixed. After the cpu qbs get better awareness for a open wr, the user defensive backs need tweaked. The user defensive backs are so bad, that cpu qbs would get 50 points a game if the out of bounds, hail mary, read open receiiver issus were fixed. Also routes and wrs running out of bounds after a user catch needs tweaked. Still sound cpu interfence there pushing me out for no reason. Penaltys still not working well needs addressed. Last thing i will mention is just let ratings matter. Thats perhaps the most frustrating of all. Ratings are a joke, and that is not good.

This game has potential. Plish and detail would take this 7/10 game, to a 9/10 game. Look into the little things. Like a guy here said. Its not the outcome that needs fixed, its what lead to the outcome that is off.

Thanks for reading. Sorry with spelling, wrote with ps4 controller
This above in bold text
 
# 85 MRJAM70 @ 02/12/14 09:47 AM
Ea will not listen until we stop
Purchasing the game and it's sad that we have to result to those type of tactics. If you want results don't buy the game.
 
# 86 SkinsBoYee @ 02/18/14 10:12 AM
Can't tell if its just placebo effect or not, but seems like since the last update, gameplay seems better. I play strictly offline vs cpu, and the CPU plays much more efficiently. Seems like the very slow speed (which I play on) is back to what it should have been. Seeing way more animations in tackling and WR's making different catches. Getting much greater variety in game outcomes, and don't know why, but seems ratings as regards to stars, seem to be more noticeable.

Again, don't know if its just me....or did they finally hit on something.
 
# 87 ForUntoOblivionSoar∞ @ 03/11/14 01:10 AM
Quote:
Originally Posted by Steve_OS


I just fired up Madden NFL 25 (PS4) and noticed a patch was downloaded.

Looking at the update history, it shows Version 1.04 - Minor stability and bug fixes. I've reached out to EA Sports for more details on what was patched in this update.

UPDATE: I've heard from some users that have mentioned it is available now for the Xbox One as well.

UPDATE #2: Here are the Madden NFL 25 title update #3 details.

GENERAL UPDATES
  • Improved stability in all game modes
  • Various stability improvements for CoachGlass and SmartGlass
GAMEPLAY
  • Fixed an issue where special moves on kick returners were over-effective
  • Tuned precision stiff arm behavior
  • Fixed an issue with heat seeker not working properly
  • Tuned knockout chances to improve catch rates in tight coverage
MADDEN ULTIMATE TEAM
  • Fixed an issue where the MUT friends list displayed incorrectly
PRESENTATION
  • Fixed a bug where Roger Goodell's suit was displayed incorrectly during the Vince Lombardi trophy presentation
  • Fixed an issue where vignettes displayed a black screen when loading into a Head-to-Head game, OTP, and MUT Head-to-Head game.
Are you seeing any differences?
So they fixed Roger Goodell's suit but didn't fix the many still incorrect uniforms? I want to be grateful, but if you're going to fix the commissioner that we see for a split second, why not fix the teams we see for entire games over and over again?
 
# 88 jmurphy31 @ 04/15/14 04:03 PM
Quote:
Originally Posted by FaceMask
I'm curious about some things: Before Sunday, I'd only played the game a few times at a few places, and I figured I (or my opponent) accidentally skipped over the halftime and postgame shows those times. But when I played the game on Sunday again at a buds house, I made it a point not to skip and made sure the other player didn't, but neither show played.

I also noticed that the snow and rain settings didn't have a light and heavy setting like they used to on the 360/PS3 versions. Then I picked an open setting for Cowboys stadium at 4:15pm, but the stadium stayed closed. On a second attempt it did open however.

Might any of these things be glitches tied to the latest patch? My friend's PS4 is always connected to the internet so I'm sure he has the latest one.
I noticed today as well. Granted I havent played a ton pre or post patch, but I swore there were some quick halftime highlights than a recap (score, yards, etc comparing the two teams) Today it was just the recap..
 


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