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NHL 14 News Post


NHL 14 patch v.101 has been released today for 360 users and will be available for PS3 users at roughly 2:00 PM EST. See all of the details below.

Play a few games and let us know what you're seeing.

Gameplay Updates
  • Fixed an issue where the user would not receive a bonus for picking and holding a side at a faceoff if it was held too long. (This should address the issue of faceoff spamming)
  • Fixed issue where the user could press LB/L1 to instantly popup a player from being injured on the ice.
  • Fixed rare crash that could occur if the controller was pulled during a potential Left Stick hit.
  • Fixed issue where the user was unable to chop the puck using Alternate controls (will now work the same as NHL13).
  • Added the potential for tripping penalties to be called for players that trip an
  • opponent using the shot block.
  • Fixed a rare crash that occurred if the user scored a goal knocking the water bottle off the net at the same time a player was being called for goalie interference.
  • Added logic to break up fights if the user is holding opponent in the hold down state too long.
  • Fixed an issue where a disallowed goal would actually be awarded if a player from the team who scored touched the puck in the net.
Presentation and Graphics
  • Add a missing puck texture for the Wild Wings of the DEL.
  • Updated Ilya Kovalchuk main menu image with Martin Brodeur when favorite team is New Jersey Devils.
  • Updated *. Louis Blues 06-07 jerseys with proper art.
  • Updated the following player portraits with correct image: Matt Murphy (Halifax), David Moss (Phoenix), Brandon Archibald (Saginaw), Matt Halischuk (Winnipeg), Joel Armia (Ässat), Xavier Ouellet (Blainville), Kevin Porter (Buffalo), Danny Groulx (Chicago AHL)
Hockey Ultimate Team
  • Fixed a crash accepting a game invite from the Player HUB when accessed through HUT leaderboard or HUT Seasons leaderboard.
  • Fixed an issue that prevented users from redeeming the collection completion bonus for multiple teams unless they rebooted.
  • Fixed issue where Simulation Game Style was not properly being carried over into offline HUT games.
  • Fixed issue where the consumable level search filter only worked for the first page of results.
  • Fixed issue where some players were being tagged as retired preventing the user from advancing to gameplay with them.
  • Updated the art for common Gold player cards.
  • Added Bronze, Silver, and Gold levels for Logo, Jersey, and Head Coach cards.
  • Fixed an issue which allowed users to keep training items applied to their players indefinitely.
Be A GM
  • Fixed issue where RFA players would delay contract offer responses if they received a contract offer and then a qualifying offer.
  • Fixed an issue where the Scout returns from the wrong place after sending him out from the "I've been waiting a few days..." popup.
  • Updated Division names with New NHL names.
  • Tuning changes to how players are growing in the mode.
Live the Life
  • Fixed issue where the user was unable to change the simming penalty after creating a BAP save game.
  • Fixed issue where post game XP appeared to not be awarded to the user for completing coach’s tasks.
  • Fixed issue where the task for breaking a teammate out of a slump was not being unlocked.
  • Fixed a crash that occurred when advancing on the calendar after the Memorial Cup around September 10th.
  • Updated Division names with New NHL names.
  • Fixed issue where Legend Milestone for scoring on you first shot of your first shift was not being awarded.
  • Fixed a crash that occurred when loading a BAP save file after playing a split screen offline shootout game.
GM Connected
  • Fixed issue where wrong player is displayed on the contracts screen after the user buys out another player.
  • Fixed a rare crash that could occur when advancing to the trade player screen in leagues with a high number of users.
  • Updated Division names with New NHL names.
Online Team Play / EASHL
  • Fixed an issue where some users were unable to purchase +7 boost vouchers in the Hockey Shop if they had a large number of +3 boosts unlocked.
  • Fixed a crash that occurred when attempting to view a Club Invite message from the HUT leaderboards.
  • Fixed a crash that could occur after a hit is thrown in a one on one practice session
  • Added the ability to turn game misconducts off for EASHL/OTP via tuner update. Player will still earn the 5 min major and then come out of the box.
Audio/Custom Music
  • Fixed Custom Music issue where the Off Play game event was not playing in game.
  • Fixed a crash that could occur when the Home team won if the user had every Custom Music game event assigned with a playlist.

Game: NHL 14Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 6 - View All
NHL 14 Videos
Member Comments
# 61 Crosbyf4n @ 10/17/13 11:20 AM
I want to ask if anyone has idea how to get patch offline? I play mostly GM mode and it pisses me off that most of my talent gets to red stars. Thanks
 
# 62 JezFranco @ 10/17/13 12:14 PM
That bouncing dump in is a typical EA cheat. They can't get the AI to work properly, so they make the puck bounce to make the dump-and-chase work.

But yeah, it's been there since the demo, nothing new in the patch.
 
# 63 sweetjones @ 10/17/13 12:21 PM
Yes it bounced before, but It seems like it bounces real high now like you playing raquet ball.
 
# 64 jyoung @ 10/17/13 08:25 PM
Quote:
Originally Posted by Gangrel
I have noticed a few dump ins where the puck hits the corner and bounces up over peoples heads......

This is only after the patch. Needs some tuning I think......

Sent from my HTC One using Tapatalk
I noticed the same thing since the patch. On dump ins, the puck now bounces like it's a golf ball falling off the Empire State Building.

I've seen it take two or three bounces way up in the air, completely over the boards, yet it still somehow will stay in play.

This is either a glitch, or this is EA's harebrained way of making dump ins a viable tactic. Either way, it looks really dumb and needs to be fixed.
 
# 65 alexxx @ 10/18/13 01:55 AM
I do not have xbox live, can someone post or post a link to the title update for the 360?

Thanks in advance
 
# 66 alexxx @ 10/18/13 08:37 PM
Quote:
Originally Posted by alexxx
I do not have xbox live, can someone post or post a link to the title update for the 360?

Thanks in advance
Cancel that

Went to my brothers today and downloaded it on his xbox
Tried posting the zippy share link i uploaded it for everyone, but the board wont let me post www addresses.
 
# 67 Dmeadows013 @ 10/18/13 09:03 PM
Does this fix the LTL problem where even if you turn off Sim penalties you still get sent down?

Sent from my super awesome Nexus 7
 
# 68 alexxx @ 10/18/13 09:11 PM
Quote:
Originally Posted by alexxx
Cancel that

Went to my brothers today and downloaded it on his xbox
Tried posting the zippy share link i uploaded it for everyone, but the board wont let me post www addresses.
uploaded it to marketplace(dot)jqe360(dot)com
just search for it, if your running rgh with fsd you should be able to auto download it.
 
# 69 Simaofan-20 @ 10/19/13 10:05 PM
I just got the game and everytime the puck gets dumped in , the pucks nearly bounce over the glass. What the hell is that all about?
 
# 70 Stormyhog @ 10/19/13 11:53 PM
Quote:
Originally Posted by Simaofan-20
I just got the game and everytime the puck gets dumped in , the pucks nearly bounce over the glass. What the hell is that all about?
It's a major problem and I hope the devs smarten up and correct it. I go into the corner to get it and it bounces around so much you can't corral it and then cpu swoops in and get's it.
 
# 71 jyoung @ 10/20/13 01:28 AM
Quote:
Originally Posted by Simaofan-20
I just got the game and everytime the puck gets dumped in , the pucks nearly bounce over the glass. What the hell is that all about?
This started happening with the most recent patch.

EA has not commented on the issue.

But I would speculate that it was their attempt at making the dump in a viable tactic, in lieu of being able to fix the AI.
 
# 72 Splitter77 @ 10/20/13 10:15 AM
Quote:
Originally Posted by jyoung
This started happening with the most recent patch.

EA has not commented on the issue.

But I would speculate that it was their attempt at making the dump in a viable tactic, in lieu of being able to fix the AI.
yaah. i just dowloaded the patch and its laughable right now.
it was in the game pre-patch but not as bad. now its a joke.
this patch did nothig by the way. it sucks.
 
# 73 speels @ 10/20/13 10:44 AM
I think they forgot to "ice" the pucks before the games with the new patch.
 
# 74 FBeaule04 @ 10/20/13 11:56 AM
Quote:
Originally Posted by speels
I think they forgot to "ice" the pucks before the games with the new patch.
or they took code lines from NBA Live 14 for the dump in's! :-)
 
# 75 Money99 @ 10/20/13 01:31 PM
The puck is definitely more 'bouncy' on dump ins.
Still having a good time with this game though.

I beat the Hawks 4-2 as the Preds and the game was a lot of fun.
The Hawks got 6 PP's (but all of them were my fault - trying the stick lift from bad angles, or with high PIM players).
I had 3 PP's (two interference, 1 charging).

It was a very close game the whole way with both teams trading chances.
The Hawks outplayed me, but Rinne was the difference. At one point, he stopped a Toews point-blank attempt that would have been scored on a lesser goalie (I know this because I've seen it happen several times prior).

For those of you that aren't having fun with this game, I highly suggest you take a year off from the series. I haven't played this game much since 2010 and now I"m really enjoying '14.
Over the past 3 years I've purchased basketball, boxing and baseball games to help pass the time.
Now that I'm back to hockey, I'm loving it.
 
# 76 jtott @ 10/20/13 02:15 PM
I am not seeing the fix for the Blues jersey. I have the 360..... and all I see is the current , and alternate jersey. I have 2 sets of the 67-68 jersey... shouldnt there be another one . Why am I seeing 2 home and away of thr 67-68jersey?
 
# 77 Splitter77 @ 10/21/13 08:40 AM
just for the hell of it, i decided to play a game with the preset settings.
ive been playing on allstar level with my own settings.
by the way, im not that good at the game. i play about 2 hours a week. if that.

anyways- had allstar level with simulation preset. 8 min periods.
i was boston and cpu flyers.
i won the game 15-13. is that normal? im not even good at the game, and yet when i wanted to score, i would score. i outscored the cpu 9-1 in the third.
 
# 78 Cletus @ 10/21/13 10:20 AM
Quote:
Originally Posted by Splitter77
just for the hell of it, i decided to play a game with the preset settings.
ive been playing on allstar level with my own settings.
by the way, im not that good at the game. i play about 2 hours a week. if that.

anyways- had allstar level with simulation preset. 8 min periods.
i was boston and cpu flyers.
i won the game 15-13. is that normal? im not even good at the game, and yet when i wanted to score, i would score. i outscored the cpu 9-1 in the third.
I think it's the simulation preset. I tried a HUT tourney on simulation just for kicks. Lasted 1 period against an AHL team. They had 89% passing and 5 minutes on attack because I couldn't get the puck away from them. The default settings have always been bad with this series.
 
# 79 Rufio2031 @ 10/21/13 10:50 PM
My impression is, this game got bad fast.

Who agreed that pucks bouncing to the moon was a good idea? I wish these guys knew how hockey was actually played.
 
# 80 robinson @ 10/22/13 12:38 AM
Quote:
Originally Posted by JezFranco
That bouncing dump in is a typical EA cheat. They can't get the AI to work properly, so they make the puck bounce to make the dump-and-chase work.

But yeah, it's been there since the demo, nothing new in the patch.

Yea, I didn't like it at all from the start. Now its way worse then it was before. They should have a slider for it, so we can adjust it... I wonder if the guys who are doing he rosters, etc. can adjust it (probably not)

I think the turning radius got better, at faster pace, it moar realistic then it was before. Before you could turn too sharp... So, that it better.

How many patches do they do each year. They should at least have them so you can use which ones you want. Like the tuners. Have the patches on a checklist & we can check which ones we want to use...

The game is really customizable (which is nice). They should make it even moar. (Like be able to adjust each type of penalty with sliders)
 


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