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NBA 2K14 News Post



Brian Tong from CNET has just posted some very good NBA 2K14 information on the Pro Stick, Pass Stick, defensive moves, block system and more with this audio interview with Director, Rob Jones. Make sure you tune in and let us know your thoughts.

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Member Comments
# 21 Beluba @ 08/19/13 11:52 PM
Quote:
Originally Posted by vannwolfhawk
Is manual bounce pass still in? I lived that last year! If so what button configuration? I think I saw LT and X was alley oop now and LT and right stick is fancy pass so what is bounce pass?
LT+A
L2+CROSS
 
# 22 kolanji @ 08/20/13 12:03 AM
2 separate teams working.on NBA 2k14!!!
are u serious....

just need a bit more info on defense and am all onboard....I know am getting it on current gen but seems more than likely that am also getting in on xb1 digitally
 
# 23 cavs25 @ 08/20/13 12:14 AM
I figured they split the team into two but is great to get a confirmation. WOOOOOOO

I want people to remember that Naughty Dog split into two teams
1 team created the Last of Us and the other finished Uncharted 3. So this isn't bad news. I know they are different developers but the different teams still help each other out.
 
# 24 JasonWilliams55 @ 08/20/13 01:00 AM
I wonder if the same upgraded blocking calculations (1 point to multiple) be applied to the stealing mechanism?
 
# 25 daveberg @ 08/20/13 04:55 AM
Some great news about game play improvements....

Bad news on losing the kings.
 
# 26 mauro78 @ 08/20/13 05:35 AM
Are vollyball "like" ferocious block in for 2k14?
 
# 27 Goffs @ 08/20/13 05:44 AM
Quote:
Originally Posted by mauro78
Are vollyball "like" ferocious block in for 2k14?
I have been asking for this for a couple of years now...


Da_Czar mentioned that it's in but not sure if its ferocious like how McGee tries to destroy the ball lol
 
# 28 NINJAK2 @ 08/20/13 05:50 AM
Quote:
Originally Posted by mauro78
Are vollyball "like" ferocious block in for 2k14?
They are in 2k13 but you don't see them often enough
 
# 29 TreyIM2 @ 08/20/13 06:27 AM
Couldn't get the audio to play on this damn phone but what I read got me amped for both the current and next gen versions but mostly next gen. Can't wait to hear what the differences between the 2 are.
 
# 30 Goffs @ 08/20/13 06:27 AM
Quote:
Originally Posted by NINJAK2
They are in 2k13 but you don't see them often enough
You mean the swat animation? I have yet to actually connect with that animation fully.....whenever I did connect with the ball it looked like I hit it with my pinky...

EDIT: got to listen to some of the audio and it kinda irks me that they use LeBron as an example for shot blocking.....I know he's the coverboy and he had some spectacular blocks but man...I play defensive center mostly and I would love it if they used Dwight, Ibaka and McGee as an example...
 
# 31 jb4lif23 @ 08/20/13 09:24 AM
Im all for better gameplay and what not but lets honest, when was the last time the (offline) association mode had got taken a look at..I mean it has been the same for some years now and they don't even talk about it. Instead, they are more focus on my player (which IMO is the lamest mode in all 2k) and customizing wrist bands????? Im happy that they are improving the gameplay (which is by far the most important) but now im just getting tired of buying the same game now.
 
# 32 blues rocker @ 08/20/13 09:35 AM
Quote:
Originally Posted by vannwolfhawk
Increasing pass speed!!! Yes!!! Now I can make someone pay for doubling me by quick ball reversal for an open shot in the weak side corner?! Yes sir!!!
yeah, but only if the game doesn't give you a crappy pass animation out of the double team. seems like half the passes out of double teams get tipped because your player throws the ball right into one of the two defenders, even if there was plenty of room to make a different type of pass. i hope they improve passing out of double teams to make the pass animations smarter.
 
# 33 cb1115 @ 08/20/13 10:18 AM
Good on them for letting a separate team work on the next-gen version.
 
# 34 Da_Czar @ 08/20/13 10:52 AM
Quote:
Originally Posted by blues rocker
yeah, but only if the game doesn't give you a crappy pass animation out of the double team. seems like half the passes out of double teams get tipped because your player throws the ball right into one of the two defenders, even if there was plenty of room to make a different type of pass. i hope they improve passing out of double teams to make the pass animations smarter.
LOL COME ON blues no way you can turn this into bad news. You dudes are a wicked tuff crowd. You KNOW passing speed was an issue OUTSIDE of pass selection. Can we just have a moment of celebration that now zones won't be as powerful because the ball movement will be there ? just a second ? LOL

Pass selection is a different issue altogether and yes the logic needs to be worked on but your yeah but only had me cracking up.
 
# 35 RyanFitzmagic @ 08/20/13 11:01 AM
Quote:
Originally Posted by mauro78
Are vollyball "like" ferocious block in for 2k14?
On top of that, hearing the sound of the hand-on-basketball contact during hard blocks would be nice, too.
 
# 36 mauro78 @ 08/20/13 11:10 AM
Quote:
Originally Posted by RyanFitzmagic
On top of that, hearing the sound of the hand-on-basketball contact during hard blocks would be nice, too.
This is confirmed from a preview that I've read....the sounds I mean...also hope for big crowd reaction after big rejections...
 
# 37 Vni @ 08/20/13 11:27 AM
Quote:
Originally Posted by Da_Czar
LOL COME ON blues no way you can turn this into bad news. You dudes are a wicked tuff crowd. You KNOW passing speed was an issue OUTSIDE of pass selection. Can we just have a moment of celebration that now zones won't be as powerful because the ball movement will be there ? just a second ? LOL

Pass selection is a different issue altogether and yes the logic needs to be worked on but your yeah but only had me cracking up.
You confirm that passing speed has been improved Czar? Because that's another thing that I feel I read every year and I thought it took a step back this year from 2K12 after the patch.
 
# 38 alabamarob @ 08/20/13 12:09 PM
Quote:
Originally Posted by Da_Czar
LOL COME ON blues no way you can turn this into bad news. You dudes are a wicked tuff crowd. You KNOW passing speed was an issue OUTSIDE of pass selection. Can we just have a moment of celebration that now zones won't be as powerful because the ball movement will be there ? just a second ? LOL

Pass selection is a different issue altogether and yes the logic needs to be worked on but your yeah but only had me cracking up.
I don't have a big problem with the passing or passing speed on 2k13. My issue is that the 1) defenders recover to fast, 2) when they close out they are able to stop momentum and prevent a drive, 3) defenders foul shooters on most of there perimeter shot attempts and the fouls almost never get called.

If they called fouls when a defender is running full speed and jumps into a shooter, that in itself would kill the 1-3-1/ double team and recover cheese that plagues 2k13.

Not everyone in the league can pass, and passing is a talent that has never been fairly respected in 2k. We all know that if you have a team full of players that can pass, then you have a rare collection of players that will win alot of games.
 
# 39 vannwolfhawk @ 08/20/13 12:16 PM
Quote:
Originally Posted by alabamarob
I don't have a big problem with the passing or passing speed on 2k13. My issue is that the 1) defenders recover to fast, 2) when they close out they are able to stop momentum and prevent a drive, 3) defenders foul shooters on most of there perimeter shot attempts and the fouls almost never get called.
I concur! Great points, but pass speed was most definitely an issue as well IMO. Combine fixing all the issues you stated and I'd be ecstatic!
 
# 40 blues rocker @ 08/20/13 12:30 PM
Quote:
Originally Posted by Da_Czar
LOL COME ON blues no way you can turn this into bad news. You dudes are a wicked tuff crowd. You KNOW passing speed was an issue OUTSIDE of pass selection. Can we just have a moment of celebration that now zones won't be as powerful because the ball movement will be there ? just a second ? LOL

Pass selection is a different issue altogether and yes the logic needs to be worked on but your yeah but only had me cracking up.
haha...true, true. it's just that vannwolfhawk's post reminded me about the annoying pass selection specifically out of double teams...regular passes are pretty good, but for some reason, passing out of double teams results in some weird pass selection. it was just fresh in my mind because i played a game yesterday where i had like 3 B.S. turnovers due to bad pass animations out of double teams. i guess the frustration was still fresh and i let it get the best of me...haha.

the pass animation selection is just as important as the speed - if the game doesn't give you a good contextual pass animation and it gets tipped, then the speed ain't gonna help much...all it means is the defender's head is gonna hurt a little more when your player throws the ball right into it. alright, i'm done with my "yeah but only..." haha.

let me end on a positive note...i am DEFINITELY happy about the increased pass speed. thank you 2k. this should make the passing game more enjoyable this year.
 


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