UTC's Corey Andress has posted his early Madden NFL 25 impressions of the Run Free running moves, improved run blocking and more.
Quote:
I also noticed a few new animations, including seeing the defending linemen push offensive linemen back. What felt so good about the run blocking was the fact that you actually feel rewarded by staying behind lead blockers and waiting for holes to open up. It was noticeable from the very first game I played. It was also great to see blockers think the way they should. Intelligence on the line has definitely ramped up. Screens were really effective if played against the right defense, so fans of teams such as the Redskins and the Patriots – who have a ton of screens in their playbooks, should feel a lot more at home this year.
i'm interested on how the power running game is going to work with this free run stuff.
I would hope the same as it does in real life, "Aggressive"!
Power running is for tiring out the defense as opposed to guys like CJ who would tire out fast always trying to look for that "run free" feature in his game and do more harm than good.
It will be nice to see how a Hybrid like AP plays out in all this, thats what inm excited about to be honest.
I would hope the same as it does in real life, "Aggressive"!
Power running is for tiring out the defense as opposed to guys like CJ who would tire out fast always trying to look for that "run free" feature in his game and do more harm than good.
It will be nice to see how a Hybrid like AP plays out in all this, thats what inm excited about to be honest.
He's probably just gonna be able to use the precision modifier for a vast amount of moves.
By the looks of everything in the run free video, i'm almost scared to get this game because I'm afraid my D is going to get torn to shreds considering GB was the only defense on the video. Oh well at least the part is realistic