I'm sorry, but how do these pics look amazing? I think it looks horrible. Look at the Cowboys pic. How is their jersey white? It looks more like gray. They had the same problem last year. For whatever reason they can't get it right. And don't even get me started on motion blur. Uuuuggglllyy. I think Madden 12 looked far superior.
doesn't transition into this
and this
Runners do lean when they run, it's the transition from leaning to upright that's the problem, not the lean itself.
I I honestly see the improvement of Madden year upon year, where franchises such as NBA 2k didn't change anything in most installments of the game except for improved graphics. Also they took the NBA Live approach to a dribble stick. Regardless I will buy Madden 25 as well as NBA 2k, even the changes are minor they are there.
Here's a frame by frame or as close to it as I could get of Doug Martin running downfield. I don't see much of a transition in his stance here, he doesn't go from leaning to upright. At the very end, it does look like he MAY be trying to go upright, but can't make any conclusive decision based on this.
The more and more I see screens of "replays" basically, the more it messes with my eyes. I don't like the motion blur effect. Watching live games, it's 1080 HD, probably next to 100 frames per second and so there is absolutely no motion blur effect...ever...at all. It's not there. It's not in the game, so don't put it in the game. We don't want a game mimicking live TV to begin looking like slo-mo 24 frames per second, film footage. It is distracting and honestly makes us film/editing related types think that EA is trying to hide something in the animations by having that blur effect there.
edit (more to add): Also, I could understand if they were trying to add a depth of field, "some areas are out of focus" kind of effect, but the fact is that live TV cameras filming at those high speeds don't use macro effects specifically because it requires two to three men per camera and again, it is just distracting anyway. Rack focusing a high def camera for depth of field, film-look is a major pain and why so many films go over the 28 day standard shoot times, now. Live cameras are on auto-focus/digital-auto-everything. Trust me.
The problem with Madden is this
doesn't transition into this
and this
Runners do lean when they run, it's the transition from leaning to upright that's the problem, not the lean itself.
He's leaning because he likely stumbled a little from the diving defender on the floor.
I know what you are saying, but runners almost never lean over like they do in Madden unless they are about to fall. Which is what any human would do if they ran like Madden runners do.
I have no idea what they Mo-cap at EA/Tiburon, but it's most assuredly unnatural.
yeah the motion blur is over done and just hasn't made the game look better imo. I'm ALL for as many broadcast camera elements as possible, but this just doesn't make the game look any better.
Does it bother no one that that looks nothing like Doug Martin's body type there? None of the RB's look like themselves. It's terrible.
I noticed that too. I wish they would make more body types. I mean, you have those short, stocky running backs such as MJD, Doug Martin, Trent Richardson, and none of them have those powerful looking legs, thighs and calves that they have in real life. In those screenshots, absolutely NOTHING says powerful about the body types they have in game.
I noticed that too. I wish they would make more body types. I mean, you have those short, stocky running backs such as MJD, Doug Martin, Trent Richardson, and none of them have those powerful looking legs, thighs and calves that they have in real life. In those screenshots, absolutely NOTHING says powerful about the body types they have in game.
I think they are still working on this. Doug Martin looks more like Doug Martin than he did in the first screenshot from Madden 25 of him.