11:53 PM - May 1, 2013 by Steve_OS
EA Sports has released their schedule of things to come for
NHL 14. Tomorrow we'll see a collision physics blog and Developer Diary. Check out the rest of the schedule below.
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May 2 – NHL® Collision Physics
Developed from the same core technology that powers the EA SPORTS FIFA critically-acclaimed Player Impact Engine, NHL® Collision Physics introduces bigger, more thrilling hits, and truer-to-life collisions. A new left-stick control scheme makes delivering a game-changing hit simpler and more rewarding than ever.
Mid-May – One-Touch Dekes/True Performance Skating- One-Touch Dekes – Experience what it feels like to be a superstar through a new, more responsive deking system controlled only with the left stick and one-button. From beginner to advanced gamers, the system allows for quicker reactive dekes and intuitive combination dekes, creating more moves than ever before.
- True Performance Skating – Built on the breakthrough innovation that introduced physics-based skating and over 1,000 new skating animations to the EA SPORTS NHL franchise. The second year of the True Performance Skating features improved acceleration, explosive first-strides, quicker pivots and enhanced lateral skating, resulting in greater player responsiveness and unprecedented control.
Early June – Enforcer Engine
There is a code in hockey, when it's broken you have to respond. A first for the NHL franchise, Fight Night technology delivers a new 3rd person experience, physics-based punch targeting and player size differentiation to every fight, creating the most authentic and electrifying experience yet. |
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