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NCAA Football 14 News Post


The Gaming Tailgate has posted an interview with Christian McLeod, in their latest podcast. Listen to it here, cliff notes version below.
  • Main goal with commentary this year is to tell stories, over 100 different stories this year and Brad and Kirk will track these throughout the game with dialogue and stat banners. I.E. David vs Goliath, road team gets out to early lead, possible upsets, league leaders, etc...

    Impact Players in Dynasty will be dynamic and Brad and Kirk will talk about them throughout games, if you have a 72ovr rated player and he becomes one of the top backs in the country, Brad and Kirk will take note and track and highlight him during your games.
  • Stat banners and loading screens are dynamic, will show team stats, rankings, recruits visiting, injuries, as well as key players to watch in your upcoming game. Post game stat banners will include, game summary, box score, players of the game, and scores from around the country.

    Once the game loads, Reece Davis will give you the "Tale of the Tape" in week 1 this will be OVR rankings of teams, but from then on it will show each teams stat breakdown and ncaa rankings, winning/losing streaks, conference standings, etc..
  • ESPN living game clock will appear in no huddle and in online dynasty games user vs user.
  • Reece Davis and David Pollack chosen together due to their work together on Thursday Night Football. Wanted to increase Reece's role this year. Commentary chemistry between the two is very natural and authentic.
  • Highlights of your game shown (1min-1min 15secs), stats and commentary recapping and foreshadowing second half. Having David Pollack do commentary was a new experience due to him being the first defensive minded analyst to do commentary for NCAA Football series.
  • Studio Updates more tailored to your conference, still will get updates about top ranked teams, but for smaller conferences especially, you will get updates on games that matter to you. Studio Updates will be timed better, primarily after stoppages of plays, after FG's, extra points, etc..
  • Christian said they made it tougher to accidentally button through presentation aspects this year. They want people who want to see them to be able to enjoy it and not accidentally skip something, but if you don't want to see it, then you can still skip them.
  • Reworked vignette logic so they appear at better times, to give the game more ebb and flow, hit emotional highs and lows.
  • Vignettes for big and small moments, sacks, tds, fg's, adjusting chin strap, tapping teammates helmet, helping players get up.
  • 3 new playable cameras, wide, zoom, coordinator. Coordinator is a hybrid of sky and blimp cam that was developed while trying to create a broadcast cam. They never got a broadcast cam that they felt allowed you to see the whole field and the community members who tested it approved. Said coordinator cam has become the favorite cam around the office and may end up being the best football game camera to date. Very excited about everyone using coordinator cam this year.
  • New pregame has a "Saturday Night Football" feel, team runouts mixed with music and game footage. Hired a composer for new menu themes and music variations for pre-game (rock, country, rap, stadium anthem variations) Dynamic smoke and team wipes, video montage lasts 25-30 seconds. Team wipes are specific for all 126 schools and will show key phrases and sayings coined by your team over the years.
  • Pre-play chatter will be dynamic and authentic without giving away play selection.
  • Crowd audio logic re-worked and improved for louder swells and quieter when bad things happen at home, basically picks up where Madden 13 crowd audio left off. The additional 8 weeks Madden had last year allowed them to have a better sounding crowd than NCAA 13 was able to achieve. Pumping up crowd noise logic reworked and tied in with player chatter, you'll hear guys say stuff like "Come on crowd, let's go, get up"
  • Neutral site games will have neutral audio, same with bowl games.
  • Reworked stadium palettes to look more like real life counterparts, I.E. Nebraska crowd will be a "sea of red" now, was evenly mixed on previous games.
  • Michigan St. new video board and Spartan head at midfield is in, TCU's stadium renovation, plus misc. stadium improvements.
  • New field type and weather, new fog and lighting effects.
  • Re-worked helmet sheers, matte, shiny, vs chrome.
  • Wide-Allows you to see the sideline to sideline view, fisheye.
  • Zoom- Different than Madden's, good for running the ball, gets you in the action.
  • Coordinator-Hybrid between broadcast, sky cam, blimp cam. Allows you to see the field, sideline to sideline, lets you read the offense and defense, to help with the "chess match."
  • Online games, user vs. user can choose independently which angles you want.
  • Player lock works with all camera angles, option to turn on or off this year, can be locked in as a player without the player lock cam if you want.

Game: NCAA Football 14Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 54 - View All
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Member Comments
# 41 SageInfinite @ 04/26/13 11:43 PM
Quote:
Originally Posted by BenGerman
That's the kind of stuff that has to be in next-gen, no excuses.
Just sad. Just shows a lack of attention to the details. I don't think they even would have put refs on the field if people didn't raise it as an issue.
 
# 42 kingsofthevalley @ 04/27/13 02:11 AM
July cant come soon enough folks. I'm ready to see all of this in action.
 
# 43 moylan1234 @ 04/27/13 02:25 AM
I like what I'm hearing in the podcast, but I'm wondering how our custom sounds will fit in with the new soundtrack. Unless I missed something they didn't mention it. Overall very good though and agree with above cant wait for July.
 
# 44 LastExit @ 04/27/13 09:14 AM
So glad to hear they addressed the muted crowd. Don't know why they went with the new sound engine last year given the fact that they passed on the infinity engine because they wouldn't have had enough time to implement it properly....they should have waited on both. Nevertheless, I can't wait to hear how they improved on what Madden got last year.

Have to say that after hearing this podcast I'm moving towards getting this game in July but I'll have to see the results first.
 
# 45 Sparkles @ 04/27/13 10:29 AM
Will they have clemsons new video boards and west endzone in? it was completed last year, hoping its in this year
 
# 46 kingsofthevalley @ 04/27/13 02:09 PM
I have my fingers crossed hoping Xans editor global editor still works with this.
 
# 47 therizing02 @ 04/27/13 02:56 PM
A lot to like in the interview but a couple of things stood out to me. One was the phrase "chess match". I think it's safe to say that in the history of EA football games, I can't remember when I ever had a "chess match" against the CPU. Hopefully the play calling logic has been adjusted. Speaking of adjustments I can't ever recall playing a game against the CPU where the AI seemed dynamic to the point where I felt they made adjustments based on the flow of the game.

I really like when he mentioned that during Dynasty you don't want to have that feeling that yours is the only game being played. Feeling "connected" and not like you're in a silo goes a long way in adding to the immersion factor. The Madden devs could really do wonders by listening to this podcast because in (Dis)Connected Career Mode against the CPU I feel like I'm on an island and that there is nothing else going on in the league but my game. No updates, no score ticker, lousy and repetitive overlays, no dynamic commentary...kinda sad really.
 
# 48 EAGLESFAN10 @ 04/27/13 06:44 PM
I love everything I heard and read but I just want to see all these things in action
 
# 49 sparkdawg777 @ 04/27/13 07:35 PM
Quote:
Originally Posted by Sparkles
Will they have clemsons new video boards and west endzone in? it was completed last year, hoping its in this year
I doubt it. I'm still asking for them to get rid of the carpet and gap on the hill. After the team runs down the hill they remove the carpet and let the fans fill in the entire hill.
 
# 50 Ryan_Tarver44 @ 04/27/13 11:35 PM
This is pretty great. I just really hope they touch up on the uniform texture, shoulder pads, and sleeves

A big example is NC State. Their jerseys are super tight. Their shoulder pads are boxes instead of round like in NCAA. When NC State has sleeveless jerseys, their numbers are clearly seen and the sleeves aren't tucked in. The numbers or stripes don't role under in the sleeves like any other team who is represented by Under Armor, Nike, or Adidas. Their uniforms aren't shiny. Most uniforms for any teams aren't shiny. The shoulders of the pads do not rock back and forth when the arms are moving when running.

Just have the players actually look like football players with proper equipment fit. Some of the face masks are on point and there are some that are just like.. Really? Some of the bars are too thir and not fitted right for the face. Especially the face mask for the skills revolution. It's been the same for 3 years now. Can you not fix the little things?

The little things about the players stick out to YOUNG gamers. The young ones want to deck out their players with the same equipment as the players in life. Example : JOHNNY FOOTBALL MANZEL. he wears a sleeve under the base sleeves! That would be so cool to do in the game!! Just have more options to suit up your players.

That would make the game awesome is to have the players equipped and looking like ACTUAL COLLEGE PLAYERS
 
# 51 ncaafootball14markus @ 04/28/13 01:13 AM
Quote:
Originally Posted by Ryan_Tarver44
This is pretty great. I just really hope they touch up on the uniform texture, shoulder pads, and sleeves

A big example is NC State. Their jerseys are super tight. Their shoulder pads are boxes instead of round like in NCAA. When NC State has sleeveless jerseys, their numbers are clearly seen and the sleeves aren't tucked in. The numbers or stripes don't role under in the sleeves like any other team who is represented by Under Armor, Nike, or Adidas. Their uniforms aren't shiny. Most uniforms for any teams aren't shiny. The shoulders of the pads do not rock back and forth when the arms are moving when running.

Just have the players actually look like football players with proper equipment fit. Some of the face masks are on point and there are some that are just like.. Really? Some of the bars are too thir and not fitted right for the face. Especially the face mask for the skills revolution. It's been the same for 3 years now. Can you not fix the little things?

The little things about the players stick out to YOUNG gamers. The young ones want to deck out their players with the same equipment as the players in life. Example : JOHNNY FOOTBALL MANZEL. he wears a sleeve under the base sleeves! That would be so cool to do in the game!! Just have more options to suit up your players.

That would make the game awesome is to have the players equipped and looking like ACTUAL COLLEGE PLAYERS
see. this is exactly what i'm talking about. i pay attention to all of the details mentioned here, including how the sleeves are screwed up in the game, and also how the revo 2-bar isn't in the game. if EA would pay as much attention to these equipment details as the "nba 2k team", this game would be so much better.
 
# 52 Sundown2600 @ 04/28/13 03:10 AM
Can I assume since they added all of this new stuff they didn't have time to fix the sliders?
 
# 53 sportzbro @ 04/28/13 03:44 AM
Quote:
Originally Posted by carvis#15
...I'm hoping up-to-date cleats will be a surprise for us.
HAHAHAHAHA

You must be new here.
 
# 54 Ice_Cold345 @ 04/28/13 03:59 AM
I really don't get some of you people and wanting all these accessories and how if they aren't in the game, you aren't buying. I mean seriously? You are that nit-picky on an item like that, that is what prevents you from buying a game, I just don't understand the logic behind it. Would it be nice, sure, but it's not like I NEED it to play NCAA Football 14. I want a good presentation/gameplay before I care about having 452 new facemasks, shoes, armbands, fingernail polish, etc.

Anyways, to the podcast, I liked what I heard from Dynasty presentaions, dynamic loading screens, etc. I really hope the David Pollack/Rece Davis combo during the half-time show is always as free flow as it sounded in the trailer and not like last year's Davis intermissions which sounded robotic. The dynamic loading screens will be fun because it will get me in the mindset of what to do stop a certain player. (Please bring back Defensive Assignments, it helps with defense and stopping a certain player.)
 
# 55 stoncold32 @ 04/28/13 06:32 PM
Are the uniforms going to get dirty this year???

Nothing is more frustrating than playing a full game and at the end an all-white uniform is still sparkling white.

I didn't buy last year in part b/c of that and won't buy this year if it's not fixed. It's not too much to ask to fix something that worked perfectly in NCAA 11.
 
# 56 stoncold32 @ 04/28/13 06:32 PM
Are the uniforms going to get dirty this year???

Nothing is more frustrating than playing a full game and at the end an all-white uniform is still sparkling white.

I didn't buy last year in part b/c of that and won't buy this year if it's not fixed. It's not too much to ask to fix something that worked perfectly in NCAA 11.
 
# 57 cparrish @ 04/28/13 07:48 PM
Quote:
Originally Posted by Ice_Cold345
I really don't get some of you people and wanting all these accessories and how if they aren't in the game, you aren't buying. I mean seriously?
Up to date accessories are pretty important for us "roster makers." It is pretty annoying having to use the wrong equipment for half the players in the game because what they wear is not an option. If I am playing a game built to resemble what we see on the field in that given year, having the players have the equipment of that given year is pretty important. Trivial? Sure. Important? Yes.
 
# 58 The_Rick_14 @ 04/28/13 08:25 PM
Quote:
Originally Posted by cparrish
Trivial? Sure. Important? Yes.
I usually avoid pointing out spelling and grammar type things but this one was too good to pass up.

Quote:
trivial - Of little value or importance. (link)
I don't disagree with the message of your post, just thought it was funny that you chose to use the words trivial and important.
 
# 59 cparrish @ 04/28/13 08:44 PM
Quote:
Originally Posted by The_Rick_14
I usually avoid pointing out spelling and grammar type things but this one was too good to pass up.


I don't disagree with the message of your post, just thought it was funny that you chose to use the words trivial and important.

 
# 60 EAGLESFAN10 @ 04/28/13 09:07 PM
I think it's funny when people say they want everything that we see on tv to be in the game but when somebody mentions something about wanted new accessories then people want to critize that person

Me personally I EVERYTHING that I see on Saturdays that goes for Gameplay ALL the way down to Accessories and everything Inbetween
 


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