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NCAA Football 14 News Post


EA Sports has posted NCAA Football 14 playbook #2 as they reveal some of the biggest upgrades to presentation.

Quote:
The ESPN Living Game Clock, which provides quick-hitting stats on previous plays, player stats, game stats, play selection and more, is just one more piece that heightens immersion and makes the game feel truer to an actual ESPN broadcast.

Game: NCAA Football 14Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 54 - View All
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Member Comments
# 21 dghustla @ 04/18/13 12:57 PM
Judging by the last pick with Alabama. Looks like STAR Players are back in the game (thank you) and the first look at the fatigue meter, looks nicely done.
 
# 22 grabursock55 @ 04/18/13 01:03 PM
Quote:
Originally Posted by WatsonTiger
COME TO DADDY.
Fits your avatar pic so well! lol
 
# 23 rollinphat @ 04/18/13 01:05 PM
besides hearing that neutral site games are in the biggest news to me today is this

"During the game, ESPN integration includes a living game clock, and after every play, a new stat will pop up, whether it’s play selection or turnovers or first downs. "
 
# 24 The_Rick_14 @ 04/18/13 01:10 PM
Quote:
Originally Posted by dghustla
Judging by the last pick with Alabama. Looks like STAR Players are back in the game (thank you) and the first look at the fatigue meter, looks nicely done.
Good catch, didn't notice the fatigue meter before. Also, on that point, I'm glad it's so subtle that I didn't notice it at first.
 
# 25 TDenverFan @ 04/18/13 01:11 PM
Correct me if I'm wrong, but it looks like there are 6 options for Neutral Sote games.

I wonder if multiple teams are ever slotted to use the same stadium at the same time, that would stink. Also, I wonder if the CPU will schedule these well, or will we see FAU play Idaho at Met Life Stadium?
 
# 26 jmurphy31 @ 04/18/13 01:11 PM
Of course this sounds good on paper, but it all comes down to Implementation.

Sounds like the halftime will only be your games highlights. Doesnt seem like it will include other highlights or even scores of other games.
 
# 27 BenGerman @ 04/18/13 01:16 PM
Haven't gotten through the whole thing yet but...

THANKS GOODNESS they finally changed the way the fields look! Finally, they look like football fields and not dead grey grass that has been trampled over by a herd of goats.
 
# 28 pdandi1 @ 04/18/13 01:17 PM
Quote:
Originally Posted by TDenverFan
Correct me if I'm wrong, but it looks like there are 6 options for Neutral Sote games.

I wonder if multiple teams are ever slotted to use the same stadium at the same time, that would stink. Also, I wonder if the CPU will schedule these well, or will we see FAU play Idaho at Met Life Stadium?
On GT, they answered a question saying that you can set a neutral site game to be at any stadium, as long as there wasn't a game there already
 
# 29 roadman @ 04/18/13 01:21 PM
Quote:
Originally Posted by mrMagic91
Bro we gotta get some kind of video today. That wouldn't be koo if we didnt. I cant just go off of a few articles.
I was thinking this too.

Webcast must not be in this year.
 
# 30 BenGerman @ 04/18/13 01:22 PM
I think the presentation is going to be a lot better this year. Having stat banners is huge.

However, I didn't see a mention of them fixing crowd noise. If they really want things like Zombi Nation to impact the feel of a game, the crowd needs to be somewhat loud at the very least.
 
# 31 jpdavis82 @ 04/18/13 01:38 PM
Quote:
Originally Posted by BenGerman
I think the presentation is going to be a lot better this year. Having stat banners is huge.

However, I didn't see a mention of them fixing crowd noise. If they really want things like Zombi Nation to impact the feel of a game, the crowd needs to be somewhat loud at the very least.
I'm hearing there will be another blog on Presentation at least about cameras, I'm guessing they will talk more about crowd audio in that blog too. I'm guessing they recorded a lot more audio than just Kernkraft 400 and SNA.
 
# 32 rollinphat @ 04/18/13 02:12 PM
Quote:
Originally Posted by mrMagic91
what do they mean by living game clock?
All they mean is that there will be a clock on the screen at all times showing the time left in the quarter (like there always has been)
 
# 33 Cowboy008 @ 04/18/13 02:14 PM
I like all the things that I read I'm excited to see what they did to dynasty. Do you think we will get a video showing off the new presentation?
 
# 34 utahman27 @ 04/18/13 02:18 PM
Quote:
Originally Posted by rollinphat
All they mean is that there will be a clock on the screen at all times showing the time left in the quarter (like there always has been)
Nope. Means that there will be stat overlays pop up from the game clock that is currently in the game. It's been in the game before but there are going to more of them this year.
 
# 35 darren1024 @ 04/18/13 02:43 PM
Quote:
Originally Posted by grabursock55
guys, I dot want to jump the gun... But this game is looking incredible so far. Excited to get my hands on the demo whenever it releases. should be awesome!

EDIT:

What is this "There are also special storylines in store for the most dedicated Dynasty gamers. Some won’t become available until at least your 2nd year as a coach, while others take much more time to unlock."
Possible playoff hint? Seeing if players perform well in the post season or something.
I doubt its a playoff. More like itll keep track of ur coaches stats.
 
# 36 jpdavis82 @ 04/18/13 02:46 PM
Quote:
Originally Posted by utahman27
Nope. Means that there will be stat overlays pop up from the game clock that is currently in the game. It's been in the game before but there are going to more of them this year.
Like it says in the article, game stats, previous play, player stats , and play selection ( run vs pass as seen in the screenshot)
 
# 37 The_Wise_One @ 04/18/13 02:56 PM
^^^^^^^

Anybody notice the new "impact player" logo under the Alabama corner? Makes it very obvious who the playmakers are.
 
# 38 Ziza9Noles94 @ 04/18/13 02:59 PM
I really liked what I read. This has me hyped. The only thing that had me concerned was this part: "Pregame festivities have been redone from 2-3 minutes sequences to emphatic 30-second intros that still retain all of the college traditions that play such a big part of different school's identities." So there will be a fast forward of Osceola riding out and planting the spear or are things like that just gone altogether? Or are the run out, stretching, and unique pregame rituals somehow getting compressed down into 30 seconds?
 
# 39 RammerJammer1674 @ 04/18/13 03:05 PM
After hearing all of this, my wishlist is almost complete. No Joke. The rest of my wishlist contains the following:

85 Man Rosters.
Medical Redshirts.
Quicker menus, i.e., Setting Depth Charts, Recruiting.

That's basically it to be honest. I'm not hard to please. Yes more realistic gameplay, but with the IE2.0, they've at least tried.
 
# 40 PRAY IV M3RCY @ 04/18/13 03:08 PM
Who has ever complained about the pre-gam intro being to long? The problem was that it was nothing like what you saw on tv, just cinematic entrances. I would love for a pre-game intro to set up the storyline of the game, highlighting key players, and milestones and the significance of the game.
 


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