Yeah I really like the last 3 versions of 2k. The innings seem to fly by unlike some other game I won't mention.
I hear you.
I adore the analog pitching. I actually find it more fun than hitting - which is usually not the case with most baseball games.
And it's not just the analog pitching, but the various dynamics involved.
For example, today after Springer hit a bomb, Karns got rattled so his control was way off. Especially with the pitch that just got tagged.
I had a game the other day where Smyly got hurt after throwing a pitch and so his delivery circle was incredibly quick to the point where there was no way I wasn't going to overthrow a ball. I had to quickly warm someone up.
There's just so much depth to this game. It's amazing that a 3-year old game can still provide so much value.
Well I've been playing MLB The Show 16 for a while on the PS4. The graphics and animations are great. And it's nice to have official rosters.
But I kind of miss 2K. For a few reasons.
Pitching and pitcher stats, especially in My Player Mode (Road to the Show in MLB the Show)
It just made more sense to me on 2K did it.
In the Show, on top of your pitcher's pitch type stats, you have B/9, K/9, H/9, and HR/9. That's a little much for me and really doesn't make sense. B/9, K/9, H/9, and HR/9 should just be measurement rates, not actual player ratings.
- Velocity and Break should affect your K/9 rate. There shouldn't be a completely separate K/9 rating that offsets hitter ratings.
- Control and Composure (which the Show doesn't have, but they have Clutch) should affect your B/9 rate. I'll write more on this later.
- Change of speeds, break, and control should all affect H/9 rate.
- Offspeed pitches, control, and velocity should affect HR/9 rate. But in the Show it only matters in simulation, so it doesn't really matter.
In 2K, you have a pitching rating for Left handed batters, and right handed batters, which I thought was a nice touch to add a general stat that can offset hitter stats. Because in real life, some pitchers are just better or worse against righties or lefties. It much better than having H/9 and K/9 as an offsetting stats.
I do remember 2K having a HR stat that I wasn't a fan of. Because imo, allowing/not allowing homers mostly depends on your pitching style.
And most importantly, I miss composure. My ball cursor would rattle in 2K a lot if I allowed 2 on with no outs. It made things a little tougher and gave a presence of pressure. In The Show, you have Clutch. But I'm not sure what that is exactly. But I'm not even sure if you have poor clutch, it makes you give up more hits when you have runners on. Or if it just a rating that makes you less likely to give up hits when you have runners on. All I know though is that in the Show, I have runners on all the time, and I don't feel a presence of pressure.
I hear you.
I adore the analog pitching. I actually find it more fun than hitting - which is usually not the case with most baseball games.
And it's not just the analog pitching, but the various dynamics involved.
For example, today after Springer hit a bomb, Karns got rattled so his control was way off. Especially with the pitch that just got tagged.
I had a game the other day where Smyly got hurt after throwing a pitch and so his delivery circle was incredibly quick to the point where there was no way I wasn't going to overthrow a ball. I had to quickly warm someone up.
There's just so much depth to this game. It's amazing that a 3-year old game can still provide so much value.
Speaking of the pitching, can you get rid of the big circle and wording indicators (i.e. MAX) around the bat catcher? I just want the ball cursor and nothing after that. Thanks!
No idea why I haven't touched the My Player mode up till now. Just started a career as a starting pitcher and having an absolute blast.
I chose 'Random' when selecting a system and it came up Boston. Not too shabby.
I'm in Portland right now (AA) and so far, through 12 stars, i'm 2-4 with a 2.14 ERA and 0.87 WHIP.
Why is my record so crap?
Because out of those 12 starts, my 'teammates' have only scored in 5 of them.
In my last start, I went 6.2 innings (my most yet - stamina is still an issue - that's what she said) and left the mound with a 4-0 lead.
Guess what? The closer allowed 5 runs in the bottom of the 9th.
My inbox is full of messages from my manager saying how I got hosed out of a no-decision.
What's maddening is that in the games where I don't pitch, these losers manage to record 5+ runs all the time!
No idea why I haven't touched the My Player mode up till now. Just started a career as a starting pitcher and having an absolute blast.
I chose 'Random' when selecting a system and it came up Boston. Not too shabby.
I'm in Portland right now (AA) and so far, through 12 stars, i'm 2-4 with a 2.14 ERA and 0.87 WHIP.
Why is my record so crap?
Because out of those 12 starts, my 'teammates' have only scored in 5 of them.
In my last start, I went 6.2 innings (my most yet - stamina is still an issue - that's what she said) and left the mound with a 4-0 lead.
Guess what? The closer allowed 5 runs in the bottom of the 9th.
My inbox is full of messages from my manager saying how I got hosed out of a no-decision.
What's maddening is that in the games where I don't pitch, these losers manage to record 5+ runs all the time!
I can't wait till I can demand a trade!
Got me itching to fire this game back up, Money. I miss having 2K baseball games as an alternative to MLB The Show. The analog pitching and commentary were great.
Got me itching to fire this game back up, Money. I miss having 2K baseball games as an alternative to MLB The Show. The analog pitching and commentary were great.
Absolutely!
2K wasn't the prettiest game around, and the animations were clunky, but there was a lot to like about this game.
I'm preaching to the choir, but I feel obligated to post about how great the analog pitching is in this game.
So I'm in My Player and so far my guy's stamina and composure are both rated below 55.
As the game progresses my energy level gets lower and lower.
While in the first 2 or 3 innings, my pitch cursor was nice and slow, allowing me to take my time with the controls and hit my mark.
All is well until I get to the 4th inning with my energy below 25 and my pitch-count nearing it's limit.
The cursor is getting faster and faster to the point it's hard to throw any breaking stuff at all.
And then after allowing a couple of baserunners, the cursor is all over the place and because I'm pitching from the stretch, the release window is even faster, making my accuracy near non-existant.
Somehow, miraculously, I manage to get out of the inning thanks to a slick play by my SS who turns a potential run scored into a double-play.
I figure I'm done. My energy is 6. But my manager is a moron, so he puts me back out there for the 5th.
This is the furthest I've pitched into a game at this point in my career.
We're up 3-0 and I've only allowed 3 hits so maybe he has a lot more confidence in me than I do.
The catcher calls for a curveball and because I have next to 0 energy left, the release window is basically an eye-blink. I overthrow the ball, it goes down the middle, and the hitter slaps it hard into the gap for an easy stand-up double.
Now my guys confidence is shaken so not only am I working with a release faster than a freshman at prom, the friggin cursor is all over the map.
I shake off all signs for a curveball and throw a steady diet of change-ups and fastballs. I don't even try to aim it at this point. I'm just throwing down the middle and hoping that my lack of control will result in enough movement that I won't be throwing meatballs.
The inning goes a lot better than I expected as I get one guy out and only give up 2 runs.
I finally get yanked, the bullpen holds on and I get my first pro win. Woohoo!
This in a nutshell is why 2K really, REALLY, needs to get back into the genre and produce another baseball game.
The Analog control scheme is much more than just making funky movements with the stick to throw various pitches.
There's stamina, composure and each pitch has different ratings depending on the pitcher's attributes.
And that, in a nutshell, is what I think The Show needs to add.
IMO, no game has ever captured the pitcher-hitter dynamic like 2K. They nailed it.
It's the first baseball game where I enjoyed the defensive aspect more than hitting.
I find myself trying to get through my AB's just so I can get back on the mound.
I wonder how awesome MLB 2K17 would have be this Spring. If only.
P.S. This game is still selling for more than $45 CDN on Ebay.ca. Some copies are upwards of $80!
I know it took me a long time to find a reasonably priced used copy. I found one for $20.
After purchasing it, I found another for $15 on a Buy/Sell Facebook group. I should have bought it and sold it for $50 on Ebay.
I hope 2K sees that and reconsiders making another ballgame.
I doubt there's much money in it, otherwise they'd still be producing an MLB game. Still, one can dream.
Was able to get in a game this weekend with my Rockies franchise.
Beat Cubs 2-1 on two blasts from Carlos Gonzalez.
I should have had more runs, but frickin Baez made two incredible diving plays to rob Story twice. In both occasions, I had 2 outs and runners on 3rd.
Was 2-0 going into the 9th when my closer hung a slider over the plate and Rizzo absolutely destroyed it.
4 years old and 2K13 is still the best baseball game I've ever played.
I love this game, enough so that I still have my Xbox 360 set up in the living room playing. I've been working to completely play an full season start to finish in franchise mode and am finally in the final week (after starting it when the game was new/released back in 2012/2013!!)
I've created modern day prospects and put them into the farm systems with a slightly accelerated time line to get them in the league next year, but man I keep hoping that one day I'll see that Xbox One converts the game to be backwards comparable so I can play it on my XB1.
The pitching mechanics are my favorite part of the game, even when you're out there DEALING you can screw up a curve or (my personal nemesis pitch) a Splitter and BOOM there goes your night. I love the way you have to mix your pitches and location or the CPU will make you pay, it was just a great mechanic all together.
Sometimes the cpu logic as managers is odd and seeing the Red Sox bench David Ortiz while he's batting .301 and mashing 30+ HRs was goofy, but that is why I have the game set up to where I control the entire league, I just let the CPU run the other teams unless I need to step in to correct a lineup or the rotation (seeing a 93 stamina pitcher with 13 wins and a 2.37 ERA moved to the set up roll so Yovanni Gallardo can earn his 15th loss of the season for the White Sox in the heart of a wild card race for them was maddening LOL, but man MLB2K13 is one of my favorite games, period. Flaws and all.
I miss playing the 2k series. I buy The show every year but it doesn't have the fun factor of each game that 2K had. Mostly the pitching was just fun. I need to find my copy and get my 360 back out.
what direction did this game go under when they split with KUSH?
honestly i only ever played mlb 2k7 on the og xbox and was more of a casual when it came to baseball games then.
was it still a sim game or more arcadeish? i see why the show took over the market..much better graphics and no frame rate issue. but at its core i felt like 2k7 was the better sim and realistic option.
what direction did this game go under when they split with KUSH?
honestly i only ever played mlb 2k7 on the og xbox and was more of a casual when it came to baseball games then.
was it still a sim game or more arcadeish? i see why the show took over the market..much better graphics and no frame rate issue. but at its core i felt like 2k7 was the better sim and realistic option.
I felt the game greatly improved when VC took over.
From 2K11 on, it played a great game of baseball with the right sliders.
You're right though, the graphics and fluidity didn't help its cause.
But I've always maintained that if 2K looked and moved as well as The Show, it's still alive today.
I owned a PS3 and I'd buy both games each year. But everytime I popped in TS, 5 minutes in, I'd be dying to play 2K.
I felt the game greatly improved when VC took over.
From 2K11 on, it played a great game of baseball with the right sliders.
You're right though, the graphics and fluidity didn't help its cause.
But I've always maintained that if 2K looked and moved as well as The Show, it's still alive today.
I owned a PS3 and I'd buy both games each year. But everytime I popped in TS, 5 minutes in, I'd be dying to play 2K.
The fielding and baserunning never felt right to me in the 2K10-13 games. Loved, loved, loved the analog pitching controls. The batting mechanic was pretty good, too.
The fielding and baserunning never felt right to me in the 2K10-13 games. Loved, loved, loved the analog pitching controls. The batting mechanic was pretty good, too.
Agreed!
Shogun found an attribute that made the animations smoother.
But given the chance, I think VC was on the cusp of making their MLB title as polished as their NBA games.
If only...
Agreed!
Shogun found an attribute that made the animations smoother.
But given the chance, I think VC was on the cusp of making their MLB title as polished as their NBA games.
If only...
Just played another game today. The pitcher batter battles in this game are second to none. I faced Stanton, even though struggling in real life hahaha, I am Boston guy, screw you Yankees!, ok, rant over, every pitch I threw to him I was scared to death. 5th inning or so, I threw a 2-1 on the outside edge, but my guy missed the spot in the middle..........JACKED!
The majority of a real baseball is interaction between pitcher and hitter. Each ball in play takes between 3 and 6 seconds usually. But between those 3-8 seconds, sometimes can be 8-10-14 pitches if a pesky batter is fouling them off, only to hit a ground ball to 3rd, throw to first, 3.5 seconds in play. The the meat was the battle at the plate.
I do think 2k focused on the correct area of a sim game, but never really got those rough animations smoothed out. My edit helped but I think the overall look and clunkiness turned people off. Defense really just had to be good enough. But defense if average at best.
Got a question, I know this thread is dead and the game has been discontinued, but I still play it and use Inside Edge with the black circle in the strike zone. I was wondering what the different colored balls mean when pitched. Red, Blue, Green, Yellow and White?
Got a question, I know this thread is dead and the game has been discontinued, but I still play it and use Inside Edge with the black circle in the strike zone. I was wondering what the different colored balls mean when pitched. Red, Blue, Green, Yellow and White?
red- means it will be easily recognized and most likely hit. you're using the pitch too much
green- is the most effective pitch
yellow- and white I think are neutral. with yellow trending towards the red.
Thanks for the explanation. I was talking in terms of hitting, not pitching. I've noticed though, that when I hit the red or green ball, it usually results in a out. Green doesn't necessarily mean you get a hit, or if I do, it's right at someone. Thanks again.
Thanks for the explanation. I was talking in terms of hitting, not pitching. I've noticed though, that when I hit the red or green ball, it usually results in a out. Green doesn't necessarily mean you get a hit, or if I do, it's right at someone. Thanks again.
thats a batters eye feature. when you guess the location of the pitch youll get the colors.
the colors I think represent the speed of the pitch.
green is fast, yellow medium, red slow, white is you didnt guess the pitch correctly. so youll have no idea what speed to expect.
Thanks for the input. The game didn't come with any explanation on what those colored balls mean. This game has been discontinued, but I still enjoy playing it now and then. Again thanks...