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MLB 13 The Show News Post



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Check out the latest MLB 13 The Show video, featuring the Los Angeles Angels vs. Detroit Tigers.

Thanks ChubbyBanana!!

Game: MLB 13 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3Votes for game: 36 - View All
MLB 13 The Show Videos
Member Comments
# 1 PsychoBulk @ 03/01/13 11:07 AM
Great to see the Pulse Pitching "pulse" so to speak is far less intrusive on the eyes this year
 
# 2 Willis135 @ 03/01/13 11:18 AM
So happy the new scoreboard made it in. Love it!
 
# 3 tvman @ 03/01/13 11:20 AM
Geez Peralta looked more like Jose Reyes making that play on Aybar's grounder!

Did enjoy the video though, looks pretty good.
 
# 4 Money99 @ 03/01/13 12:11 PM
Quote:
Originally Posted by tvman
Geez Peralta looked more like Jose Reyes making that play on Aybar's grounder!

Did enjoy the video though, looks pretty good.
Yeah, I noticed that too. I don't think J.P. has that kind of range.

Man, this game is gorgeous. From the graphics, the animations, proper player movements, the sounds, it just oozes baseball.
But the one thing that has driven me to the brink of insanity over the past 2 years is this.

At the 1:22 mark of that video, Max pitches a slider where 95% of that ball is in the strike zone and yet it's called a ball.
Later on, in Miggy's AB, he guts rung up on a high fastball. We never get to see where the ball was located, but from my estimate, it didn't come close to hitting the zone nearly as well as Scherzer's opening pitch.

I've seen this kind of thing happen with either umpire setting. It doesn't seem to matter.
I don't mind it once in a while, but in my time with '11 and '12, the CPU seemed to get the benefit of favourable calls more than I did - and on pitches that had no business being called a ball.
I'd even be okay if the ball was 50/50 or 60/40 in the zone. But it happens way too many times where almost all of the ball is in the strike zone.
 
# 5 Lovesports @ 03/01/13 12:17 PM
The game is skipping every 3 seconds...hope this gets patched
 
# 6 brewersfan84 @ 03/01/13 12:18 PM
Would love to see the Brewers, but I can wait! Thanks for this!
 
# 7 Money99 @ 03/01/13 12:19 PM
BTW, I thought it was super cool seeing Aybar stumble out of the gate when trying to take 2B.
 
# 8 ChubbyBanana @ 03/01/13 12:43 PM
Quote:
Originally Posted by Money99
Yeah, I noticed that too. I don't think J.P. has that kind of range.

Man, this game is gorgeous. From the graphics, the animations, proper player movements, the sounds, it just oozes baseball.
But the one thing that has driven me to the brink of insanity over the past 2 years is this.

At the 1:22 mark of that video, Max pitches a slider where 95% of that ball is in the strike zone and yet it's called a ball.
Later on, in Miggy's AB, he guts rung up on a high fastball. We never get to see where the ball was located, but from my estimate, it didn't come close to hitting the zone nearly as well as Scherzer's opening pitch.

I've seen this kind of thing happen with either umpire setting. It doesn't seem to matter.
I don't mind it once in a while, but in my time with '11 and '12, the CPU seemed to get the benefit of favourable calls more than I did - and on pitches that had no business being called a ball.
I'd even be okay if the ball was 50/50 or 60/40 in the zone. But it happens way too many times where almost all of the ball is in the strike zone.
I had the Umpire Strike Zone Set to Variable when shooting this video, although I haven't had a chance to set it to off to see what would happen.
 
# 9 ChubbyBanana @ 03/01/13 12:45 PM
Quote:
Originally Posted by Lovesports
The game is skipping every 3 seconds...hope this gets patched
Don't know if this is my ps3 or the game itself, but there are some stutters here and there.

Last year I rectified this by not opting to install the additional 5 or 10GB.
 
# 10 Money99 @ 03/01/13 12:57 PM
Quote:
Originally Posted by ChubbyBanana
I had the Umpire Strike Zone Set to Variable when shooting this video, although I haven't had a chance to set it to off to see what would happen.
Thanks!
Don't change it on my account though. I know I get too wound up with the missed strikes in this game, so I was just venting.

Quote:
Originally Posted by PhilliesFan13
It's not the PS3. My game has stuttering moments as well. Mostly in the menus, but sometimes during a game. I had the first game freeze today too.
I saw it during the recent Royals-Phillies video too. It happens at the 1:05 mark and then again (quite often) during Butler's at-bat.

Hopefully it can be patched.

Thanks for posting so many great video's guys!
 
# 11 MrOldboy @ 03/01/13 01:06 PM
Yep this is looking more and more like a real issue and needs to be addressed. Menus and cutscenes are one thing, but it is happening very often during the actual gameplay.

Whether it can be remedied by installing data, not installing, whatever. Its a problem with retail copies of the game.

http://youtu.be/iRayxYAhs0E?t=1m1s
 
# 12 thaSLAB @ 03/01/13 01:09 PM
Quote:
Originally Posted by Money99
Yeah, I noticed that too. I don't think J.P. has that kind of range.
LOL yeah, no way JP fields that ball without coming up lame.


Quote:
At the 1:22 mark of that video, Max pitches a slider where 95% of that ball is in the strike zone and yet it's called a ball.
Later on, in Miggy's AB, he guts rung up on a high fastball. We never get to see where the ball was located, but from my estimate, it didn't come close to hitting the zone nearly as well as Scherzer's opening pitch.
Sure we did. Right in his cold spot too...





-- Sent from the Future...
 
# 13 Money99 @ 03/01/13 01:24 PM
Quote:
Originally Posted by thaSLAB
LOL yeah, no way JP fields that ball without coming up lame.




Sure we did. Right in his cold spot too...


-- Sent from the Future...
You're right, that pitch ws 50/50 in the zone.
But I guess that's my point. Trout gets the benefit of the doubt with a 95/5 pitch, but Triple-crown winner Miggy doesn't on a 50/50 strike?
If you're going to have variable pitching, then go all out and program 'make-up' calls in there too.
Trout got one, Miggy should as well.
 
# 14 Knight165 @ 03/01/13 01:34 PM
Have you guys tried disconnecting from the internet and/or disabling your wireless?

I hope that stuttering isn't actually the game.

I'm thinking it might be caused be the game looking for info from PSN or MLB.com.

That would happen to me in '12...especially in menus.

M.K.
Knight165
 
# 15 jmik58 @ 03/01/13 02:02 PM
Quote:
Originally Posted by Money99
You're right, that pitch ws 50/50 in the zone.
But I guess that's my point. Trout gets the benefit of the doubt with a 95/5 pitch, but Triple-crown winner Miggy doesn't on a 50/50 strike?
If you're going to have variable pitching, then go all out and program 'make-up' calls in there too.
Trout got one, Miggy should as well.
It's just one pitch from one game. I see tons of variation and it all seems to even out. Sometimes I get jobbed, other times I get the benefit. I love it.
 
# 16 treyraq @ 03/01/13 02:15 PM
Shortstop slides are still in
 
# 17 MrOldboy @ 03/01/13 02:21 PM
Quote:
Originally Posted by treyraq
Shortstop slides are still in
So are the barehand double plays that always look weird to me. Its not that common for infielders to do this and so casually too. If its a close play and the infielder throwing the ball is close sure, but it happens so often in the game. Maybe if the future they'll re-do the infielder animations.

http://youtu.be/z3zY-MRixGI?t=4m34s
 
# 18 Money99 @ 03/01/13 02:44 PM
Quote:
Originally Posted by jmik58
It's just one pitch from one game. I see tons of variation and it all seems to even out. Sometimes I get jobbed, other times I get the benefit. I love it.
I don't mind if there's some consistency to it.
If I know that down and in is going to be called a ball a lot of the time and both sides are affected by it, so beit.
But it's way too random. The 'random location' appears all over the map. It just feels forced and arbitrary to me.

That's why I never play with variable umpires. But even with it off, I still see way too many random balls when the pitch was almost entirely in the strike-zone.
 
# 19 ChubbyBanana @ 03/01/13 02:52 PM
Quote:
Originally Posted by Knight165
Have you guys tried disconnecting from the internet and/or disabling your wireless?

I hope that stuttering isn't actually the game.

I'm thinking it might be caused be the game looking for info from PSN or MLB.com.

That would happen to me in '12...especially in menus.

M.K.
Knight165
I have not tried this Knight. Makes a bit of sense though.

I've noticed some messages about cell phones, skates, and sheep that come up during the menus that must be coming from the show servers. Perhaps if I disconnect from the Internet these hiccups wouldn't happen.
 
# 20 MrOldboy @ 03/01/13 02:57 PM
Quote:
Originally Posted by Money99
I don't mind if there's some consistency to it.
If I know that down and in is going to be called a ball a lot of the time and both sides are affected by it, so beit.
But it's way too random. The 'random location' appears all over the map. It just feels forced and arbitrary to me.

That's why I never play with variable umpires. But even with it off, I still see way too many random balls when the pitch was almost entirely in the strike-zone.
The thing is The Show calls pitches, even on variable, very close to the plate. Maybe they are limited due to the MLB. But if you look at some data you'll see what pitches are actually called strikes. It varies a ton and pitches are called strikes well off the plate very often and balls in the zone are called balls quite often.

Go check out some games on brooksbaseball.

I'd love to see a slider option in the future to increase the variability, mostly for pitches off the left/right edges of the zone. Umpires can have very wide zones and make a lot of mistakes. Catchers frame balls too so this could be part of it, better frame rating=higher chance of getting call on pitch off plate. I'd like to see more human elements make its way into the game.
 

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