Home
WWE 13 News Post



In a court filing yesterday, it was revealed that indeed Take Two has bought the WWE license from THQ. The more interesting detail is however that Yukes will be retained as the developer of the WWE series. This will almost certainly bode well for the series, as Yukes will now have even greater resources than they had at THQ for several elements of the game. More importantly, Yukes' incredible creation technology will be retained.

What we don't know yet is when the first WWE game will be released by 2K/Take Two -- but the odds of a 2013 release are now much higher with the same developer on board.

What do you all think, is this a net positive or negative for the WWE series?

Game: WWE 13Reader Score: 8.5/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 9 - View All
WWE 13 Videos
Member Comments
# 21 Armitage @ 02/16/13 12:55 AM
It's true the engine is pretty stale at this point. Yukes got a ton of mileage out of it, but it's looking pretty shoddy.

Still, the whole 1 count thing makes me question how much attention THQ actually pays to wrestling. This should have been one of the first things found in testing.
 
# 22 oneamongthefence @ 02/16/13 06:54 AM
I think take 2 should so us a solid and release a patch for 13. At least to build some gamer confidence.

From my fingers to your eyes...
 
# 23 Anaxamander @ 02/16/13 08:20 AM
It's hard to believe I've been playing Yukes' WWF/WWE games for 13 years. I bought WWF Smackdown on release day in March of 2000 and have played every game since then. The crazy thing is, a ton of animations in the current game go all the way back to that original release. The "girl-slaps" that they give guys like CM Punk and Christian. The poke in the eye reversal when you try to lift someone off the mat. The two types of aerial moves: those that decrease gravity, leading to guys floating like a feather, and those that increase gravity, leading to guys falling unnaturally fast.

I was really looking forward to a new engine just so I can get some new animations. Of course, with a first-year game, we probably would have had a lot less features. Over 13 years, you have to admit that Yukes has amassed a ton of creation features and modes that may not have ever been incorporated into a brand new title. How long would we have to wait for a new developer to include create-an-arena, create-a-logo, create-a-storyline, or something like WWE Universe?
 
# 24 dochalladay32 @ 02/16/13 08:30 AM
Quote:
Originally Posted by Dayman
So, who needs to come back?
He wants a company back that doesn't exist, which makes it even more hilarious. Like I said earlier, getting AKI, which isn't even AKI any more, you guys would have your expectations so damn high for a company that hasn't touched wrestling in a decade (No Mercy was 13 years ago), that when it released and it was underwhelming, we'd hear even more complaining than we do now. I doubt many people, if any for that matter, are still around from back then.
 
# 25 dochalladay32 @ 02/18/13 08:08 AM
Quote:
Originally Posted by goh
I think we need a sticky explaining Aki:

1. Changed its name to Syn Sophia.
2. Have made nothing but terrible,terrible games since.
3. Haven't made a console game AT ALL since 2009. (With an awesome GR score of 39.06% which was in the combat sports area.)
4. Chances are anyone that actually worked on No Mercy doesn't work there anymore.
*Waits for 3rd poster after this to yet again beg for AKI back*
 
# 26 Casino @ 02/18/13 02:00 PM
Bring back AKI!
 

« Previous 12Next »

Post A Comment
Only OS members can post comments
Please login or register to post a comment.