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NBA 2K13 News Post


Gamesradar has posted their NBA 2K13 preview and talks about some of the new features, including Total Sim Control.

Quote:
Finally, this year's Association Mode will have some new wrinkles. It's updated with the same real-world contract refinements that came out of last year's post-lockout collective bargaining agreement. There's also a new feature called Total Sim Control that gives you far more sway over the games you choose to simulate over the course of a long season. Want Steve Nash to shoot more than Kobe? Want to ensure that your team plays the defense they would if you were playing a full game yourself? Now you can program those choices into the process. And, arguably the biggest addition? If you're not picking the game up on launch day, you can download all of the real-world statistics and injury data up to the day you start playing.

Game: NBA 2K13Reader Score: 8.5/10 - Vote Now
Platform: PC / PS3 / Xbox 360Votes for game: 75 - View All
NBA 2K13 Videos
Member Comments
# 41 speedy9386 @ 09/07/12 02:08 PM
Does anybody remember that total control simulation thing from 2k5? They need to bring that back cuz that was awesome.
 
# 42 theenemy @ 09/07/12 02:11 PM
Quote:
Originally Posted by youALREADYknow
If so, then that's great news. The only way we could do that in 2K12 was through REDitor and a LOT of work.
If so, great news indeed.
 
# 43 tril @ 09/07/12 07:17 PM
This is so awesome!!!! now I can not wait for the release. 2k keeps doing it man!!!.
 
# 44 Slava Medvadenko @ 09/07/12 10:42 PM
Quote:
...according to your fanbase and team chemistry, you can have more clout when it comes to demanding coaching changes or getting good teammates more playtime.
We can finally have some influence over the coaching and teammate playing time in My Player. Great! I've been wanting this for years.

Quote:
There's also a new feature called Total Sim Control that gives you far more sway over the games you choose to simulate over the course of a long season.
Great addition to Association. This and the My Player thing are little things that will make a lot of difference.
 
# 45 illwill10 @ 09/08/12 10:45 AM
One thing I want to know about is Progression.
Is it still Potential-based? Or is it Production-Based?

If it is Potential-based, I will edit alot of potential of younger players. Last year it didnt matter how well a player was playing, his ratings would go up or stay/down based on his potential.
 
# 46 KingV2k3 @ 03/18/13 04:20 PM
Quote:
Originally Posted by youALREADYknow
Question that needs to be answered before the season starts:

Does the ability to have injuries and statistics only apply to the default 2K rosters?
What's the status of this?

Can I start an Association with a custom roster that will load in all the up to date stats and injuries?

Can I pick ANY date to start or does it have to be TODAY'S date?

Thanks!
 

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