The controls have been changed. He was very impressed with the presentation, he wished EA would do the same. He was having trouble speaking and playing at the same time. You now have to do the trick moves with the right stick. He was playing the console version. PC looks better, as always. The game is very fluid. He would recommend us to buy the game. He was very pleased with the commentaries. At the end, the commentator spoke about the fact that the game will get great reviews... That's it folks.
That camera guy is a funny dude. Opens by zooming in on Derrick Rose's armpit, keeps panning away from the action, then zooms in on BA2K for the fade to black.
As for the action, hard to make heads or tails of it. Saw some nice passes, nice movement. But nothing obviously new cuz the dude playing didn't seem to grasp how to play just yet.
sMH@ Steve not doing the play-by-play translation for us.
I really like all the bumping Bosh was doing in the paint and no foul calls. Also no foul on the Westbrook blocked jumper. Game looks to play a lot more physical which I like.
I didn't like some of the rebounding animations. Could be the angle of the video but it looked like the ball kind of warped into players hands. Like they just jump straight up but end up with the rebound. Hope I'm wrong on that.
Same complaints as the last video which means it's becoming a trend, not an isolated view. Slider for contact animations is a must at this point because half of the defender's actions during on-ball defense of dribble penetration are fouls. Passing animations and angles need to be expanded greatly.
I think User games will be greatly improved based on the controls the user has at their disposal, but I'm always more concerned with how the CPU will play when left to it's own.
Looks good, though some of the dribble moves look Slo-mo.
Edit: I am also not to fond of how the boxed out Kendrick Perkins is able to get the offensive rebound over Bosh and Battier at 0:56.
I do like however, how Durant was able to turn and shoot with such fluidity at 1:10... in 2K12 you'd have to wait for a whole turn-around animation to play out by which time the defender would be all up on you.
Same complaints as the last video which means it's becoming a trend, not an isolated view. Slider for contact animations is a must at this point because half of the defender's actions during on-ball defense of dribble penetration are fouls. Passing animations and angles need to be expanded greatly.
I think User games will be greatly improved based on the controls the user has at their disposal, but I'm always more concerned with how the CPU will play when left to it's own.
Do you think if you lay a hand on a guy a foul should be called?
No real new info in the video's commentary. But here's what he said anyway.
Teh guy playing said he usually only plays the PC version and that the PS3 version that he's playing looks a lot better than 2k12's PC version. He also mentions the Dribble Stick is good but will probably take getting used. He says its a must-buy for him.
Then at about 1:23 he says that other sports games could learn something about presentation from 2k. He says the overlays, cutaways and commentary is phenomenal.
Then at the end the guy with the mic talks about how the game has already gotten great reviews according to the huge layout on the booth and finds it funny that the game has already gotten so many reviews when it doesn't come out for over 2 months.
Looks good, though some of the dribble moves look Slo-mo.
yeah, it's still hard to tell from such a small sampling, but the movements still seem to have that sluggish feel from 2k12...slow acceleration, slow directional changes, lack of explosiveness. but, like i said, it's still a small sampling so i'm not jumping to any conclusions yet.
i was hoping in 2k13 they'd bring back those quick, responsive movements from 2k11, but it's looking closer to 2k12 in terms of the slow-feeling movement. the problem i had with 2k12 was that none of the movements seemed to have a sense of urgency. the players always moved at this medium pace like they were doing practice drills rather than playing a full-speed nba game. it seems like the process of trying to smooth out the movement in 2k12 forced the game to have that slower feel.
What that dude with the controller was making him do
Oh lol. my bad.
Anyway, I like the switching in defense. Can really see the improvements in defense. Still a bit awkward with the blocking animation but the game really looks good.
I believe the guy moved DWade on his own by accident.
Other than that, the first thing that jumped at me are the improvement in the graphics. I like.
Also, I noticed Westbrook was pointing things out like calling a play or something while he was bringing up the ball. Pretty sure that wasn't here the past 2 games.
Oh btw new Durant sigshot at 1:08