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NBA 2K13 News Post


GameInformer has posted the 25 things we know (or will know, after reading it) about NBA 2K13.

Quote:
  • Holding down the left trigger turns the Control Stick back into the Shot Stick from last year.
  • Visual Concepts revamped the passing so players are smarter about which passes they make. This year if you take the ball down the middle on the fast break and see a guy filling the lane you will make a nice bounce pass instead of an overhead pass that is easy for the defender to pick off. If you want to guarantee your player throws a bounce pass, you can hold the left trigger and press the pass button.
  • For the first time in the series, the controls for a dribbler and a player in the post mimic one another. Twirling the right analog stick to spin works in both states. Since players no longer need to master a different minigame when posting up, it should be much easier for players to transition between attacking the basket and playing with your back to the rim.
  • NBA 2K games have always packed in a ridiculous amount of animations, but shots tended to play out the same regardless of contact. Thanks to the new Dynamic Shot Generator, the game now uses a physics system to takes into account momentum, the degree of contact, player size, and strength ratings to determine if a player knifes through the defender, is stopped at the point of contact, or gets the shot off but stumbles and falls to the floor. Visual Concepts hopes this will make contact more realistic and keep the outcomes from looking like canned animations.

Source - 25 Things We Know About NBA 2K13

Game: NBA 2K13Reader Score: 8.5/10 - Vote Now
Platform: PC / PS3 / Xbox 360Votes for game: 75 - View All
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Member Comments
# 81 JasonMartin @ 08/15/12 12:39 PM
Quote:
Originally Posted by Goffs
It's only two buttons A+X and it's no different from pressing LT+B nothing multiple about it. I would complain if the alley-oop buttons where the X+Y buttons....now that would be awkward...

If you're one of those people that skip the demo then I would understand but once that demo drops it's going to be played a lot and I mean a LOT! Once the retail version is released you should be used to the controls by then....

Coincidentally they really should redo the demo like the one Live 10 had where they had a freestyle type practice before getting into the game. A two player option would be nice to have as well...
You should play the 2K demo and then 2K12 the game again. They are worlds apart. Not everyone is a nerd that plays the demo 100 times.

And since I just read about the alley oop buttong being changed, it sucks. It's really easy to use the trigger and then press B. A+X, yuck, doesn't even feel right.
 
# 82 UnbelievablyRAW @ 08/15/12 09:38 PM
Kinect users have to get creative with the swearing so they don't get techs. Cursing in French this year maye? Lol
 
# 83 chrome_305 @ 08/23/12 11:58 PM
1 thing to know about NBA 2k13........It buried NBA Live.
 
# 84 Vni @ 08/24/12 12:00 AM
Quote:
Originally Posted by JasonMartin
You should play the 2K demo and then 2K12 the game again. They are worlds apart. Not everyone is a nerd that plays the demo 100 times.

And since I just read about the alley oop buttong being changed, it sucks. It's really easy to use the trigger and then press B. A+X, yuck, doesn't even feel right.
No bid deal, come on.

Plus I guess when you get to play 2K13 demo you don't touch 2K12 again.
 
# 85 Eman5805 @ 08/24/12 12:23 AM
Quote:
Originally Posted by chrome_305
1 thing to know about NBA 2k13........It buried NBA Live.
They buried themselves.
 


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