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NHL 13 News Post



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EA Sports has posted another NHL 13 blog. This one covers the overhaul that has taken place in the presentation department.

The blog talks about many presentation aspects, including graphics, lighting, skate spray, power rings, replays, the new front end and more.

Quote:
Shadows have been completely redone this year as we’ve modeled the stadium lights after their real-world counterparts. What that means is that players can now cast shadows on other players on the ice, something that we’ve never had in the series before.

True Performance Skating changed the way we animated our skaters. With those changes in animation we also reworked skate spray this year adding procedural skate spray. This means that skate spray in based on velocity, angle, and relative direction of skate movement to the player.

Skate spray also now sticks to players, goalies, boards and the glass.

The arena power rings have also been overhauled adding:
  • Full animation
  • Context – PowerRings now react to situations such as Home Goals, Home/Away Powerplays, Home Wins and more.
  • Lighting – the light cast from Power Rings now affects the lighting of elements around them. They also more closely simulate real-world LED screens.
NHL 13 also includes a new gameplay camera the True Broadcast Camera which replicates a real world broadcast camera. Unlike the Broadcast camera, the True Broadcast camera is anchored in place and moves, swivels and zooms like to better simulate hockey coverage on television. Users can also now select multiple gameplay cameras as their shootout and penalty shot camera.

Source - Presentation Overhaul – NHL 13

Game: NHL 13Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 23 - View All
NHL 13 Videos
Member Comments
# 61 adayinthelife @ 08/09/12 05:16 PM
Quote:
Originally Posted by RealmK
More than likely they were. The NHL team tends to try and not push a feature or update through to retail unless it's 100% satisfactory to their liking on implementation. I'm just about 99.9% positive the skating engine and more than likely Hockey IQ was more than just a single dev cycle worth of work.
Exactly. I've been a supporter of this series, and though I've enjoyed the last couple entries, they've had absolutely no staying power with me at all. It's been strange, as previously I was playing hockey games year round from release to release pretty much since I was a kid. I didn't even finish a season in my BaGM last year, which was depressing in itself.

With all of the improvements that have been announced for NHL 13 thus far, I'd make an argument that this is perhaps a perfect example of why sports games should work on at least a 2 year schedule, rather than yearly. I know it's an old tired argument, but let's face it the differences between 13 and 12 look bigger than any other hockey game this gen, and odds are they are things that have been in the making for a couple years now.

After 12 failed to stay interesting to me (and it's strange, because I don't even have a major frustration with the series, it's just the sum of its parts), I had pretty much 0 excitement for 13. Needless to say, that's all changed and I probably haven't looked forward to an NHL game this much since 07.
 
# 62 DJ @ 08/09/12 06:38 PM
Wow, that looked really good. I like the added commentary, and the Broadcast Camera looks sweet ... I may have to use it this year.
 
# 63 Vikes1 @ 08/09/12 06:47 PM
Quote:
Originally Posted by BlueNGold
Holy ****. This is pretty much everything I've ever wanted in a hockey game.

The amount of improvements made in one year is insane. Just.....wow.
I feel pretty much that same way, BNG.

I would think that with any sports game the two biggest points of interest/issues are, gameplay and presentation. And it at least sure seems like EAC has made a real effort to addressed these two huge areas of their/our game.

Of course nothings perfect, and pretty sure there will be a few things that maybe we'll feel could have been done better. But a solid effort is really all you can expect outta anyone. Maybe I'm going too far but...I'm getting the impression that EA Vancouver is actually trying to make the game "We" want.
 
# 64 Section_25 @ 08/09/12 07:37 PM
Demo...Demo...Demo...Demo...Demo...Demo...Demo...D emo...Demo...Demo...Demo...Demo...Demo...Demo...De mo...Demo...Demo...Demo...Demo...Demo...Demo...

 
# 65 TreyIM2 @ 08/09/12 09:01 PM
Wow, this looks pretty damn good. Read the blog earlier at work and now I'm just getting home to see the vid. THIS will be my FIRST NHL game, since PS1...I think. Every since I bought my PS3 in 07 I thought I would buy an NHL game...then I play the demo. I always get let down. I seen a deke in this clip that made me cringe with how robotic it looked (I can "accept" robotic-ness in Madden being that I'm a football head since birth, tho. Heh. Not a big hockey fan) but I'm hoping to be pleased enough, overall, that I can deal.
 
# 66 TheUndogmatic @ 08/09/12 10:29 PM
WHOA... this game is close to perfect. Release the demo
 
# 67 Gagnon39 @ 08/09/12 10:31 PM
Are some of you guys going to actually play with the True Broadcast Camera? I don't think I can do that. Wouldn't it be very difficult to pull of dekes and moves?
 
# 68 Gagnon39 @ 08/09/12 10:35 PM
Quote:
Originally Posted by animal829
Everything sounds and looks great.But could someone from EA please explain this to us.They have made MSG in New York look exactly as it is in real life but yet it`s called New York Arena. If you are going to do all that work to make an arena look realistic why not have its name as well. It`s like making a Crosby player model dead on and naming him 87C. It just doesn`t make any sense. With all these great upgrades in presentation you would think getting the naming rights to all the arenas would be the easiest to get done and make the game just a little more realistic.
The United Center is still called "Chicago Stadium." This didin't used to be this way. Every since I can remember they had the license for the United Center. Last year was the first year that they called it Chicago Stadium because apparently they lost the rights. I made a big fuss about this for a while, but got over it eventually.
 
# 69 RoyalBoyle78 @ 08/09/12 11:36 PM
Nah... U just have to get used to it.

Sent from my HTC One X using Tapatalk 2
 
# 70 bad_philanthropy @ 08/10/12 12:21 AM
No way I'll be able to play on the broadcast cam. It looks great, and I'm glad the cult of the broadcast cam finally have their moment of salvation, but I can't make it work for me. I've been playing with some version of the "classic" cam/perspective since I was a child. Won't be able to change now.
 
# 71 Gagnon39 @ 08/10/12 12:46 AM
In regards to the arena names, the one thing I wish EA would do is make the generic names at least look like their real-life counterparts. I can't find the thread or the pics to go along with it but I remember seeing some example (somewhere) that had different arena names, like "Boston Arena" written in the TD Garden font. It looked very accurate. Same could be done with Chicago Stadium or New York Arena. At least use the correct font, color, etc. The words United Center is in blue and is almost an arial font in Chicago. In the game Chicago Stadium is in block font and is black. Simple changes like I'm suggesting would make it even less noticeable.

But again, I was very upset about this for a while, then I got over it.
 
# 72 billman29 @ 08/10/12 12:48 AM
Quote:
Originally Posted by Gagnon39
In regards to the arena names, the one thing I wish EA would do is make the generic names at least look like their real-life counterparts. I can't find the thread or the pics to go along with it but I remember seeing some example (somewhere) that had different arena names, like "Boston Arena" written in the TD Garden font. It looked very accurate. Same could be done with Chicago Stadium or New York Arena. At least use the correct font, color, etc. The words United Center is in blue and is almost an arial font in Chicago. In the game Chicago Stadium is in block font and is black. Simple changes like I'm suggesting would make it even less noticeable.

But again, I was very upset about this for a while, then I got over it.
Someone on the EA forums had a really fantastic mock-up of a Florida Panther generic script (at center ice) that looks way closer to the Bank-Atlantic Center's script then FLORIDA STADIUM

FLORIDA STADIUM: http://i33.photobucket.com/albums/d5...6Aug041425.jpg (and really, why not call it FLORIDA ARENA, at the very least)

Mock Florida Panthers Center script (credit to DTCP57) https://p.twimg.com/AzeoJJmCEAALjKr.png
 
# 73 Weapon X @ 08/10/12 01:01 AM
Quote:
Originally Posted by Gagnon39
In regards to the arena names, the one thing I wish EA would do is make the generic names at least look like their real-life counterparts. I can't find the thread or the pics to go along with it but I remember seeing some example (somewhere) that had different arena names, like "Boston Arena" written in the TD Garden font. It looked very accurate. Same could be done with Chicago Stadium or New York Arena. At least use the correct font, color, etc. The words United Center is in blue and is almost an arial font in Chicago. In the game Chicago Stadium is in block font and is black. Simple changes like I'm suggesting would make it even less noticeable.
Agree, 2K Hockey did something like this to a great effect in 2K10.
 
# 74 Gagnon39 @ 08/10/12 01:56 AM
Quote:
Originally Posted by Weapon X
Agree, 2K Hockey did something like this to a great effect in 2K10.
That's it.

Notice the center ice text in this video (very poor quality but it was the first one I found that showed it).

https://www.youtube.com/watch?v=tjKxp_-FxUM
 
# 75 JezFranco @ 08/10/12 04:46 AM
Quote:
Originally Posted by Qb

I can't say for certain about some of the other big items, but it stands to reason things like GM Connected, Hockey IQ, and the skating overhaul were (at least to some degree) developed over more than just the past nine or so months. My theory, and it is very much conjecture, is that they wanted to introduce True Performance Skating for NHL12, but weren't satisfied with it and ultimately decided to hold off on it. They used the same "it will change the way you play the game" line briefly to hype an upcoming announcement, revealing only the legends after that.
This! That's what I've been thinking all along.
Well I didn't know about "True perfromance skating" until they announced it this year, but I've always felt that something was scrapped last year, in the last minute.
Not only was 12 a very small step forwards in terms of... well, everything. But it was also full of unexplainable bugs on things that wasn't broken in 11... like the hip check, penalties and multiple sliders.
Typical signs of last minute decisions and changes in the coding of the final product.


And this give me hopes, that EA C has had some extra time polishing the product this year, since it was almost ready last year.
 
# 76 Vikes1 @ 08/10/12 04:51 AM
Quote:
Originally Posted by Section_25
Demo...Demo...Demo...Demo...Demo...Demo...Demo...D emo...Demo...Demo...Demo...Demo...Demo...Demo...De mo...Demo...Demo...Demo...Demo...Demo...Demo...

Yes, yes, yes, etc...

I always really look forward to NHL's demo. But this year I think may be the most I've looked forward to it.
 
# 77 TracerBullet @ 08/10/12 06:04 AM
Man, I finally got around to watching this just now, and it is fantastic! Really looking forward to this game to keep me occupied during those times I have nothing to do on campus this year.

Also, a few of the arenas aren't even budget related. Boston and MSG aren't even in NBA 2K. Soldier Field wasn't correct in Madden until last year as they did not have the rights to make it/name it right. Sometimes they just don't feel like giving out the naming rights. Other times, it is a money thing.
 
# 78 TjJunior @ 08/10/12 07:33 AM
haven't gotten EA NHL since 2010, this looks like it will be the most improved game of the year right now. Have to wait to play the actual game, but this looks and sounds like a totally different game from the last one I played. I just hope the player types and attributes play a bigger role than what they have in the past. I don't want Jody Shelly puck handling like Evgeni Malkin, or Marian Gaborik hitting like Dion Phaneuf. If Kaleta gets blown up every other game that would be pretty accurate though. Kidding, Im a fan.
 
# 79 Splitter77 @ 08/10/12 07:47 AM
Quote:
Originally Posted by Gagnon39
Are some of you guys going to actually play with the True Broadcast Camera? I don't think I can do that. Wouldn't it be very difficult to pull of dekes and moves?
yeah same here. it would seem weird.
i love the view, but if i played in that view id have to go back to the button controls and no skill stick.
 
# 80 johnprestonevans @ 08/10/12 08:43 AM
Finally! True Broadcast Camera!!!! Annnnnnd, Bought! Its been 3 years since i last owned NHL. This is bringing me back!
 


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