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NHL 13 News Post




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NHL 13 Gameplay Producer Ben Ross explains how explosiveness, top-end speed and momentum factor into True Performance Skating. Every stride matters as True Performance Skating headlines a gameplay overhaul that truly changes the way you play the game.

Game: NHL 13Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 23 - View All
NHL 13 Videos
Member Comments
# 21 savoie2006 @ 06/03/12 04:09 PM
Funny to me how so many thought the current skating engine was fine.
 
# 22 Vikes1 @ 06/03/12 05:25 PM
Quote:
Originally Posted by RealmK

The animations for skating finally seem to be where they need to be, although it took a while. The speed of the players stopping and starting, essentially the flow of an actual NHL game seems to be their focus this year and if they manage to pull it off smoothly, it's going to do absolute wonders for the game play.
I sure agree, RealmK.

If the movement of the players look believable, yep...that imo too, will go a long way with the gameplay. And even just how nice the game looks in motion makes a sports game [or any game] more fun and interesting to play.

Starting to look like our NHL game may possibly be getting the kick in the pants many of us have been waiting for.
 
# 23 MizzouRah @ 06/03/12 06:49 PM
Quote:
Originally Posted by Vikes1
Really liking what I'm seeing here.

The way the defensemen pivot from forward to backward looks great. And not being able to skate backward as fast as forward anymore is long overdue.

Very happy to see many things these vids show. I'm just hoping now that all this physic based stuff applies to the AI controlled players as well. If so...these upgrades could possibly lead to the sloppier play many of us having been talking about.
Agreed.. makes me very excited.
 
# 24 06woz @ 06/03/12 10:25 PM
Looks to me like the cycle will finally be dominant if executed properly, no more getting caught out of position with no consequence, behind the net play should be fun too.

I just gotta get used to not holding the left trigger most of the time now.
 
# 25 plaidchuck @ 06/03/12 11:02 PM
Well they sure are putting out a lot more "nuts and bolts' videos than the last two, I'll give them that. It'll be interesting how this translates to the attributes in the game. If the AI is improved and there is actual differences between teams and players I'd be very happy.
 
# 26 Qb @ 06/04/12 10:35 AM
I saw real "hockey stops" for abrupt changes of direction. They're on the right track. Also, I was not aware Sean O'Donnell had "an explosive first step" to use.
 
# 27 speels @ 06/04/12 11:51 AM
Quote:
Originally Posted by Qb
I saw real "hockey stops" for abrupt changes of direction. They're on the right track. Also, I was not aware Sean O'Donnell had "an explosive first step" to use.
He does have an explosiive first step!!! It's just he reahces top speed after 2 steps!!
 

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