Czar is taking the airwaves again tonight at 7:00, asking Sim Nation to call in and discuss NBA Live 13. More specifically, to discuss their play calling system.
If you have any questions for him, ask them here. Otherwise make sure you tune in.
2. NBA All Star Weekend needs to be included in the game.
3. Have a realtime physics engine in the game.
4. Remome the iceskating, morphing, and robotic movements in the game.
5. Add signature moves, shooting styles, dunks, dribbling, etc. for
all NBA players in the game.
6. Have weight/momentum act as a factor on player performance.
7. Players need to move naturally, fluid, and realistic as possible.
8. Fix the player models in the game. The players look cartoonish.
Make the players look photorealistic to their NBA counterparts.
Improve player skin tones make skin tones and player specific features
(headbands, sleeves, socks, shoes) as close as possible we want it to
be NBA authentic.
9. Use the ESPN license more add dynamic commentary. NBA Live 13 needs
a pregame show ,halftime show, and postgame show. We need broadcast
commentary with emotion Sideline reporters, half-time studio
announcers, weekly wrapups highlights or nightly in NBA.
10. Show the actual ESPN commentators in the game.
11. Add better cloth physics for the jersey's
12. Have players, coaches, refs, fans, staff, etc, all interact with
each other.
What are you guys hoping for as far as collisions this year from EA ?
I hope they polished up the real time physics engine from Elite 11 and added limb contact to it. I want to see players stumbling and keeping their dribble, in air collisions with the ability to still get the shot off all user controlled, everything happen in real time, and add real time physics to the refs so they can get knocked down if they in the way.
2. NBA All Star Weekend needs to be included in the game.
3. Have a realtime physics engine in the game.
4. Remome the iceskating, morphing, and robotic movements in the game.
5. Add signature moves, shooting styles, dunks, dribbling, etc. for
all NBA players in the game.
6. Have weight/momentum act as a factor on player performance.
7. Players need to move naturally, fluid, and realistic as possible.
8. Fix the player models in the game. The players look cartoonish.
Make the players look photorealistic to their NBA counterparts.
Improve player skin tones make skin tones and player specific features
(headbands, sleeves, socks, shoes) as close as possible we want it to
be NBA authentic.
9. Use the ESPN license more add dynamic commentary. NBA Live 13 needs
a pregame show ,halftime show, and postgame show. We need broadcast
commentary with emotion Sideline reporters, half-time studio
announcers, weekly wrapups highlights or nightly in NBA.
10. Show the actual ESPN commentators in the game.
11. Add better cloth physics for the jersey's
12. Have players, coaches, refs, fans, staff, etc, all interact with
each other.
13. Focus on the fundementals of basketball
Wow, I'd like EA to hire you as NBA live 14 Lead Designer....
Czar, I'd love to call in and chat about this. Unfortunately, I'll be coaching at my teams high school sectional. Think you know where I stand though. Keep reppin' that SIM.
Czar, I'd love to call in and chat about this. Unfortunately, I'll be coaching at my teams high school sectional. Think you know where I stand though. Keep reppin' that SIM.
Hoosier if you have any specific thoughts towards things you would want to see improved or added upon on their play calling system hit me @ [email protected].
Presentation
Great Commentary from a 2-3 person team *sideline reporter wouldn't hurt* that highlights everything going on in the game, season, playoffs etc. Meaning that if the Cavs have a play-off birth on the line in the last game of their season we should know that.
Playoff Crowd noise and chants
Dynamic Attendance
ESPN Integration and replays that are done correctly.
No greasy looking players
Uniforms that aren't painted on.
Gameplay
Tip DUNKS and put backs! Fierce Rejections that fly into the crowd or off the backboard. Proper collision detection and no balls going THROUGH players.
No Sliding aka Ice Skating; Better and more varied Animations....including Signature Animations; Superstar players should play differently than bench/regular role players
Bring back Player roles: High Flyers, Speedsters, 3pt Assasins etc.
I want to see a MyPlayer/Superstar implemented correctly
NBA All-Star Weekend and all the events including Rising Stars game
Throwback Teams ala an NBA Greatest Mode or Jordan Challenges type of mode
Create a Teams
Create a player
10 Player Freestyle where the players aren't just waiting for you to call a play!
I dont want a shot stick! Dribbling moves are the best part of live 10 with the right stick and freestyle passing. They could incorporate some more defensive actions with it though.
Shot stick is so overrated
I liked the collisions in 10 as it was a vast improvement from 09. They just need more blocking/offensive fouls, diffferent swat animations and crowding around the net to stop more dunks and lastly more attention to height/weight ratings
Agree 100% dribble moves with the right stick are awesome and need to be kept but how about using one of the shoulder buttons to "Modify" the right stick ie hold L2 and use the right stick for dribble moves, use the right stick on its own and it becomes a shot stick. Just an idea.
As for contact, I liked the live 10 contact system and although we would all like a game to be as much like real life as possible, I would like to see EA remain different from 2k (no point having two games exactly the same!)
Also for my money EA have always nicely stradled that thin line between sim and arcade. I play games for fun and enjoyment I don't want to have a game that frustrates me or takes hours to master, Again that has always been the nice thing about EA games they are accessible to the casual player but have enough depth to keep more experienced gamers happy.
2. NBA All Star Weekend needs to be included in the game.
3. Have a realtime physics engine in the game.
4. Remome the iceskating, morphing, and robotic movements in the game.
5. Add signature moves, shooting styles, dunks, dribbling, etc. for
all NBA players in the game.
6. Have weight/momentum act as a factor on player performance.
7. Players need to move naturally, fluid, and realistic as possible.
8. Fix the player models in the game. The players look cartoonish.
Make the players look photorealistic to their NBA counterparts.
Improve player skin tones make skin tones and player specific features
(headbands, sleeves, socks, shoes) as close as possible we want it to
be NBA authentic.
9. Use the ESPN license more add dynamic commentary. NBA Live 13 needs
a pregame show ,halftime show, and postgame show. We need broadcast
commentary with emotion Sideline reporters, half-time studio
announcers, weekly wrapups highlights or nightly in NBA.
10. Show the actual ESPN commentators in the game.
11. Add better cloth physics for the jersey's
12. Have players, coaches, refs, fans, staff, etc, all interact with
each other.