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Tiger 13 News Post


REDWOOD CITY, Calif. – January 10, 2012 – Electronic Arts Inc., (NASDAQ: EA) announced today that the world’s number one selling golf video game franchise will return with an array of exciting new features, including Kinect for Xbox 360 integration, an opportunity to experience Tiger’s golf legacy, online and social features, as well as a Collector’s Edition providing even greater access to the Masters Tournament and Augusta National Golf Club. Tiger Woods PGA TOUR 13® and Tiger Woods PGA TOUR® 13: The Masters Collector’s Edition, marks the 22nd season for the EA SPORTS golf simulation video game franchise and will go on sale in North America on March 27 and worldwide on March 30, and be made available on the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system.

With the most comprehensive swing mechanic revamp in over a decade, Tiger Woods PGA TOUR 13 will provide fans unprecedented control over their swing tempo, ball position and stance, allowing players to replicate countless swing combinations used by real-world PGA TOUR players. Coupled with complete integration with Kinect for Xbox 360, including voice-enabled controls, Tiger Woods PGA TOUR 13 lessens the gap between the real world and virtual golf course experience.

“Our fans asked us to deliver a new level of fidelity and authenticity to Tiger Woods PGA TOUR 13 and our team delivered with the ability to literally choose millions of shot combinations through our new swing mechanic,” said Mike Taramykin, vice president and general manager of Tiger Woods PGA TOUR. “Fans will now be able to experience unparalleled control on the virtual golf course.”

“As the first of the EA SPORTS titles to feature Kinect for Xbox 360 integration in 2012, the controller-free and voice-enabled Tiger Woods PGA Tour 13 experience will bring a whole new level of fun to fans worldwide,” said George Peckham, general manager, Global Publishing Group at Microsoft. “We look forward to continuing to work closely with EA SPORTS to deliver the most immersive and engaging sports gaming experiences, only on Xbox 360.”

In addition to Kinect for Xbox 360 integration, EA SPORTS is providing fans with a fully immersive golf experience through all-new features such as Online Country Clubs, the chance to relive Tiger Woods’ memorable golf career accomplishments and the return of the pre-eminent tournament in all of golf – the Masters.

Tiger Woods PGA TOUR 13 and The Masters Collector’s Edition include a number of features and enhancements that will make golfers feel as if they’re on the course, such as:

· Total Swing Control – Taking its most significant leap forward in swing mechanics in over a decade, Tiger Woods PGA TOUR 13 revolutionizes the virtual golf swing. Golfers will take full control over their swing with all-new tempo, swing plane and shot power controls along with an adjustable shot setup, allowing players to address the ball in a number of ways to create limitless shot types with just one club.

· 22 Licensed Professional Golfers – Fans can take to the course with any one of 22 PGA TOUR golfers in Tiger Woods PGA TOUR 13, including Tiger Woods, 2011 US Open Champion Rory McIlroy, 2010 PGA TOUR Rookie of the Year Rickie Fowler and Tiger Woods PGA TOUR 13 US cover art finalist Bubba Watson. More details about the new golfers in Tiger Woods PGA TOUR 13 will be revealed during the week of January 16.

· Kinect for Xbox 360 Integration –Tiger Woods PGA TOUR 13 will be the first-ever Kinect for Xbox 360 sports simulation title, tracking full body movements to create the most advanced and authentic swing to date on the virtual golf course. Controller-free and voice-enabled controls provides for a unique, never-before-seen sports gaming experience. More details will be revealed about Kinect for Xbox 360 integration the week of January 24.

· PlayStation Move Integration – Improve your game with the true-to-life golf swing created for the PlayStation Move. Fans will once again be able to experience the authentic golf swing created by the PlayStation Move, allowing golfers to emulate their swing style as they drive the ball down the fairway or sink a 30-foot putt.

· Experience Tiger’s Golf Legacy – Relive first-hand Tiger Woods’ most memorable golf accomplishments as he rises from a child prodigy to golfing legend. More details will be revealed about the Tiger golf legacy feature the week of February 6.

· Online Country Clubs –In Tiger Woods PGA TOUR 13, gamers will be able to invite friends to join their own exclusive country club and team up to gain quicker access to downloadable golf courses or compete against other club members for the coveted Club Championship. More details will be revealed about Online Country Clubs the week of February 20.

· The Masters Collector’s Edition Exclusives –The Collector’s Edition provides fans with the ultimate Masters experience. Fans that purchase the Collector’s Edition will receive all of the features in the standard edition game, as well as exclusive access to Augusta National Golf Club’s Tournament practice facility, Augusta National’s famous Par 3 Course, an authentic Green Jacket Presentation and a chance to explore the hallowed grounds like never before.

The Collector’s Edition also comes packed with five additional championship courses in addition to the standard edition, allowing players to experience 21 of the world’s greatest golfing destinations.

More details will be revealed about features exclusive to The Masters Collector’s Edition during the week of March 6.

Tiger Woods PGA TOUR 13 is developed in Orlando, Fla., by EA Tiburon and will retail for $59.99 and Tiger Woods PGA TOUR 13: The Masters Collector’s Edition will be available for $69.99 on Xbox 360® and PlayStation®3.

Tiger Woods PGA TOUR 13 and Tiger Woods PGA TOUR 13: The Masters Collector’s Edition will be participating in the EA SPORTS™ Season Ticket program. Season Ticket subscribers will be provided full digital access to Tiger Woods PGA TOUR 13 and Tiger Woods PGA TOUR 13: The Masters Collector’s Edition three days before retail launch.

Over the past two decades, EA SPORTS has introduced a series of immersive and authentic golf experiences across a variety of game platforms that has helped expand the popularity of the sport amongst fans. The EA SPORTS golf product portfolio includes the award-winning Tiger Woods PGA TOUR franchise, Tiger Woods PGA TOUR Online and EA SPORTS PGA TOUR® Golf Challenge for Facebook.

Tiger Woods PGA TOUR® 12: The Masters was recently chosen by Kotaku as the 2011 Sports Game of the Year and was a finalist for the Spike VGA’s Best Individual Sports Game category

Game: Tiger Woods PGA TOUR 13Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 10 - View All
Tiger Woods PGA TOUR 13 Videos
Member Comments
# 21 DivotMaker @ 01/10/12 08:56 PM
Quote:
Originally Posted by Cubfan
Anything new with putting this year? The system used last year was not alot of fun to play.
http://forum.ea.com/eaforum/posts/li....page#19356274

Lots of discussion from folks who have played with the new game.....
 
# 22 Fetter21 @ 01/10/12 10:13 PM
Quote:
Originally Posted by threattonature
I don't plan to buy another edition until they add some way to play a full season or career with friends.
I don't get this either, I loved the tournaments you could do with Links back on Xbox. Has Tiger even given people the ability to do anything similar to that yet? Seems like it'd be a simple addition, especially since golf is the one game you can compete against other people without them actually needing to be online at the same time as you. You play you're round and upload, they can play their's when it's convenient to them.
 
# 23 DivotMaker @ 01/11/12 08:15 AM
Quote:
Originally Posted by Seymour Scagnetti
Seriously am I missing something here?
In the EA Tiger forum thread referenced above, there are a number of tidbits of information from those who have used the new swing that are very informative and to me answer many of the questions/criticisms about gameplay that you posted above. All you have seen is a video about the TSC from the easiest difficulty. More is going to be released in the coming weeks about the different difficulty levels and how they impact the challenge of TSC....
 
# 24 OnlookerDelay @ 01/11/12 09:11 AM
Quote:
Originally Posted by Seymour Scagnetti
Unless true aim has been reinstated (I haven't heard anything) then I'm not sure what the big deal is about the new swing mechanic.
I'm not sure what you mean by reinstated regarding TrueAim, but there's nothing to say that TrueAim is gone. Maybe you mean TrueAim as it was in TW11? What I did learn yesterday is that there will be a lot of different camera angles and options this year, in follow-up to a question I had about TrueAim camera finishing camera cut options.

I think we saw Amateur or Pro play difficulty in Mike DeVault's demo yesterday. I can't gauge much about how I'll play the game from that.

Quote:
If you still have an aiming marker then it still feels artificial and let's be honest here, you are swinging a joystick so it's never gonna feel like a real golf swing.
We don't know yet what sort of aiming marker we'll have in Tournament difficulty, but I'm sure it won't be as precise as what we saw in the video. I certainly never expected to have the sensation of moving a thumbstick feel like a real golf swing, but I've always thought it could model the mechanics of it more realistically... Links 2004 proved that to me on the XBox!

Quote:
It looks like the same bland career mode that offers absolutely no customization, the same graphics, another boring play thru Tiger's career mode,
I haven't seen anything yet about changes to career mode so I have no idea what might be new. I suspect there will be some changes, but I'm not banking on anything eath shattering.... it has been bland to me so far, so there is room for major improvement here.

Quote:
a cheap attempt to get you to buy the more expensive addition just to get a green jacket ceremony which is inexcusable not to be offered in the basic game. There is little doubt that you will have to spend over $100 again to get the game and all the DLC courses because they won't allow you to use the TW12 DLC courses that you paid good money for to be used in TW13 even though the graphics are the same.
I'll buy he C.E., but I'm hoping that none of the extra five courses are fantasy courses... they do absolutely nothing for me and will be lucky to get played once (just to remind me how bad I hate them!). I get five courses for $10 extra, and that sounds like a bargain to me... I really don't care about the rest of the stuff offered on the C.E. Green jacket ceremony? I'll probably click out of it before it finishes anyway.

Tiger's legacy mode? Of no interest to me... I buy golf games to build my own character and play the game with what I've invested in his developement.

Quote:
I'm glad some of you guys are genuinely excited about this but I am seriously underwhelmed and expect the same carnival pins and lack of playoffs or tournament feel which just makes the game dull. You could do alot of shot variations last year so this TSC is not making me excited
I'm not excited about TSC because of the video, I'm pumped about it after reading Fred Parrow's blog about it. He plays the game with the same mindset as me. He sold me on TSC as being revolutionary with what he said in his blog and in his answers to my specific questions about it in the TW official forum. Will we get carnival pins again this year? Don't know for sure, but I suspect we will.

I think you may have missed his comment also that the physics of all shot types have been improved for the better, not just chip shots. Fairway woods now have the proper trajectory, which have always been almost as bad as chip shot presentation. As long as I've harped on the need for tempo in this interface, I owe them a fair trial of it to see how it feels myself before I pronounce judgement on it. I've talked to two Game Changers who've had their hands on it now, and the both say they can't fully describe what it feels like, but both say it feels a lot better and engaging than what we've had.
 
# 25 OnlookerDelay @ 01/11/12 09:36 AM
I found EA Sports, Tiger Woods Community Manager John Coleman's comment about the camera angles and presentation:

"I have seen a couple people ask about the camera angles in this year's game. I am proud to say that we have added a bunch of different camera angles and perspectives (for both normal shots and putting) that you will be able to toggle thru using RB/R1 on your controller!

So no more getting stuck under a tree or lining up a putt without knowing where you are aiming!"


I hope part of this means that we will have a "cut to finish" camera option in TrueAim. I also hope it means we can select the point at which the camera switches from the swing cam to a cut view camera in "Presentation" mode.

And Seymour, just to give you a better idea of how profoundly the tempo component affects the shot, this is from one of the devs:

"Perfect tempo is dynamic based on the distance you are trying to hit. The speed needed for perfect on a long drive compared to a short pitch are very different. So while "grooving" in perfect tempo on one shot may be possible, it will hurt you when you try a different shot. You have to be able to feel out the speed of every shot you take. This dynamic factor increases across difficulty, making the short shots require the utmost touch in Tour Pro and Tournament. You can easily blast a short pitch shot over the other side of the green if you aren't careful."
 
# 26 jasontoddwhitt @ 01/11/12 10:41 AM
Did they fix the pin placements? If not, this is all for naught.
 
# 27 fishepa @ 01/11/12 04:14 PM
I read through that thread and I find this mildly exciting:

Quote:
I went to Tiburon in October to get a look at the game and this was very early on in the build. Oblong and Sloaner were there in December so they saw a way better build, but from what I experienced in October is that this new mechanic is a true game changer. It is unreal how many different shots you can hit. There is no such thing as pushing the square or x button to switch to a punch/flop/etc, you manually have to set up your stance, ball placement and strike meter to hit the correct shot . There is nothing like getting a bunker, manually opening your stance, placing the strike meter an inch into the sand, and playing a legitimate blast shot!
 
# 28 DivotMaker @ 01/11/12 06:09 PM
Quote:
Originally Posted by jasontoddwhitt
Did they fix the pin placements? If not, this is all for naught.
I have it on good authority that every single one of the folks who went to Tiburon to play the early builds hammered the Dev Team on pin placements. The new TSC for putting helps as the difficulty is now in executing the proper putting stroke instead of tricking up the pin placements because the prior putting stroke was so much easier to execute....
 
# 29 OnlookerDelay @ 01/11/12 06:14 PM
Quote:
Originally Posted by jasontoddwhitt
Did they fix the pin placements? If not, this is all for naught.
We probably won't know that until the release, or possibly the demo. It has been discussed that the ball physics have had significant improvement, so I would think this would have gotten some attention if the ball physics did.
 
# 30 OnlookerDelay @ 01/11/12 06:18 PM
Quote:
Originally Posted by fishepa
I read through that thread and I find this mildly exciting:
Yes, isn't it interesting that a little golf knowledge will go further in the game? Bunker shots have required no real unique setup in games past... this one looks to be an exception, particularly in Tournament difficulty.
 
# 31 lnin0 @ 01/11/12 10:26 PM
They had me at Kinect. Not a Tiger fan but Links has been dead for a long time so I guess its time I started dating again.

$10 gains you 5 extra courses plus the Augusta par 3 course, which will be essential for Kinect parties. Seems like a no brainer.

Swing mechanics looked really good. I imagine they will have to tone down or simplify some of the controls for Kinect but it would be great if not. I just dont see it being easy to move that little cursor around on your ball with just your hand.
 
# 32 ocat @ 01/12/12 12:25 AM
Wow another year and another thread with DivotMaker telling us how this is the year for the TW franchise. So long as that Leisure Suit Larry look-alike is the lead designer for TW I'm afraid we will be stuck with something that pretends to be golf but really is not even close. Hopefully EA will get the message eventually "You can't polish a turd"
 
# 33 DivotMaker @ 01/12/12 08:04 AM
Did not say anything of the sort...yet another year of a new TW and personal attacks for no reason....
 
# 34 DivotMaker @ 01/12/12 03:41 PM
http://forum.ea.com/eaforum/posts/li....page#19402502

Interesting video of Tiger discussing ball-striking and different stances and hand positioning for different types of shots with the TW Devs....
 
# 35 shon @ 01/12/12 05:05 PM
Does the new swing mechanic feel anything like Links 2004? That swing just felt right and if you weren't careful any shot could wind up in the rough, the only problem with it was too sensitive for short putts.

The big problem I had with TW12 was that I didn't feel like I was playing on a real golf course, just isolated holes. I wish they could model the holes that were surrounding each one so if you hit a really bad shot it would go into the other fairway.
 
# 36 The Bimmer @ 01/12/12 07:39 PM
Quote:
Originally Posted by Seymour Scagnetti
Looks interesting and in that thread there is a post by a Dev that career mode has been updated so that's encouraging. At the very least they should make it customizable where you can use any DLC course for any non-major tourney.

What is still not encouraging is that there is a 5 page thread on the EA board that asks if the carnival pins are fixed and not one dev has bothered to post on there to say it has been fixed. If they did fix it then you figure one of them would have gone on there and stated as such.
You would think they fixed this right? This totally ruined the game for me last year.
 
# 37 lnin0 @ 01/12/12 09:10 PM
Quote:
Originally Posted by ocat
So long as that Leisure Suit Larry look-alike is the lead designer
lol Comment of the Week
 
# 38 ocat @ 01/12/12 10:27 PM
Quote:
Originally Posted by lhslancers
Tell Mr. DeVault from the swing demo that a right handed golfer closes his stance to draw and opens to fade. And this guy is developing the game?
THIS!!

Quote:
Originally Posted by lnin0
lol Comment of the Week
Pity it earned me a yellow card
 
# 39 Steve_OS @ 01/12/12 11:24 PM
Let's all calm down w/ the Dev bashing. Didn't think it would linger into the freaking GOLF Forum.
 
# 40 fishepa @ 01/13/12 10:44 AM
We are hard core golfers.
 


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