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WWE '12 News Post


What a difference a year makes.

From the moment my first match started, I was immersed in the world of WWE 12. The presentation of each match is so authentic when comparing it to a TV broadcast.

The wrestler’s entrances are done well for the most part. Their themes blare and their mannerisms are replicated to near perfection. Also the crowd will cheer for the favorites, but when the baddies come on stage expect to hear all the boos echo.

Read More - WWE '12 Initial Impressions

Game: WWE '12Hype Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 26 - View All
WWE '12 Videos
Member Comments
# 1 Undead @ 11/23/11 07:27 PM
To change the amount of reverses you could easily change up the sliders maybe? Might be there's one for pinning frequeny as well?
 
# 2 Phreezy P @ 11/24/11 12:57 AM
the reversals can be tuned down, but not pins. I actually would like at least 3 or 4 pins by each participant a match to add realism.
 
# 3 Batistaj15 @ 11/24/11 04:13 AM
I definitely find this game fun. When i'm getting my a** spanked i quickly try to find that 1 reversal to get my momentum and not lose. Especially when the title is on the line!
 
# 4 HurtfulScroll1234 @ 11/24/11 10:21 PM
Nice article. Makes me want the game more.
 
# 5 biggiejerseys @ 11/24/11 10:59 PM
After tbhe reviews on this game, I just had to order it.
 
# 6 Mamba94 @ 11/25/11 03:32 AM
I am french and used to play WWe 9 and 11. I can't remember loosing a game.
With WWE 12 I can't even win a single match ! In one hand, that's pretty cool
because of the challenge but on the other hand i can't have fun with it for the moment.
It's strange that nobody have pointed this difficulty for wwe 12.
 
# 7 Fiddy @ 11/25/11 11:39 AM
Quote:
Originally Posted by airaron32
the reversals can be tuned down, but not pins. I actually would like at least 3 or 4 pins by each participant a match to add realism.
agreed, and even if they were canned animation pins after a move etc i would be fine with.. auto kick out etc..

they just need to make matches longer somehow with their default settings/ratings.

they need to use that RTWS from last year between HBK and Taker as a base.. you had to do 5 diff things in the match before you could go for the pin and get the win. they need to add this to all the matches.

wwe/world title match - 5 diff accomplishments during the match.

ic/us titles - 3 different accomplishments

tag titles - 2 different accomplishments (since these last long enough with a partner)

diva title - 1 accomplishments (since these are over in like 5 mins anyway)

then say for specialty matches, not for titles or anything, they could make up say 3 to 5 things to do in them..

IMO this would help give the game more of a wrestling feel and not such a fighter..

i know people do the above a lot anyway, make up house rules to play by to make the matches more competitive and last longer..
 
# 8 BDKiiing @ 11/25/11 08:31 PM
Quote:
Originally Posted by mchase27
This game feels like it was made for little jimmy's tbqh. The amount of reversal's in this years game is a joke, and the controls flat out suck. Yukes needs to go back to the drawing board after this poor excuse of a game.
.........
 
# 9 Fiddy @ 11/25/11 10:07 PM
Quote:
Originally Posted by mchase27
This game feels like it was made for little jimmy's tbqh. The amount of reversal's in this years game is a joke, and the controls flat out suck. Yukes needs to go back to the drawing board after this poor excuse of a game.
dislike.

controls are hands down better this year than in the past IMO..

i dont have issues with reversals, sure there is a lot of them, but nothing game killing. maybe turn it on very easy or something and you wont see it as much.
 
# 10 DBMcGee3 @ 11/29/11 05:45 PM
What is the deal with the online for this game? I have been unable to download CAWs or arenas, it just always says "WWE 12 servers are temporarily unavailable". WTF THQ?
 

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