The Madden NFL 12 rosters are available now for PS3 and 360 users. Those looking to get online franchise roster files, will have to wait until mid to late next week.
Want to see all 1300 changes for the week? Click here.
If you go to player management it will list throw accuracy at 100, but deep, medium, and short throw accuracy are still the same. The throw accuracy rating isn't listed if you look at the ratings in the depth chart, only short, med, and long throw accuracy.
larry asante is a SS currently at FS (was a SS in the default rosters but got switched for some reason only known to the czar)
corey lynch is a FS currently at SS
myron lewis inj-
ej biggers awr+ prc+
frank okam bsh+
james lee awr- pbs- pbf- franchise potential needs to be a C currently at B same for jeremy trueblood
preston parker cth+ ret+
michael spurlock is now #3 on the returner depth chart behind sammie stoughter #2 and preston parker #1
kellen winslow imp- rbs- rbf-
luke stocker imp+ rbs+ rbf+
The Packers never have only 8 offensive lineman in fact it's very rare for any team to have that few, so I don't blame EA for making it where you have to have at least 9 o-lineman because almost every team has at least 9 in the NFL.
This might be a good poll question, but is the first roster update better than this one for franchises? It seems like there were more players in the first one. Kerry Collins was added, but I don't see Pat Williams and a few running backs. Sure they might now play, but still ...
With teams constantly making changes each and every day its Impossible for EA to get every single move exactly right. Its not an instantaneous process either, it takes a few days to make all the edits then they have there internal certifications they have to go through. I realize everyone wants the most accurate game possible but all the whining about one or two players missing most of them 3rd and 4th string players is just pathetic. I can tell most of you didn't grow up in the Atari, NES and Sega days when you had the rosters it was shipped with and that was that. All the time you spend complaining here, you could just make the changes yourseleves.
With teams constantly making changes each and every day its Impossible for EA to get every single move exactly right. Its not an instantaneous process either, it takes a few days to make all the edits then they have there internal certifications they have to go through. I realize everyone wants the most accurate game possible but all the whining about one or two players missing most of them 3rd and 4th string players is just pathetic.I can tell most of you didn't grow up in the Atari, NES and Sega days when you had the rosters it was shipped with and that was that. All the time you spend complaining here, you could just make the changes yourseleves.
To bolded:
Err...I don't mean to stop you while you're on a decently sized rant, and feel free to correct me if I'm wrong...but aren't we in the "rosters" thread? Seems to me like that'd actually be the perfect place to discuss missing players.
To underlined:
I absolutely grew up with an NES and Sega Genesis. That said, some may not have since the system was discontinued in 1997. Just because technology makes something possible that couldn't be done years ago doesn't mean everyone has to accept it as face value. A lot of people, myself included, were just waiting on these rosters as a base to re-rate, etc...however, a long process gets even longer when you have to fix what was supposed to be there already.
I saw earlier in the thread that if you edit the Jr from Megatron's name it will erase his player role(s) for the first season. Is the case w/any edits that are done (Ex: changing a player's position, etc)?