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Back at E3, I got to take on the role of Need for Speed: The Run's lead character, Jack, as he battled and raced through the downtown streets of Chicago. While I thought it was an exciting, graphically stunning experience packaged with solid driving mechanics, it also felt a bit too linear. A whole game based around these Chicago-style races where I'm running from the cops on a singular path with interactive quick-time events sprinkled in seemed a bit shallow to me, especially when Autolog is the best thing EA has going for it today in its racing games.
However, my fears have been eased a bit after getting a chance to play the title again at a recent EA press event. It looks like Need for Speed: The Run wants to be the Cruis'n USA for the modern era.
Read More - Need for Speed: The Run Updated Impressions