NHL 12 News Post
NHL 12 Videos
Member Comments
# 1
blinkfan77 @ 07/06/11 06:22 PM
Can't stand "sizzle videos" that consist of 85% of footage looks nothing like what real life hockey looks like. The glass looks embarrassingly awful. The hits looked awful too. Give us some good gameplay footage.
Here's my thoughts...
http://www.operationsports.com/forum...d.php?t=491910
http://www.operationsports.com/forum...d.php?t=491910
I agree with Whammer that I believe the hits look great, but whenever that glass shatters it looks like snow flakes. At least, that's the best that I could describe it as. That could be a little better.
Overall...I liked what I saw in this vid.
If we do in fact get sliders to adjust the severity of the hits, and the chance of breaking the glass...it's all fine with me. Of course I spend 95% of my time off-line.
For on-line play, hopefully all this will be done with a good balance in mind.
If we do in fact get sliders to adjust the severity of the hits, and the chance of breaking the glass...it's all fine with me. Of course I spend 95% of my time off-line.
For on-line play, hopefully all this will be done with a good balance in mind.
# 5
plaidchuck @ 07/07/11 01:20 AM
Eh I thought it looked pretty promising with the different hits and the goalie/net/player interactions.. didn't really see anything impressive about the goalie saves and I agree it's downright silly to advertise the glass breaking as a top billed feature.
I'm sure the balance of all of this will be fine. Players falling to their knees and shooting, batting pucks out of the air, broken sticks and all of those little things were well-balanced in the past.
The hits looked pretty cool, especially the Burrows one into the boards where he lost his helmet. But the glass actually breaking looks terrible. I like that they added it, but the actual look of it breaking isn't good.
The hits looked pretty cool, especially the Burrows one into the boards where he lost his helmet. But the glass actually breaking looks terrible. I like that they added it, but the actual look of it breaking isn't good.
Obviously it's pretty tough to tell from a 30-45 second teaser video but if I had to guess, I would say the presentation is gonna be a lot like last year and the year before that (and the year before that). Like I said I'm just guessing but it just doesn't seem like presentation is a priority for the EA team. Please EA prove me wrong! But hey as long as the game plays smooth and the gameplay is great, I won't be complaining. It'd just be nice to have that little extra polish.
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Jattbreed - Didn't mean to quote u. Musta press the quote button for ur comment on my phone screen by mistake when scrolling thru the comments...
I like the "total user control" they mention and and just after show a guy batting the puck in the air.
I hope that means that we can now actually (try to) hit the puck mid air.
In NHL11 those are just on autopilot. You wanna hit the puck mid air, don't touch the controller and the game will try and do it for you.
I hope that means that we can now actually (try to) hit the puck mid air.
In NHL11 those are just on autopilot. You wanna hit the puck mid air, don't touch the controller and the game will try and do it for you.
I like these couple new animations what I saw:
- Players dragging their leg to avoid offsides
- Shooting from one knee down
- At the end of video where Bruins player dekes goalie and "just puts it in the net".
There's probably slider for broken glasses just like stick breaking so I don't worry it to be overexaggerated. Hitting and aggressions sliders also affect this. And I really hope that if you crash the goalie you will get penalty and/or suspension for doing it.
- Players dragging their leg to avoid offsides
- Shooting from one knee down
- At the end of video where Bruins player dekes goalie and "just puts it in the net".
There's probably slider for broken glasses just like stick breaking so I don't worry it to be overexaggerated. Hitting and aggressions sliders also affect this. And I really hope that if you crash the goalie you will get penalty and/or suspension for doing it.
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Looks great, and I hate to say this here, but how is it that NCAA and Madden didn't have a physics engine this year??
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They are getting close though. Some of the things they've added over the past year or two like their new contact engine seem to be hinting that way.
NHL 10 - New feature where size and speed matters when hitting.
NHL 11 - New hitting physics where size and strength determine the outcome of a hit.
NHL 12 - No we really mean it this time, size and strength matters.
NHL 11 - New hitting physics where size and strength determine the outcome of a hit.
NHL 12 - No we really mean it this time, size and strength matters.
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# 20
cardswin2006 @ 07/08/11 10:27 AM
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You can also add to that the "players will all feel different" line they use every year.
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