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NHL 12 News Post


A new blog has surfaced discussing the new and improved Sim Engine in NHL 12.

Quote:
The new Sim Engine was developed entirely in C# (a programming language) which isn’t typically a language used for console game development. Using C# allowed me to quickly set up and prototype various aspects of our new approach without having to worry about integrating it into the consoles until a later date. Anybody familiar with the NHL Development team also knows who Gurndeep Sumal is, our resident stat junkie and all around walking sport encyclopedia. Gurn and I collaborated on prototyping and designing the Sim Engine brick by brick, layer by layer, so that after many months of development, we could prototype any action in a hockey game, and analyze the results using graphical and statistical harness/outputs to ensure we received realistic stats.

For the full blog, click here.

Game: NHL 12Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 26 - View All
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Member Comments
# 41 Gagnon39 @ 07/01/11 03:38 PM
Something I just noticed in the goalie screen. Is EA going to go another year without including overtime losses as categories for goalies? Just wins and losses. Kind of annoying.
 
# 42 knighthawksfan @ 07/02/11 09:27 AM
I love what I am reading here go flyers
 

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