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FIFA Soccer 12 News Post


When it comes to talking about FIFA 12 this year, it's all about the "trinity" of new gameplay features: the Impact Engine, precision dribbling and tactical defending. I really talked in-depth about these features -- as well as Pro Player Intelligence -- with gameplay producer Aaron McHardy not to long ago, so this space will be about pure gameplay impressions.

Read More - OS at E3: FIFA 12 Preview

Game: FIFA Soccer 12Reader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 14 - View All
FIFA Soccer 12 Videos
Member Comments
# 1 thurstones @ 06/08/11 07:12 AM
I was worried while reading the start of this, but I think it's a promising review. I really hope the collisions are toned down because over-emphasising new features is a classic mistake FIFA makes every year (remember Form, Weather, etc.). Not to mention the horrible commentary lines that get put in to point it out, like when Andy Gray attributes every player error to the Snowy conditions...
 
# 2 guaps @ 06/08/11 06:43 PM
Thanks for the preview Chase. Can you say anything about the new vision map system?
 
# 3 nvinceable1 @ 06/09/11 02:34 AM
I'm cautiously optimistic. FIFA 11, while a decent game, was loaded with all kinds of broken game play that just wore me down after awhile; ie heading goals, pressure abuse, pass across goal, finesse shot from corner of the box, etc. One of my biggest pet peeves was the physicality. Yes, soccer is plenty physical, but you were often lucky to even have a few seconds on the ball before one of those "homing missiles" knocked you off. The games generally resembled ping pong more than they did the beautiful game. If you wished to play possession buildup a la Barca you were pretty much out of luck if you were playing online. This is why I'm cautious when I keep hearing about the physicality of 12; I'm all for more realism but I'm worried that in order to show off their new physics engine EA's going to over do it once again. This is just a simple example of game play mechanics, it doesn't even touch on the myriad of problems with online play, franchise mode, clubs (especially for us full manual players!!!!!). Simply put, FIFA 11 didn't capture the joy and passion I feel for futbol, it felt more like an exercise in controlling my frustration more than anything. Let's hope FIFA 12 can right the ship.
 
# 4 NaturalSelected @ 06/09/11 09:50 AM
Quote:
Originally Posted by nvinceable1
I'm cautiously optimistic. FIFA 11, while a decent game, was loaded with all kinds of broken game play that just wore me down after awhile; ie heading goals, pressure abuse, pass across goal, finesse shot from corner of the box, etc. One of my biggest pet peeves was the physicality. Yes, soccer is plenty physical, but you were often lucky to even have a few seconds on the ball before one of those "homing missiles" knocked you off. The games generally resembled ping pong more than they did the beautiful game. If you wished to play possession buildup a la Barca you were pretty much out of luck if you were playing online. This is why I'm cautious when I keep hearing about the physicality of 12; I'm all for more realism but I'm worried that in order to show off their new physics engine EA's going to over do it once again. This is just a simple example of game play mechanics, it doesn't even touch on the myriad of problems with online play, franchise mode, clubs (especially for us full manual players!!!!!). Simply put, FIFA 11 didn't capture the joy and passion I feel for futbol, it felt more like an exercise in controlling my frustration more than anything. Let's hope FIFA 12 can right the ship.
A decent set of sliders could go a long way, at least in the offline department. Not sure we'll see that though.
 
# 5 Krebstar @ 06/09/11 05:07 PM
The fact that you have to relearn the game is a good thing. It hopefully means the same tricks and cheap moves we're all used to are not as prevalent or even possible.

As for players falling everywhere with no fouls being called. Joy. Classic FIFA.
 
# 6 MrRudy @ 06/09/11 06:23 PM
I'm intrigued by the new collision system. I think that sliders really do improve the gameplay experience, just from my use of them in NCAA 11.
I'm hoping for some much needed expansion on the manager mode and I'll be a lock for Fifa12
 
# 7 Richuation @ 06/09/11 06:56 PM
Quote:
Originally Posted by Krebstar
The fact that you have to relearn the game is a good thing. It hopefully means the same tricks and cheap moves we're all used to are not as prevalent or even possible.

As for players falling everywhere with no fouls being called. Joy. Classic FIFA.
Why hello there Kreb... fancy seeing you here haha.

Please, please give us some info on the online league feature.
 
# 8 RA30 @ 06/10/11 05:23 AM
Is there a preview on the management feature?

Thanks!
 
# 9 ps3veron @ 06/10/11 07:54 AM
I was thinking all I am going to read is positives..glad you reviewed this with a cautious perspective.

Any more details on AI and pace of play would be appreciated
 
# 10 BezO @ 06/10/11 11:52 AM
Here's to them balancing the collisions & fouls!
 
# 11 RA30 @ 06/10/11 07:41 PM
Im cautious this year about FIFA 12.
Last year, almost every review was super good about FIFA 11.

Once i got the game and started playing it, the tackles, no cards, no fouls, no progression, single minded AI attack, no CPU help defense all showed up.
None of the negatives got printed out in the reviews.

It would be nice if reviewers can actually give the positives along with the negatives.
 
# 12 bigboi50 @ 07/06/11 04:22 PM
I think FIFA 12 will have its ups and downs. It still will be an awesome game. At the end of the day, its a game. EA will do there best o make this the best game possible.
 

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