NBA 2K12 News Post
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Nice!!! Hopefully the next piece of news will be on much improved graphics and visuals .
# 4
wrestlinggod1 @ 06/07/11 10:53 PM
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Did anyone notice how he didn't completely reveal the new free throw shooting? Lol very slick 2K, very slick.
Sim needs to speak up to the mike...I'm listening on the phone and he's barely audible
# 7
ifriedrice @ 06/07/11 11:30 PM
Constant said after he "saw that demo". Hopefully they post some footage (even though it would be an obvious early build that OSers might rip).
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I'm curious to why they decided to change the free throw system. What they had was fine with me.
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# 11
wrestlinggod1 @ 06/08/11 12:26 AM
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# 13
ybtherockstar @ 06/08/11 01:11 AM
Glad they updated the presentation. Hopefully the graphics get a bigger upgrade.
Impression No. 1 - eh? Intro and prez sounds cool, but wait and see. Can someone please find out of Jordan/Classic Players are still in the game?
# 16
Basketball GURU @ 06/08/11 01:22 AM
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# 17
mustardnmayo @ 06/08/11 01:29 AM
I see nothing wrong with the free throws as they are...hope whatever they did isnt worse. Hopefully we get playoff crowds and awful crowd noise is fixed.
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1) Free throw element when playing the CPU, the screen shakes. Fundamentally, I have no idea what this is supposed to simulate anyway. At any rate, you can't do a dang thing in return to the CPU to disrupt their free throw shot.
2) Fundamentally, it shouldn't be a mini-game at all (early release, late release, etc).
3) Play with a team or person off the bench who you have no idea what his throwing motion is and you'll likely miss. Even though said player is an excellent free throw shooter on his own.
The really just need to dumb it down as simple as possible and leave it alone for good. Focus on the other things that need fixing.... Like screen pausers/flashers.
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2) Not really sure how it's considered a mini-game. It's the exact same function as shooting a non-FT shot.
3) If you want that to happen, you could just play with Real FT% on.
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