01:18 PM - May 27, 2011 by jpdavis82
ZoKnowsGaming has posted an interview with Michael Young, Art Director of
Madden NFL 12.
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"Getting back to Madden, we asked Mike about what he thought the biggest single improvement from last year’s game to this one, and he answered in a way that you would expect. He said that from his perspective, there are several great improvements, but he would say the camera work. To understand why he would say this lets us give you the skinny on the improved broadcast style camera shots you will see in this year’s game. In previous installments, they hand animated all of the camera angles, but this year they did something unique. The majority of camera work in this year’s game was done by cinematographers from NFL Films. They used a new technology that allowed them to show the folks from NFL Films action from Madden NFL 12, and the NFL Film folks actually shot the action the way they would do it in real life. That means, when you see a guy running down the sideline in Madden 12, more than likely the camera angle is just how you would see it on TV, because the guys who shoot it in real life, shot it in Madden NFL 12. In addition to that, the cameras in this year’s game are in the same position that they are in real life. So when you play a game with your favorite team it should look and feel eerily familiar, because the same angles you see on TV will be the same ones you see in Madden. Madden 12 will feature over 700 new cameras with 16 broadcast cameras per stadium." |
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