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Fight Night Champion News Post


Some of the Fight Night Champion title update details have been released. More will be revealed in a Live Chat on Friday.

Quote:
Punch Accuracy Reduction: Overall accuracy will be reduced and accuracy tracking a moving target will be reduced. Users will notice lower connect percentages and a better ability to use head movement defensively.

Hit Reactions Intensity Increased: Bigger hit reactions across the board and increased punch offsetting – i.e. punches thrown off target when a boxer is hit in the act of punching.

Combination Punching Adjustments: Bigger difference in combination speed between boxers with low and high Combination Skill rating.

Improved Weave Input Detection: Reduced the instance of weaves happening unintentionally.

Health Loss Adjustment: Regular punches do more damage and combination punching is more effective.

Stamina Recovery Adjustment: Less stamina recovered between rounds.

Perfect Block Counter Window Disabled: Pending simultaneous release of Tuner Set.

Opponent Counter Freeze: Fixed a bug where the a Perfect Block would sometimes freeze the opponent’s inputs.

Late Guard: Fixed a bug where the guard went back up late if you threw more than one punch out of the block.

Game: Fight Night ChampionReader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 17 - View All
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Member Comments
# 21 DarkNowitzki78 @ 03/18/11 12:43 AM
Quote:
Originally Posted by JayBee74
If you're careful you can pretty much veto an opponents selection.

how can i do that?? cause i have had the same issues like jmarcguy. He goes to a fighter like Foreman and i think cool and chose Butterbean and then just a moment after i made my choise he jumps to Isac Frost...
 
# 22 JayBee74 @ 03/18/11 12:52 AM
Quote:
Originally Posted by DarkNowitzki78
how can i do that?? cause i have had the same issues like jmarcguy. He goes to a fighter like Foreman and i think cool and chose Butterbean and then just a moment after i made my choise he jumps to Isac Frost...
You have to have your finger on the back button (Red for Xbox). If you see your potential opponent cycle to another fighter just press it to cancel your selection.

It's a game within a game-LOL.
 
# 23 DarkNowitzki78 @ 03/18/11 12:39 PM
Quote:
Originally Posted by JayBee74
You have to have your finger on the back button (Red for Xbox). If you see your potential opponent cycle to another fighter just press it to cancel your selection.

It's a game within a game-LOL.

Thanks a lot mate!!!!!!!!
 
# 24 Motown @ 03/18/11 08:03 PM
Developer chat & DLC Postponed.

"Due to technical difficulties with the live chat stream we were planning on using to reveal the DLC, we will be postponing the release of information until further notice. We hope to get this to you as soon as possible and engage with our audience about the content we have coming to you soon. We apologize about the inconvenience and ask that you stay tuned for the rescheduled time and date of the chat."
 
# 25 Po Pimp @ 03/19/11 04:34 PM
Do you think it's possible for them to patch KO and Knockdown variety? For example:

-Some knock downs should leave you hurt to the point where if you get up, you struggle and your health is still fairly low. Other knock downs should be easy to get up from with no health diminished (slips and such).

-Flash KO's should be rare and only certain fighters should be capable of flash knocking out someone...and some fighters (i.e. Marvin Hagler) should not be able to be flash KO'ed at all.

-If your stamina is low, it should be much harder to get up from a knock down, even if it's the first time you've been knocked down in the fight. On the contrary, if you get knocked down multiple times, I don't care if you fell 5 times....if the punch didn't hurt you, you should be able to get up with ease each time.
 
# 26 SHAKYR @ 03/20/11 09:06 AM
Quote:
Originally Posted by randombrother
I understand what you're saying but I don't believe in this particularly. ANYONE can and should be able to be flash KO'ed. If there was a person on Earth who couldn't get flash KO'ed then the wouldn't be undefeated and never put their guard up. It should be difficult as hell to flash KO some boxers but not impossible.

No disrespect intended but how much boxing have you watched? Just because someone has a lost doesn't mean he lost by a KO or Knockdown. You have feather fisted boxers who couldn't bust an egg. This should be represented....fully!
 
# 27 Po Pimp @ 03/20/11 01:04 PM
Quote:
Originally Posted by randombrother
I understand what you're saying but I don't believe in this particularly. ANYONE can and should be able to be flash KO'ed. If there was a person on Earth who couldn't get flash KO'ed then the wouldn't be undefeated and never put their guard up. It should be difficult as hell to flash KO some boxers but not impossible.
What about a guy like Mayorga who basically dared his opponents to hit them? He took shots to the face like a (insert bad joke here) and never got dropped off one punch.
 
# 28 Po Pimp @ 03/20/11 01:16 PM
Although they said you can get your bell rung, and it can lasts as long as a few seconds, or even through rounds, I have yet to see the latter. With that being said, your bell should stay ringing after knock downs. Rarely do fighters get knocked down, get up, and they're ok (unless it's a slip). Usually when a fighter gets dropped, he's looking to retreat for fear of the fight ending. Even when I get knocked down, once I get up, I'm fighting back like nothing ever happened.
 
# 29 Money99 @ 03/20/11 02:37 PM
Quote:
Originally Posted by Po Pimp
Although they said you can get your bell rung, and it can lasts as long as a few seconds, or even through rounds, I have yet to see the latter. With that being said, your bell should stay ringing after knock downs. Rarely do fighters get knocked down, get up, and they're ok (unless it's a slip). Usually when a fighter gets dropped, he's looking to retreat for fear of the fight ending. Even when I get knocked down, once I get up, I'm fighting back like nothing ever happened.
Exactly. In the past month alone, I've seen a variance of this where sometimes the guy is clearly rocked (Montiel against Donaire), and in others the guy is simply stunned but ready to keep fighting (Dzinziruk when being floored 5 times against Martinez).
 
# 30 fistofrage @ 03/20/11 03:34 PM
Quote:
Originally Posted by Po Pimp
Do you think it's possible for them to patch KO and Knockdown variety? For example:

-Some knock downs should leave you hurt to the point where if you get up, you struggle and your health is still fairly low. Other knock downs should be easy to get up from with no health diminished (slips and such).

-Flash KO's should be rare and only certain fighters should be capable of flash knocking out someone...and some fighters (i.e. Marvin Hagler) should not be able to be flash KO'ed at all.

-If your stamina is low, it should be much harder to get up from a knock down, even if it's the first time you've been knocked down in the fight. On the contrary, if you get knocked down multiple times, I don't care if you fell 5 times....if the punch didn't hurt you, you should be able to get up with ease each time.
I agree, its way too easy to get up multiple times. I would like some 1st knockdowns to be able to reach the 10 count. This is different than a punch KO where there is no count.

I also agree that boxers who get up after being hurt should stay hurt for a period of time. Not totally reengergized like they took a refreshing nap.


I disagree that some boxers shouldn't be able to be 1 punch KO'd. There is always a chance that someone can be. In the case of Hagler it may be .0001% but there should always be a chance if a perfect punch lands.
 
# 31 SHAKYR @ 03/20/11 06:16 PM
Quote:
Originally Posted by randombrother
In my 40 years on earth I've watched quite a bit of boxing. My only experience is training on my off time for it in the Army and having ONE sparring session that let me know this isn't for me. Also having some friends who pursued it but never really got anywhere. That's all I got. I'm no expert, not saying I am, but I do know that in sports ANYTHING can happen. Like I tell people, if a mother can lift a car off her child the human body is capable of anything at any moment. So that feather fist boxer can get lucky one time in life, it's very much a possibility. Furthermore, for the sake of the game the risk of getting your clocked cleaned should be there to promote better boxing. Imagine if it was known that a certain boxer could NEVER be flash KO'ed, everybody and their mother would be picking this guy online.
well offline I want it as real as possible. I don't think Paul Malinaggi could knock Tyson out if he was drunk on roller skates.

I use to spar guys smaller than me when I boxed and never felt threatened about getting KO'd by many of them.
 
# 32 Po Pimp @ 03/20/11 06:16 PM
Quote:
Originally Posted by randombrother
In my 40 years on earth I've watched quite a bit of boxing. My only experience is training on my off time for it in the Army and having ONE sparring session that let me know this isn't for me. Also having some friends who pursued it but never really got anywhere. That's all I got. I'm no expert, not saying I am, but I do know that in sports ANYTHING can happen. Like I tell people, if a mother can lift a car off her child the human body is capable of anything at any moment. So that feather fist boxer can get lucky one time in life, it's very much a possibility. Furthermore, for the sake of the game the risk of getting your clocked cleaned should be there to promote better boxing. Imagine if it was known that a certain boxer could NEVER be flash KO'ed, everybody and their mother would be picking this guy online.
I hear what you're saying, thus brings my flaw about the current knockdown system. I used Marvin Hagler as an example of a dude who shouldn't be flash KO'ed. Should he be able to be flash knocked down? Absolutely, even if rare. The problem is that on Fight Night, every successive knockdown gets more difficult to get up from, which is unrealistic. There should be situations where a fighter gets knocked down, and it's difficult for him to get up, and he's hurt when he gets up....or there should be times when they aren't hurt at all and able to easily get up...even if they have been down multiple times or it's late in the fight. I just can't imagine any situation where prime Hagler would be out with one punch with no chance of getting up whatsoever.
 
# 33 Complex @ 03/20/11 06:58 PM
Flash KO is a bit overdone. I have been on the side of both, giving and receiving and each time its felt way too unreal. I like the idea but it should be random but more so the perfect scenario should take place for it happen.

Flash KOs are like the perfect storm. All it takes is someone to get hit just right but they are so rare its unreal. I think people forget that there is professional boxing almost every day of the week in the world and a flash KO probably happens a few times a year.

Also, a Flash KO is different from getting knocked silly or hurt after going down.
 
# 34 Complex @ 03/20/11 07:00 PM
I hope DLC fixed the disparity in speed. A fast guy should feel fast in footwork, handspeed, and overall movement. All the guys seem to have the same speed to me.
 
# 35 DurtySoufReppin @ 03/21/11 10:34 PM
This will make me hold on to the game instead of selling it.. This game has alot of potential and these updates will make the game much better


Could someone please explain this to me more?

Quote:
Perfect Block Counter Window Disabled: Pending simultaneous release of Tuner Set.
 
# 36 acts238shaun @ 03/22/11 02:39 PM
Update per FNC forums at EA:



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Dev Team Update March 21th, 2011

Thanks for your patience and excuse the late post. Still working out details on releasing the DLC info and we'll have that for you as soon as we get the ok. Because of the issues, we do plan on doing a small giveaway when we announce the DLC so stay tuned this week.

Thanks!

~sk88z
 
# 37 DaveDQ @ 03/22/11 03:54 PM
I'm more interested in the update than the DLC. I wish they'd just go ahead with it.
 
# 38 acts238shaun @ 03/23/11 07:22 PM
Per the EA FNC boards, title update to be released on April 1st. Whether or not it is an April fools I don't know, but that's what a moderator relayed to a poster.

http://forum.ea.com/eaforum/posts/li....page#12982390
 
# 39 RumbleCard @ 03/24/11 08:27 PM
It all sounds good but they have to address freezing issues or it's all for nothing.
 
# 40 Flightwhite24 @ 03/24/11 09:32 PM
Quote:
Originally Posted by acts238shaun
Per the EA FNC boards, title update to be released on April 1st. Whether or not it is an April fools I don't know, but that's what a moderator relayed to a poster.

http://forum.ea.com/eaforum/posts/li....page#12982390
Looks like the 29th now. Can't wait to see what has/has not been improved
 


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