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NCAA Football 12 News Post


I've played more NCAA Football 11 than I think I've played of any other NCAA ever. The series has taken a giant leap forward since its rather disappointing introduction to "Next Gen" with NCAA 08. NCAA 11 in my opinion is the best of the series.

That being said....I think I've put together the ultimate "commandments" that most folks would agree would send NCAA Football 12 into the stratosphere of greatness. I haven't gotten it to 10 yet..but feel free to add to this.

1. "Thou shalt not giveth every 5 star RB 91 speed with 71 agility and 73 acceleration". I dig the whole acceleration addition this year...I do. But some of the ratings are a bit off. For example, I've seen probably 80% of the top backs in each recruiting class end up with very mediocre speed/agility/acc combos. If I land the #1 RB in the nation...that kid should be the total package. To piggy back onto this..the #1 Fullback in the land should not be 5'10" and 189 pounds. A 5 star Defensive End should not be coming into school weighing 207 pounds. While the acceleration emphasis was, in my opinion, a smart and much needed addition...more tweaking is necessary.

2. "Thou shalt not make Strong Safeties slower than most O linemen". We've all seen it. Strong Safeties..in a word...stink in NCAA 11. Most folks end up moving them to OLB because no one is going to start a Safety in the secondary with 84 speed and 72 acceleration unless they want to get toasted by the opposing Receiving corps. This is amplified when I see MLBs and OLBs with 87 speed and 99 acceleration.

3. "Thou shalt not have Ohio State be the end all be all in recruiting." Seriously...did a Buckeye program this recruiting logic? Literally, every top player in America has Ohio State in their top 5. All of them. Oklahoma and Alabama suffer from this favoritism as well, but man it feels like Ohio State is the god of recruiting in this game.

4. "Thou shalt have Coach Prestige and Stability adjust." These never change. I've won 4 straight Big 12 titles at Nebraska and my Coaching Stability is still a B.

5. "Thou shalt make CPU Read Option squads competent". It is still far too easy to destroy the Georgia Techs, Navys, and West Virginias of the Digital College Football world because of the lack of ability for CPU teams to run an effective Read option attack.

6. "Thou shalt speed up the QB/FB option handoff animation so that it shall be a viable option". The Triple option is fairly useless in that the animation of the QB faking and or handing off to the Fullback is waaaayyy toooooo slooooooow. This allows your opponent to effectively kill either your FB in the backfield or destroy your QB before he's able to turn the corner. Speeding this animation up would help this greatly.

7. "Thou shalt remember the rules of the game". Where o' where is my long lost Pass Interference Penalty? Much like Haley's Comet or Bigfoot, it is rarely seen in the NCAA world. If you are lucky enough to see this rare feat in a game, tell your fellow gamers. But don't expect them to believe you. By that same token, clipping and holding seem to skyrocket with just a click or two of the slider settings. As Mr. Miyagi always said...must have balance. In addition, the ability to have multiple and/or offsetting penalties during a play would be great. It's quite frustrating to see my team get called for holding on the same play that the opposing middle linebacker rips the facemask off of my tailback and it doesn't get flagged.

8. "Thou shalt make special teams a bit more special". As with Pass Interference, it seems there are no more blocked punts or blocked field goals in the digital college football realm. In a combined 17 seasons of online and offline dynasties....I have seen a total of one blocked punt and zero blocked field goals. While we shouldn't have the superhuman field goal rejections of NCAA 08, even professional football players aren't this perfect.

9. "Thou shalt have Recruits look at depth charts before committing". I'm Nebraska in our online dynasty. I run the old school triple option of the Tom Osborne era and I run it well. I average almost 400 rushing yards a game....and not a single 5 star scrambling quarterback will give me the time of day. If a team is the reincarnation of the 1995 Cornhuskers, 5 star RBs and Mobile QBs should be beating down that Coach's door wanting to commit. If I return 2 defensive backs on my entire team....I shouldn't go to the prospect list and see a total of 3 out of 200 generated defensive backs that have me in their top 10. By that same token, Georgia should not sign 3 of the top 6 Quarterbacks in a single recruiting season....while they already have 3 Signal Callers on their roster. Blatant roster management/recruiting snafus like these are quite common in NCAA 11 and should be tweaked for NCAA 12.

10. "Thou shalt have kids work in the offseason." If I move a 215 pound LB to the defensive line....I'd like to see the kid eat a few more hamurgers in the offseason. Realistic weight gain/loss in offseason position changes would really help out. Having a player only gain 2-3 pounds in the offseason would get most strength and conditioning coaches fired. Seeing a Linebacker pack on 10-20 pounds in the offseason and reach more of a true Defensive End size would be a welcome addition. By that same token...moving an end to tackle should pay off by seeing a 240 pound lineman move to a 280 pound lineman after 2 years of weightlifting and protein shakes.

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
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Member Comments
# 21 KG @ 01/23/11 06:55 PM
Quote:
Originally Posted by AuburnAlumni

9. "Thou shalt have Recruits look at depth charts before committing". I'm Nebraska in our online dynasty. I run the old school triple option of the Tom Osborne era and I run it well. I average almost 400 rushing yards a game....and not a single 5 star scrambling quarterback will give me the time of day. If a team is the reincarnation of the 1995 Cornhuskers, 5 star RBs and Mobile QBs should be beating down that Coach's door wanting to commit. If I return 2 defensive backs on my entire team....I shouldn't go to the prospect list and see a total of 3 out of 200 generated defensive backs that have me in their top 10. By that same token, Georgia should not sign 3 of the top 6 Quarterbacks in a single recruiting season....while they already have 3 Signal Callers on their roster. Blatant roster management/recruiting snafus like these are quite common in NCAA 11 and should be tweaked for NCAA 12.
Hey now, I turned down Max Hall and now he's shining in Lubbock so technically I only signed 2 sir.

How about when I couldnt sign a WR to save my life?

I still have nightmares of Alabama stealing my croots while I'm sleeping.
 
# 22 65South @ 01/23/11 08:16 PM
Great list and comments all around.

Only thing I can think to add is Thou shalt allow the play-action pass to be useful once again. Even if I've been killing thy CPU with the run, it's defense completely ignores any threat of a run, breaks through thy offensive line in less than 2 seconds and commences to take down thine QB before he can even execute a fake. I've stopped using it all together
 
# 23 stevensa08 @ 01/23/11 08:50 PM
A big yes sir to the whole list!!. The whole OSU, ALA, OU, TX, FL recruiting bias gets sickning on each dynasty I play. With playing in my Michigan dynasty right, week 10, I have landed 5 recruits, all 4 stars!! 2 visit opportunites with everyone, 2 wins, A+, A-, & A grades and nothing!! And this is freshman recruiting. So I am all for getting this recruiting issue corrected
 
# 24 BoomerSooner11 @ 01/23/11 10:26 PM
"Amen." Quality list.
 
# 25 jbrew2411 @ 01/23/11 10:42 PM
Quote:
Originally Posted by 65South
Great list and comments all around.

Only thing I can think to add is Thou shalt allow the play-action pass to be useful once again. Even if I've been killing thy CPU with the run, it's defense completely ignores any threat of a run, breaks through thy offensive line in less than 2 seconds and commences to take down thine QB before he can even execute a fake. I've stopped using it all together
All the patches did that. I deleted my patches over a month ago and it is a different game. Most people never played the game without a patch since one came out release day. I played the game for 2 weeks after release before downloading the first patch. One of the things it did was made the DE's react better to stop QB's from running all over you. Stuff people griped about from the demo. Without the patch I can run play-action a number of times during the game without a DE dry humping my QB.

Gotmadskillzson said it best that no game should be patched before it even comes out. Two weeks should be enough time to determine what is an issue and what is people just griping.
 
# 26 khaliib @ 01/23/11 11:35 PM
Thou shalt not tell us "We're been working really hard", then say we didn't have time to do that.

Thou shalt not exclude ESPN/CBS presentation for a 3rd year after having exclusive rights.

Thou shalt not exclude a Broadcast Camera view again.

Thou shalt not prevent gamers from having greater Editing abilites for Offline play.

Thou shalt not limit gamers to using only 12 Team Builder Teams/Slots in a Franchise.

Thou shalt not touch the engine, add touch up paint and expect the community to excited and happy.

Thou shalt not treat "Offline Franchise" as the ugly step-sister because Online seems more popular.

Thou shalt not have WR/TE's catching every pass with their hands only.

Thou shalt not use 0-99 scale for Jump, Strength, Juke, Spin because these abilites are very, very, very small in degree of separation in real life and these animations look gimmicky (sliding/warping/super-jump etc...) when trying to play out the scale during gameplay.


Why is the Dev for the game that comes out a month after this one communicating weekly with the community, but it is "Too Early" to have similiar communications with this game that is so close?
 
# 27 franko3219 @ 01/24/11 01:09 AM
Quote:
Originally Posted by khaliib
Why is the Dev for the game that comes out a month after this one communicating weekly with the community, but it is "Too Early" to have similiar communications with this game that is so close?
+1

Last year was a little better, but I do not understand how I can know more about a game that comes out a month later than this one. I just hope because the team made some good improvements in 11 that they can sit back and just repackage the same game with a couple of vanity improvements.
 
# 28 AUsouthpaw2013 @ 01/24/11 05:01 AM
Quote:
Originally Posted by devinewon
10. Thou shall bring back the 4 play 4 button play call screen instead of the 3 play one button one.
This please, the play call screen from last year was great. Please bring it back. Without the "hold trigger to bluff" garbage too.
 
# 29 jethrotull @ 01/24/11 10:24 AM
THou shalt not let CPU CB's and LB's run the passing routes before the receivers do on Heisman.

Thou shalt call pass interference on CPU CB's

Thou shalt let Human controlled QB's complete passes to wide open receivers on Heisman.

Thou shalt allow realignment, playoffs, and player attribute edits during offline and online franchises

Thou shalt allow editable recruiting classes

THou shalt incorporate coaching carousel

THou Shalt allow coaching attributes. Great players are on bad teams, but the only way to make a team worse is to destroy player ratings. Players who make it to the next level don't always graduate from Ohio State, Alabama, and for the fifth year in a row Florida State
 
# 30 44drob @ 01/24/11 12:45 PM
I agree 100 % on the intial list
 
# 31 3Percenter @ 01/24/11 03:15 PM
The Commandments need to be e-mailed to the game developers ASAP!
 
# 32 209vaughn @ 01/24/11 04:12 PM
Smarter DB's in zones.

Harder hitting Safetys to break up passes.

Overall tighter coverage.

Height/weight actually mean something.

Better pass coverage... Even poor scrambling QB's can get outisde the pocket and make crazy throws on the run.
 
# 33 Playmakers @ 01/24/11 05:34 PM
Quote:
Originally Posted by 209vaughn
Smarter DB's in zones.

Harder hitting Safetys to break up passes.

Overall tighter coverage.

Height/weight actually mean something.

Better pass coverage... Even poor scrambling QB's can get outisde the pocket and make crazy throws on the run.
This post along with post #32 is why i think they include Sliders......

Post 32 states just the opposite of what is listed in your post. That's why i don't think EA can really make everyone happy because one states the coverage is bad and the other guy states the coverage is too good

Personally I don't really see an issue but kinda use the options available to customize the game and remedy the situation to a certain extent.

I think the reason why somethings were touched with the original patches weven if the game was fine was because of the conflicting information EA gets by reading these boards
 
# 34 franko3219 @ 01/24/11 06:44 PM
Quote:
Originally Posted by Playmakers
This post along with post #32 is why i think they include Sliders......

Post 32 states just the opposite of what is listed in your post. That's why i don't think EA can really make everyone happy because one states the coverage is bad and the other guy states the coverage is too good

Personally I don't really see an issue but kinda use the options available to customize the game and remedy the situation to a certain extent.

I think the reason why somethings were touched with the original patches weven if the game was fine was because of the conflicting information EA gets by reading these boards
Agreed. I have always said that the game should play as realistic as the game allows with all sliders on 50 and then users can adjust to their knowledge, ability, and style from there. The problem we have now is that the game is no where near realistic on default. I am currently playing in a dynasty with QB accuracy at 50 / Human Pass Coverage 50 on AA and the CPU, who was an 80 overall with 84 accuracy was over 400 yards on 20 completions. He was 20 - 25 and the only two of those incompletions were due to my defense the others were dropped balls and one overthrow. My defense is not great, but that is a little out of hand when a QB with 84 accuracy is putting it in between 3 or 4 defenders, and when talking about 50 human pass coverage; my guys would be within arms reach and just watch the receiver catch the ball. It gets very frustrating, but this also causes everyone slideritus; where the person is continuously trying to change the sliders for the game.
 
# 35 PinkSock @ 01/24/11 07:56 PM
The special teams argument. It's a good one, I think that it shouldn't be as automatic and we should see more blocks and botched snaps. You should be able to control the snap accuracy and power, kind of like the kick meter on Madden 11, then proceed with the kick the way you kick on all of the NCAA games. I also say that CPU jumped snap shouldn't be so strong.
 
# 36 WizKhid @ 01/24/11 09:33 PM
I wanna see...

* Offline recruiting fixed - Tired of seeing top recruits always going to Alabama, Ohio State and Florida...there are other teams. Also fix how CPU teams recruit i wanna see teams go after players that fit their styles Ex. Alabama - One back "should go after a Top RB" Georgia Tech - Option " Mobile Quarterback" stuff along those lines and PLEASE!! don't let CPU teams stack up on players at one position!

* Height/Weight Playing a factor - This is a big issue for me. If i have a 6'5 WR who has a big frame ( Something like mike Williams of the seahawks) i would like to see him take advantage of that against a small corner. Ex. if i had my receiver on a curl out. I should be able to throw up a jump ball and my Receiver should come down with it if he matched up against a corner that shorter then he is. Now focusing on the Weight issue. I would like to see this applied to both offense and defense players. i wanna see big behemoths doing battle in the trenches like in the 3-4 defense the NT majority time if a big man so he can draw more attention to himself and free up the linebacker to bring pressure on the QB.

* Coaching Carousel & Coach grades - I really like this idea of having a coach loose his job for not getting his team were it should be. Also coaches staffs should take part in the game " behind every great coach lies even better staff " lol. Now onto coaches grade which i think would be great for dynasties. IMO i think if they add coaching grade it would help out progression in the off-season like if you have a great Wide-Receiver coach the WR should get a little bit of a boost from the way they are getting coach or like a defensive linemen that always bring pressure to the QB should get abit of a boost because the coach help polish up their techniques.


* Bring back some of the old stuff - I would like to see the Dev. bring back some of the other game play from previous NCAA that we liked and implement them into Ncaa'12. If they could do that i bet it would be a game ten times better then any of the other versions.
 
# 37 xBaBaBooeyx @ 01/24/11 11:11 PM
Thou shalt not have linebackers and D linemen be able to jump and knock down a 30 yd pass in mid flight.

Thou shalt give the user more control over off season training results (without having to BUY an add on).

Thou shalt give us customized play books for heaven's sake!

And on the eighth day, EA created the perfect game, the Eden of college football!
 
# 38 Gloves 82 @ 01/24/11 11:24 PM
I wanna see old school playbooks put in the game
 
# 39 N51_rob @ 01/24/11 11:25 PM
Give us the ability to shade our CB, S, LB inside, outside, short, deep. One of the reasons that 5 wide works so well is that the inside defenders ALWAYS (ALWAYS) give inside position to the WR and ride the outside hip/back shoulder. We need something like 2k5 to attempt to make the inside routes of the slot receivers more challenging.

Sent from my DROIDX using Tapatalk
 
# 40 panthersboi321 @ 01/25/11 07:05 AM
I believe they need to make some changes to online franchise, How about conferences going up in strength of schedule, championship contendership, and other things rated for recruits. I am tired of going undefeated in the acc and beating multiple top 10-top 15 teams and now making it to the championship game because penn state is undefeated along with texas(although i started the season ranked higher). Also I have won over 50 games in a row, but nothing has changed on my my school list? WTF?! No improvement to championship contender, fan base(even though im number 8 right now im a A only), coach stability(still a b)...matter of fact, why isnt coaching changes and contracts available on online dynasty? How is it after a couple years im on year 2...i didnt sign a contract!!!
 


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