I've played quite a bit of the NBA 2K11 demo and posted my impressions, as well as some "Flick Flick" control info, pulled from Mike Wang (Beluba).
Quote:
"Anyone try the "flick flick" moves yet? They're some of my favorite shots.
Hold LT, flick the Shot Stick and let it return to neutral (like a pumpfake), then flick and hold it again before the pumpfake ends. You get different shots depending on your movement, facing, distance, and direction of your flicks.
If you're having trouble getting your passes picked, Total Control Passing will allow you to move your receivers around wherever you want. Unfortunately, it's disabled by default so you'll have to enable it when you pick up the full version. Personally, I can't play without it.
Too bad you guys can't change the diff. and game style... it changes the experience pretty drastically."
That video is pretty spectacular. I do not have access to the demo so I guess I'll have to settle with living vicariously through the lives of other users, who are living vicariously through the lives of their favorite basketball players.
Man I played that damn demo almost 30 times straight last night fam!!! played like and entire game on the demo I've been playing it so much!! Just happy as hell to have a good B-Ball game/demo in my hands once again! Detroit stand up B-More, Still standing!! 1-FM is in the Building!!
Was that actually controllable? I mean was the user actually directing where and how many times he dribbled the ball? If he was then wow
It's not controllable in that I'm not manually going between the legs each time, it's a sizeup going away from the basket. I'm holding LT while pointing the Left Stick away from the basket. You aren't manually doing every actual move in the animation but you can break out of it at any point within it (any point where the ball is in the player's hand), so in a way it is controllable..