NBA 2K11 News Post
NBA 2K11 Videos
Member Comments
I'm a football guy, through and through. This legitimately has me excited for October...very impressed
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Well the comments yes and no not only yours
but at the same time it makes no sense to come in a sizzle video thread saying I need to see more than a sizzle video.
You know we'll get 5 on 5 later on as always, and I wasnt talking about you fawning over the clips or not, I dont really care.
In that clip where Nash leads Robin Lopez to the hoop and Jermaine O'Neal blocks him, I sure hope we're able to choose which hand we finish with. If that was me playing as the Suns and I pushed left on the shot stick, I would be outraged to see Lopez go up with his right just so the block animation could happen. I'm not feeling very optimistic about this. Only time will tell.
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# 227
bearschicago @ 08/14/10 04:08 AM
I don't know whether this is an early build, latest build or a mix:
-Looks like the AI CPU will finally be able to do those nasty blocks!! 2K10 AI CPU could not do those canimation blocks human users could. Is 2K11 real-time blocks or canimation blocks? Looks like real-time.
-Didn't see any off-ball physical defense(putting a hand on their man).
-Didn't really see the new mid-air collisions at work. For example the Jordan dunk at 49 sec, there should've been a collision between Odom and Jordan.
Such as a slap on the arm/wrist/bump of the hips. I realize this game doesn't have real-time physics but what about the mid-air collisions? Did notice a lot of switching of the hands mid-air though.
-The court spacing/player size(especially big man in 2K10 as they were too bulky) looks improved. Also the distance/length between the 3-point line and halfcourt line is improved. It should've been 5 feet longer in 2K10.
-Didn't like that Jordan dunk from the free throw line at 1:42. MJ never did it in-game, he did it in an All Star dunk contest. This game is supposed to be Sim/authentic right?
-Jumpers look tight and smooth. Also the footplanting/momentum looks good. Didn't notice any sliding issues.
-I like how Jeff Green fell at 1:31 after taking the shot. Looks like if you contest too tight/close, the defender will bump the offensive player or slap him on the wrist/hand causing a foul. Would also be nice if offensive players fell(while taking the shot) when defensive players are running at them full speed causing a mid-air collision.
-Post-moves look to be sped up which is nice. In 2K10 it was slow and thus too easy to block the shot.
-Looks like contesting shots is more realistic. In 2K10 the defenders got too high off the ground contesting shots(without taking into account body momentum/weight/wingspan) and thus too many blocked shots. Slow unrealistic jumpers were also another reason.
-Looks like the AI CPU will finally be able to do those nasty blocks!! 2K10 AI CPU could not do those canimation blocks human users could. Is 2K11 real-time blocks or canimation blocks? Looks like real-time.
-Didn't see any off-ball physical defense(putting a hand on their man).
-Didn't really see the new mid-air collisions at work. For example the Jordan dunk at 49 sec, there should've been a collision between Odom and Jordan.
Such as a slap on the arm/wrist/bump of the hips. I realize this game doesn't have real-time physics but what about the mid-air collisions? Did notice a lot of switching of the hands mid-air though.
-The court spacing/player size(especially big man in 2K10 as they were too bulky) looks improved. Also the distance/length between the 3-point line and halfcourt line is improved. It should've been 5 feet longer in 2K10.
-Didn't like that Jordan dunk from the free throw line at 1:42. MJ never did it in-game, he did it in an All Star dunk contest. This game is supposed to be Sim/authentic right?
-Jumpers look tight and smooth. Also the footplanting/momentum looks good. Didn't notice any sliding issues.
-I like how Jeff Green fell at 1:31 after taking the shot. Looks like if you contest too tight/close, the defender will bump the offensive player or slap him on the wrist/hand causing a foul. Would also be nice if offensive players fell(while taking the shot) when defensive players are running at them full speed causing a mid-air collision.
-Post-moves look to be sped up which is nice. In 2K10 it was slow and thus too easy to block the shot.
-Looks like contesting shots is more realistic. In 2K10 the defenders got too high off the ground contesting shots(without taking into account body momentum/weight/wingspan) and thus too many blocked shots. Slow unrealistic jumpers were also another reason.
# 229
~: AkaDemiK :~ @ 08/14/10 05:13 AM
i don't even post on here but i had to....
this is ridiculous, anyone who contemplates another game should be slapped by john wall...while he does his dance
this is ridiculous, anyone who contemplates another game should be slapped by john wall...while he does his dance
# 230
Boilerbuzz @ 08/14/10 05:33 AM
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It looks like textures are in higher res than in 2k10 - or maybe they added some effects.
# 232
PH1LLYSFINEST13 @ 08/14/10 09:25 AM
Glad they finally got my Sixers jersey colors right. Too bad thats it. They didnt get some of the little things right with them. Black socks away is incorrect and Iguodala doesnt wear black sleeves and they messed up Jrues accesories too. I nitpick , but besides some of the little details , that trailer was AMAZING. Loved everything I saw. (except my no name sixers not gettin any attention. hell they had willie green in the game instead of Evan Turner) Great trailer though
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that video was full to the rim with information...from jordan palming the ball fake to patrick ewing up and under to kobe post up fade away shot and rajon rondo euro steps.........am skipping work come october 5th
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Correct accessories tends to hit me as something that's probably brushed up toward the end of the game creation cycle. Regardless, I always count on having to clean up my Pistons' accessories each year and it's not too big of a deal. If you're an online gamer, I feel where you're coming from. Hopefully the 2K Insider would be able to make the necessary adjustments.
Here's the quote, from the "Tongue Confirmed" thread: "The Tongue, among other things (including MJ's signature calf sleeve), wasn't in the build when Mo cut his video. The art team did a fantastic job with the virtual MJ, you guys will be pleased with the final look come retail."
Great looking trailer. Seeing MJ in action looks so nice. It's going to be a ton of fun using him in the game.
Nice Good To See Big Blocks Are Back.....Cant Really Tell If The Player Models Are Bigger Or Changed Still A Nice Trailer GAMEPLAY VIDEOS PLEASE!!...[ill be fine with just a minute clip]
# 238
rangerrick012 @ 08/14/10 03:48 PM
So pumped for this...don't even want to nitpick...2 months seems so far away...can't wait!
# 239
SacKings1999 @ 08/14/10 04:48 PM
Dang, first off, that was awesome editing / footage / mixing. Great job Momentous! Been watching your vids for years.
It looks a lot like 2k10, but that is a good thing in my opinion, I just want it to FEEL different than 2k10. Can't wait until release date
It looks a lot like 2k10, but that is a good thing in my opinion, I just want it to FEEL different than 2k10. Can't wait until release date
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