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FIFA 11 News Post


Product Description

FIFA Soccer 11 reinvents player authenticity – on and off the ball – for every player and at every position on the pitch with Personality+, an all-new feature that sees individual abilities reflected in game, enabling clear differentiation for every player.

With Personality+ a player’s abilities on the pitch is mirrored authentically in game, creating individual personalities. Players will be distinguished from one another through a sophisticated database that evaluates and grades each player’s skill-set over 36 attributes and 57 traits, compiled by 1700 scouts around the world. Real Madrid’s Kaka will deliver crisp, creative passes, Barcelona’s Andres Iniesta will utilize tighter turns and close control to dribble through defenses, Manchester United’s Wayne Rooney will hold off defenders and strike shots from distance with pace, and top-flight defenders like Giorgio Chiellini of Juventus will anticipate, predict and react to offensive players to win back possession.

Goalkeepers have also been injected with Personality+. The real-life personality of the keeper, whether acrobatic or traditional, will dictate his style in game. Dive attributes will determine keepers with ability to reach for further shots while reflex attributes determine reaction times, enabling a keeper like Petr Cech of Chelsea FC to showcase world-class skills.

Building on the FIFA Soccer 10 gameplay that won 50 sports game of the year awards, FIFA Soccer 11 introduces new Pro Passing where pass accuracy is determined by a gamer’s ability on the control pad, and player skill, situation and urgency on the pitch. Plus, experience true freedom in man-to-man interactions with 360° Fight for Possession that transforms physical play from just lateral jostling to full 360° collisions.

A series of new customization tools will enable fans to transform FIFA Soccer 11 in new ways. Go online in Creation Center to create a player or team, share with friends and download into your console. Plus, assign customized chants for any team and play music tracks from your existing library within the game.

New features will be announced at Gamescom in Cologne.

Key Features
  • Personality+ — A player’s performance on the pitch is mirrored authentically in game, creating clearly differentiated players with individual personalities. Personality+ at every position and for every player reinvents how players perform—on and off the ball.
  • Personality+ Goalkeepers—The real-life personality of the Keeper, whether acrobatic or traditional, will dictate his style in the game. Dive attributes will determine the keepers with the ability to reach for further shots while Reflex attribute determine reaction times.
  • Personality+ CPU AI— CPU controlled stars have a suite of skill moves to exploit, with star player attributes and specific behaviours attributed to particular players.
  • Personality+ Celebrations—User Controlled Celebrations 2.0 enables you to perform your players’ trademark celebration & interact with teammates in real-time.
  • Personality+ Player Models— Greater variety of bodies and models further distinguishes each player. Plus, new dribble run styles perfectly match players’ real-world abilities and style.
  • Pro Passing System— A new passing system where pass accuracy is determined by a gamer’s ability on the control pad, and player skill, situation and urgency on the pitch. Poor decisions or over/under striking the ball will mean error-prone outcomes. New types of passes such as swerve passes will enable players to make a safer and more effective play.
  • 360° Fight For Possession —True freedom in man-to-man interactions, transforming physical play from individual lateral jostling to full 360° collisions involving multiple players.
  • Advanced Intelligence: REAL AI now controls CPU players enabling them to recognize and react to patterns of play more sophisticated than simple on-the-ball decisions. Plus, hundreds of skill moves have been recorded and assigned to thousands of players.
  • Advanced Goalkeeper Awareness— Goalkeepers are now more aware of their surroundings and react more intelligently to each threat. Improvements include sprinting to cut off a loose ball, demonstrating urgency when scrambling back to the net, and the aptitude to skillfully identify and react to lob shots.
  • Creation Centre: Go online to craft your own player and create the team of your dreams. Plus, manage your team’s formations and tactics right from the web. Create your player’s appearance, accessories and attributes and then create a team with a distinctive crest and kits. Share with friends and download into your console to play online, in Tournaments and in Kick-Off matches. Created players can also be used in the Arena, Career Mode and Lounge Mode.
  • Career Mode: A new engine delivers an authentic experience that mimics the real-world game. Begin as a real player, created player or Virtual Pro and evolve into a player-manager and manager--or just begin at the top--and enjoy a 15-year career. Players now receive instant feedback and enjoy a vastly improved status system. Plus, authentic tournament structures, results and new calendar system, featuring simultaneous simulations, improve the speed and flow of games. Featuring new Team Management for simpler player comparison and Friends Leaderboard to compare stats and earnings.
  • My Music & Audio— Assign customized chants for every team and league. Set your home club’s anthems and chants to play during player introductions, halftime, and after goals. Even hear your name echo in the stands of Old Trafford or San Siro with customized chants for your Virtual Pro. Plus, play music from your hard drive in game.
  • FIFA Theatre — Save highlights from any match – including online – right to your hard drive to view, replay or upload to easportsfootball.com at any time.
  • Complete Authenticity —Over 30 officially licensed leagues, 500 licensed teams and more than 15,000 players.
Product Specifications

Publisher: Electronic Arts Inc.
Developer: EA Canada
Street Date: Sept. 28 (NA); Oct. 1 (EU/Asia)
Rating: E for Everyone, PEGI 3+
Website: WWW.FIFA.EASPORTS.COM
Facebook: http://www.facebook.com/easportsfifa
© 2010 Electronic Arts Inc. All Rights Reserved. All trademarks are the property of their respective owners. Official FIFA licensed product. "© The FIFA Brand OLP Logo is a copyright and trademark of FIFA. All rights reserved." Manufactured under license by Electronic Arts Inc. *INTERNET CONNECTION required for online play.

Game: FIFA Soccer 11Reader Score: 7/10 - Vote Now
Platform: NDS / PC / PS2 / PS3 / Wii / Xbox 360Votes for game: 16 - View All
FIFA Soccer 11 Videos
Member Comments
# 21 ninjamonkey @ 07/29/10 03:54 AM
Sounds great. I wish all the nations in the World Cup game were included! I love soccer, and the world cup, but I don't know much about club teams. I love international play, though. If only there were a World Cup mode
 
# 22 UofLCards @ 07/29/10 09:29 AM
I just want more action in the box. Right before a corner is taken or a angled FK, there should movement and jostling in the box. There are just way too many open headers, from corners, in WC 10 because players aren't jostling.
 
# 23 Leon Sandcastle @ 07/29/10 01:24 PM
Woot Woot!
 
# 24 Noble Evildoer @ 07/29/10 05:59 PM
So is the team creation going to be like teambuilder in NCAA with custom logos, uniforms, etc.?
 
# 25 Lecrae @ 07/29/10 07:56 PM
That is what I got out of it. You basically make your team from scratch on the internet and upload it through PSN or Live
 
# 26 Noble Evildoer @ 07/29/10 08:43 PM
That's what I was thinking and hoping as well. In fact, as somebody who loves making teams (especially in TB) I feel like there should be a Teambuilder or something similar in each game with the ability to upload your own logos. This was already going to be a buy for me, but this is some great icing on the cake.
 
# 27 Lecrae @ 07/29/10 09:07 PM
Well as long as there is still a basic create a team I'm fine, I don't have Live and I don't know if the option would be available for the PC version. I just want 22 slots for CAPs and 1 slot for my created team and I'm set.
 
# 28 bigeastbumrush @ 07/29/10 09:31 PM
I want this game...and LMAO @that celebration.
 
# 29 2k10Fonzarelli @ 07/30/10 03:25 PM
Can I increase ratings on underrated players this year? Or do I have to buy the 'right' to do so?
 
# 30 Lecrae @ 07/30/10 05:43 PM
What do you mean? You can increase/decrease ratings just by going through team management so I don't think that would get removed.
 
# 31 Noble Evildoer @ 08/03/10 01:59 PM
Quote:
Originally Posted by GreenReign86
I want more CPU penalties. It seems as though you can play thrpough an entire game and the CPU will only foul you like 2-3 times, and never in the box for a PK. And hardly if ever do they recieve yellow much less red cards. I would love for Fifa to add sliders to the game, especially a penalty slider.
The CPU gives me far more PK's than I give them and there have been games where I've been given good free kick position a lot of times, including one game where I hit three free kicks for goals.
 
# 32 myghty @ 08/05/10 03:58 PM
Totally loved Fifa 10 & can't wait for 11.
 
# 33 Jistic @ 08/07/10 07:41 AM
Has there been any mention of manager mode?
 
# 34 Randiesel75 @ 08/07/10 07:48 AM
Yes, its been discussed in another thread.
 
# 35 Lecrae @ 08/07/10 08:03 AM
Quote:
Originally Posted by Jistic
Has there been any mention of manager mode?
Yeah it is called Career Mode now, BAP and MM are basically combined now
 
# 36 Jistic @ 08/07/10 08:00 PM
Found it, thanks.
 
# 37 cooler08 @ 08/07/10 11:03 PM
Do you think the 'real AI' which learns and adapts to your style of play will change the offline game significantly?

Considering what this means, i wonder why many people aren't discussing it. Prehaps they think it will be a let down, after all the AI is terrible in Fifa year after year.
 
# 38 Kobalt @ 08/07/10 11:40 PM
This sounds good, can't wait
 
# 39 Fobulous @ 08/13/10 03:45 PM
With this new Pro Passing thing do they still plan on keeping the full manual mode? If so who will ever need to use manual passing???
 
# 40 Lecrae @ 08/13/10 06:03 PM
Quote:
Originally Posted by cooler08
Do you think the 'real AI' which learns and adapts to your style of play will change the offline game significantly?

Considering what this means, i wonder why many people aren't discussing it. Prehaps they think it will be a let down, after all the AI is terrible in Fifa year after year.
I think it means that during the game the AI will notice that you keep trying to play the ball down the wings for a cross and will change it's style to try and prevent crosses; then during your next game the AI will be reset. This is like in real life where teams play cautious at first and wait to see what their opponent's plan is and try to adapt.

Quote:
Originally Posted by Fobulous
With this new Pro Passing thing do they still plan on keeping the full manual mode? If so who will ever need to use manual passing???
Pro Passing to me seems like it is just based solely on the player's passing rating and is noticeable on both auto and manual passing. Manual passing with pro passing will just mean not only will you need to put the right amount of power behind it and be pointing your sticks in the right direction you want to pass, but also you will need to have a good passer to compensate for bad positioning or else it will go astray.
 


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