12:36 PM - June 28, 2010 by RaychelSnr
The advertisements for Blur depict the game as Mario Kart for grown-ups, which is a pretty good approximation of the game. However, if you use Mario Kart and Blur as metaphors to show the difference between childhood and adulthood, then the developers must find adult life frustrating, unfair and a little boring, too.
Blur takes the standard cart-racing game, puts it on realistic tracks and uses licensed cars. As a pretty big car buff, I loved the fact that I was racing around firing landmines out of a rat-rodded Volkswagen Beetle. While I appreciated the realism of the cars, the real-life locales used for the tracks probably hold the game back in a way.
The tracks, while they do look fairly nice, are not interesting or exciting. They tend be very wide and uncomplicated, with no real shortcuts or anything particularly memorable about them. In fact, most of the turns on these tracks are so wide that you will not even need to use your brakes most of the time.
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