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NBA Elite 11 News Post

Gameinformer has posted their first look at NBA Elite 11.

Quote:
"Gone are the days where a behind-the-scenes math equation determines whether your shot finds the netting – player skill now determines whether or not your shot clangs off the iron or lights up the scoreboard. Depending on the timing of your release and how straight you push the right stick forward, your shot can miss to the right, left, short, or long. Release the shot a little late and you can even manually bank the ball off the backboard. When in the paint, pressing analog stick up triggers a dunk, while rolling the stick upwards to the left or right to activate a lay-up in the direction you press. The left trigger is used for jump steps and euro steps. To turn your back to the net for a post-up, simply tap the A button. The new animation system also lets you break out of your shot at any time to manually adjust your shot by changing hands during lay-ups.

Defense is also radically changed by the new controls. Like NHL, the sprint button is gone, so you no longer need to time your bursts with that of the player you’re guarding to keep him from driving the lane. Staying in front of your defender is much easier with the north-south perspective, and it also enables you to better spot opportune times to strip the ball. Pressing the right analog stick down activates a steal, and pressing up sends your player in the air for a block or rebound. To keep your hands in passing lanes, you can roll the stick left and right."

Game: NBA Elite 11Reader Score: 2/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 5 - View All
NBA Elite 11 Videos
Member Comments
# 1 taxinem @ 06/23/10 03:20 PM
theres been a bunch of first look impressions.... but none have really talked much about passing! anything?
 
# 2 CS10029 @ 06/23/10 03:27 PM
Really just wanna see some 5 on 5 gameplay videos. That will make it... or break it.
 
# 3 Shawnj86 @ 06/23/10 04:15 PM
ok
 
# 4 cAbEzIbIrI @ 06/23/10 04:23 PM
Littman, a former professional goaltender with no basketball background, admits his knowledge of the sport is only cursory. But as his success with NHL proves, he knows gameplay. When he started examining past iterations, he concluded that basketball gameplay has been stuck in a rut for decades. Too often player control is sacrificed for the sake of a pretty lay-up animation or a dice roll that determines whether a shot hits nothing but net or careens off the rim. His solution? Ditch the dedication to authentic television broadcast, return to a north-south camera perspective, and rebuild the game controls around the analog stick scheme that revitalized the NHL franchise.


Wow this broke it for me . If these new controls mean we cant play broadcast style basketball(meaning camera angle) the whole sim aspect of the game goes down the hill ..... well atleast for me......we will wait and see
 
# 5 RayDog253 @ 06/23/10 04:27 PM
Quote:
Originally Posted by cAbEzIbIrI
Littman, a former professional goaltender with no basketball background, admits his knowledge of the sport is only cursory. But as his success with NHL proves, he knows gameplay. When he started examining past iterations, he concluded that basketball gameplay has been stuck in a rut for decades. Too often player control is sacrificed for the sake of a pretty lay-up animation or a dice roll that determines whether a shot hits nothing but net or careens off the rim. His solution? Ditch the dedication to authentic television broadcast, return to a north-south camera perspective, and rebuild the game controls around the analog stick scheme that revitalized the NHL franchise.


Wow this broke it for me . If these new controls mean we cant play broadcast style basketball(meaning camera angle) the whole sim aspect of the game goes down the hill ..... well atleast for me......we will wait and see
I don't get why the north south camera can't be sim. To me, that's the difference between watching a basketball game and playing in one. Do you guy's want the feeling of watching basketball or playing basketball?
 
# 6 a walrus @ 06/23/10 04:36 PM
watching it...playing the game is much to complex to even attempt to replicate it...that dammn north --south camera angle is MADDENS CURSE as well.
 
# 7 a walrus @ 06/23/10 04:37 PM
i play basketball btw..
 
# 8 RayDog253 @ 06/23/10 04:46 PM
Quote:
Originally Posted by a walrus
i play basketball btw..
Don't we all?.....
 
# 9 RayAllen20 @ 06/23/10 04:47 PM
I still have a big concern about shooting. Is it somewhat rating related? I mean I won't hit threes with Shaq just because I timed it right, correct? I'm hoping it is sort of like 2Ks. And for those wondering about passing, I'm assuming it will be like NHL 10 with the right trigger.

I'm still really skeptical of what I'm hearing, and will definitely need to see some videos. But daaaamn look at what we can do here.

 
# 10 Wiffyjustus @ 06/23/10 07:10 PM
RayAllen

The players will still be rated. It's just that your own stick skill becomes more of a factor.

i.e. Kobe will have a larger sweet spot for hitting a three, whereas Shaq will have a tiny sweet spot.

At least that is how I understand it.
 
# 11 Earl1963 @ 06/23/10 08:03 PM
Quote:
Originally Posted by Live Boii
The camera angle can be changed along with the controls. Therefore everyone will be ok
What do you mean by this? Are you saying if I switch the cam to the broadcast/side view the shot stick is now to the right or left instead of up? Or can we leave the shot stick up while playing at other angles?
 
# 12 Earl1963 @ 06/23/10 08:05 PM
Quote:
Originally Posted by Wiffyjustus
RayAllen

The players will still be rated. It's just that your own stick skill becomes more of a factor.

i.e. Kobe will have a larger sweet spot for hitting a three, whereas Shaq will have a tiny sweet spot.

At least that is how I understand it.
I also heard that if a defender is in your face your sweet spot for shooting shrinks a bit. But some players actually shoot better with someone in their face. This will be complicated to program it seems.
 
# 13 Rocboyz101 @ 06/23/10 08:12 PM
Quote:
Originally Posted by Earl1963
I also heard that if a defender is in your face your sweet spot for shooting shrinks a bit. But some players actually shoot better with someone in their face. This will be complicated to program it seems.
This is big imo. Does my contest actually matter?
 
# 14 Jay Smooth 00 @ 06/23/10 08:14 PM
Quote:
Originally Posted by Rocboyz101
This is big imo. Does my contest actually matter?
Hopefully like 2k, it will make a huge difference with a hand in the face
 

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