As we all know, the 360 and PS3 versions of Madden NFL 11 will not see major changes in franchise mode, but Wii gamers will.
Quote:
"Four key components—Campus and Perks, Legacy, Assistants, and Scenarios—are the foundation of a redefined Franchise mode. With assistant coaches guiding you through every scenario thrown your way, and a passionate fan base hungry for championships, all eyes are on you in your quest to build one of the greatest legacies in history."
This honestly makes me sick to my stomach..must be since they revamped franchise mode for wii..our great feature was the 3-3 co-op. what a GREAT feature that i'll never use.
it isn't that people want that exactly on 360, it is the fact that they made such a drastic change for the Wii yet left it unchanged for us.
^^ this. This is why this is so ridiculous. I think this is on purpose. I am not looking at the numbers so I am making some guesses here. I will bet money that the Wii was Madden's worst selling console last year. So they sat in their offices and thought, "we know that as long as we make tiny upgrades to the ps3 and 360 versions that they will still sell a lot of copies, the Wii however will struggle, so why don't we put off the franchise upgrades for one year and try to boost the Wii's sales!" This is the result of that conversation.
That shows in my opinion, that EA moved its focus and resources from Madden PS3/360 to Madden WII and NCAA.
Hence the minor upgrades to M11 on PS3/360.
1.) This is a sign of Tiburon's management (as in, not EA Sports entirely. I always wonder why posters put all the dev studios' decisions under the same umbrella...) moving all of their resources from the PS3/360 to the Wii.
2.) Limitations on the hardware (wether it be the 360, or the PS3; personally, I think the 360's holding them back) have caused the dev team to reach their peak, and they haven't really added anything noteworthy to the Wii version, until now.
Or...
3.) They are test-driving potential PS3/360 Franchise features on the Wii first to see if they'll garner any attention. Then, depending on the results, they'll decide which features to put in the PS3/360 versions.