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# 1
Greene_Flash03 @ 06/18/10 02:47 AM
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I also like Live Broadcast! Can't wait for that!
I love the game so far and I really think that the missing license of the UFC really does not hamper the game too much. Fighter Share will like with fight night produce some really good CAFs really fast and you will have a chance to put your favorite fighters in the game.
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What I love is the stamina. You should be winded after trying all kinds of things and it should make you susceptible to being knocked out.
This is something that Fight Night 4 lacks. If you are drained...you should be extremely vulnerable to being knocked out.
This is something that Fight Night 4 lacks. If you are drained...you should be extremely vulnerable to being knocked out.
# 5
simgamer0005 @ 06/18/10 01:50 PM
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Another thing that this game has is a real-time clock. (not a double-time clock where the clock runs faster like UFC 2010)
A real-time clock is an important part of a MMA / boxing game yet many games don't have that. Fight Night had that but lacked the depth in terms of stamina and how you tire. EA MMA looks like it did a great job with stamina, punch impact, getting stunned, etc than any game i've seen. Add that to what looks to be decent blocking, punch and kick variety, and a good submission system, you are on the right path.
My one question is : Can you sway with your upper body to avoid punches like in fight night?
# 7
DavonBrown @ 06/18/10 06:12 PM
I'm loving this game so far. I'm not a fan of the ratings though. There are only like 5 categories. I hope there's more.
# 8
DavonBrown @ 06/18/10 06:23 PM
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# 9
teammaxwell @ 06/18/10 07:00 PM
my only problem is the striking... it looks street fighter'ish, the way they lunge into the punches everytime... not specifically this video, but the Fedor v Lashley.
"If you sit there and mash buttons, you're going to lose tons of stamina"
EA MMA gets it...
Thanks to the many complaints in FNR4..
EA MMA gets it...
Thanks to the many complaints in FNR4..
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