11:41 AM - June 17, 2010 by Steve_OS
CVG has posted their preview of
Pro Evolution Soccer 2011.
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"The big change, on paper, is 'total freedom' 360 passing, with full power control. In theory, it's as possible to mi**** a five-yard pass, as loft a diagonal through ball 40m onto your striker's toes. Mercifully, the former is less likely than the latter, and we rarely misplaced a short pass to a colleague, allowing a familiar ping-ping passing game - you instinctively press the right direction by force of habit.
More effective, is redirecting play with a sweeping cross-field pass. On a few occasions, we spotted a runner on the opposite touchline, spinning our winger (Di Maria) 180, and launching a soaring reverse diagonal pass for, say, Messi to run onto was hugely satisfying, though timing and power is critical. You can deliberately over-hit ground passes to act as through balls, but the option to do so automatically remains. The passing game felt familiar, if less 'boggy' than PES 2010. The crux will rest on the AI's ability to make meaningful runs, and your ability to pick out the pass. Sadly, there's no 'run prompt' button, as in FIFA, which would amplify the potential of manual passing." |
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