07:49 PM - June 7, 2010 by Steve_OS
Gamespot has just posted their hands-on impressions of
NHL 11. New physics, huge hits, and broken sticks promise to have a big impact in EA Sports' upcoming hockey game.
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"Elsewhere, the development team is extending the control a player will have with the right stick by completely overhauling the face-off system, which Ramjagsingh calls the number-one request from NHL series fans. Now, you'll have multiple options when squaring off in the circle, including whether you choose to use a forehand or backhand grip on your stick before the puck drops. By pushing forward with the right stick, you push at your opponent's stick, and by pushing back, you'll swipe for the puck once it hits the ice. You can even push your opponent off the puck once it drops by pushing forward with the left stick and take a quick shot off a face-off pass by pushing forward with the right stick.
Finally, there is one other detail that should please hockey fans: Broken sticks are in NHL 11. They won't occur in every game you play, but they'll be frequent enough to make the game realistic. If a player loses a stick, you'll still be able to control him--if the puck gets near, he'll kick it to keep it out of play and even try to snatch it out of the air for high shots. A nearby teammate might offer your player a stick to borrow, and you can also skate to the bench to pick up some replacement lumber. My time with NHL 11 was limited, and I didn't get to experience the full six-on-six gameplay, so I'm very interested to see not just how the new physics engine affects collisions in a proper game, but also how the AI players handle the engine's capabilities. Based on past experience, I'm optimistic that the change will be a good one for the series and will follow up with another report soon. Look for more on NHL 11 throughout the summer and beyond." |
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