06:27 PM - June 3, 2010 by Steve_OS
Our friends at NLSC have posted their reactions to the
NBA Elite 11 news.
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"The presence of real-time physics should hopefully be a huge boost to the series, providing more realistic interactions between players and their environment. Recent NBA Live games have attempted to improve player collisions and interaction with "on-ball scenarios" and other such animations, with varying degrees of success. However, there were still issues with players clipping through one another and sometimes the backboard, never quite interacting properly in situations where they should be making contact with one another. I'm really looking forward to seeing what real-time physics can do for dunking on another player as well as putting a body on the ballhandler and challenging shots (or conversely, eluding the defender), along with differentiating weight and strength between players.
Since the news broke about the new shooting controls and real-time physics, I've been a little concerned about what the innovations might mean for Dynasty and other game modes. While NBA Live 10 was a big step forward in gameplay, it was sorely lacking in game modes with Dynasty desperately needing an overhaul and a general lack of modes to play due to the removal of the All-Star Weekend. This limited the game's replay value, especially for offline gamers and Dynasty geeks like me. With the new controls and physics obviously being marquee features in NBA Elite 11, I'd been struck by the nagging thought that game modes would once again be pushed aside this year." |
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