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Split/Second is a pretty straightforward example of modern arcade racing. However, what separates it is the mighty good trick it has up its sleeve.

Split Second allows racers to trigger explosions and traps to destroy the competition. These triggered moments range from small-scale destruction such as blowing up a gas station or overturning a bus to large, route-altering chaos like blowing up a bridge or knocking over an air traffic control tower.

These destructive events, which are earned by drifting, drafting and evading other racers’ traps, are really the sole standout feature of Split Second. But these events tend to make every race play out differently, so it adds a lot more to the game than one might originally think. Plus, deciding whether to save up for the big, route-altering events or deciding instead to use a lot of little traps adds a needed element of strategy to the game.

Read More - Split/Second Review

Game: Split/SecondReader Score: 9/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 1 - View All
Split/Second Videos
Member Comments
# 1 ODogg @ 06/02/10 01:10 PM
Fantastic game, I'd highly recommend it!
 
# 2 TreyIM2 @ 06/02/10 01:46 PM
Great review and I only disagree with the AI part. In pre-release reviews, I was concerned about that but after playing the demo then buying the game, I think it's very necessary for a game like this. It actually makes the game FUN, imo.
The air strike deals I can understand. They get REAL frustrating with how the copters will basically line the track from left to right with impassable missile markers that even if u slip past the missiles or slow down just in the "nick of time" avoiding a direct hit, the blast impact gets u something terrible.

Sound wise, I really like it, actually. The dramatic, movie soundtrack sounding music is pretty cool instead of some overdone techno ish. I don't really care about how the cars sound. It gets the job done.

I'd highly recommend this, as well. Great "re-imagining" of battle racing instead of that stale "get the power up then shoot/bomb/zip past the competitors" type game play.
 
# 3 ExtremeGamer @ 06/02/10 02:30 PM
The rubber banding AI later in the game gets absolutely ridiculous. Hurts an overall great game.
 
# 4 ahhyuuken @ 06/04/10 07:09 AM
Quote:
Originally Posted by ExtremeGamer
The rubber banding AI later in the game gets absolutely ridiculous. Hurts an overall great game.
I was afraid of this, It's a shame because I really wanted to get this game.
 
# 5 ODogg @ 06/04/10 10:22 AM
I've read reviewers state that the rubberbanding doesn't hurt the game as much as one might expect. I'd still say you should get it, it's well worth the money and I'll bet Extremegamer agrees despite what he said.
 
# 6 ExtremeGamer @ 06/04/10 10:55 AM
It's a fun game. Just the AI kills enjoyment later on.

It's worth the $40 at Best Buy this week.
 
# 7 csfan20 @ 06/06/10 06:22 PM
that second screenshot looks almost exactly like Burnout Paradise
 
# 8 csfan20 @ 06/06/10 06:23 PM
^^^^^except for the destruction part
 
# 9 Kully @ 06/08/10 02:21 PM
I don't know if it is rubberbanding or not, but it does feel like the game allows catching up by default. I feel slowed at times.

Good game, don't like that part one bit though.

Also, you'll get really used to the tracks and quickly figure out where the powerplays are. IMO, it's not a game that has long term appeal; it's a game that will give you a few days of fun racing before you get the "I've seen this already" feel from it.
 

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