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505 GAMES AND NATURALMOTION REVEAL BACKBREAKER'S EXTENSIVE IN-GAME CUSTOMIZATION TOOLS

Backbreaker Allows Players to Build the Ultimate Football Team

505 Games and NaturalMotion today released a video detailing the in-depth customization features found in the groundbreaking football video game Backbreaker, allowing players to design completely unique teams.

Every logo, uniform and end zone that ships with Backbreaker's 60 preloaded teams is created using the in-game customization tools. Players can tweak existing elements to their liking, or create completely new ones from scratch using the myriad of colors, shapes, letters, cutters and blockers found in the customization kit. Upon completing the ultimate team, Backbreaker's online multiplayer support allows gamers to take to the field and show off their team's logos, end zone and uniforms with friends.

Poised to change the way players experience sports video games on next-gen consoles, Backbreaker's intuitive controls allow experienced and new gamers to easily jump in on the live football action as soon as they pick up the controller.

Players can build their dream team and share it with friends when Backbreaker ships for Xbox 360™ and PlayStation®3 on June 1, 2010 for an MSRP of $49.99.

Game: BackbreakerReader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 51 - View All
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Member Comments
# 21 mestevo @ 05/06/10 02:40 PM
They've mentioned draft and free agency, but you can say Madden's online franchise had that last year, but no contracts more or less ruined it.
 
# 22 CreatineKasey @ 05/06/10 08:42 PM
Quote:
Originally Posted by JayBee74
What exactly do you mean CK?
Regarding the unpredictability: I understand it'll happen whenever Euphoria is responsible for generating the animations. That is a part of the game. What about the other part? Is euphoria responsible for player interactions during blocking and running passing routes? APF shined in those areas due to the variance of results and good balance between them.

Also, unpredictability ties into "the little things" such as fumbled snaps, bad snap/hold, slipping, tipped passes, bobbles, bad passes, varied routes (not everyone runs a perfect route every play), injuries. It legitimately felt like anything could happen in APF (besides fumble ). I'm hoping they capture that random, wild aspect of football. It's always been a tough balance in the past. You want the user to feel under control, but you also want to capture that aspect. We'll see what they did. The lack of fumbles in APF is a great example of them really limiting a "wild" part of football. I wish they wouldn't have.

I'm concerned about blocking... but I'll wait until I play the demo to say anything about it. It's one of the reasons I said "Everything outside of Euphoria looks second-class". Another thing is QB pass animations. One thing that does look nice is ball trajectory at least. Again, those videos were with maxed out players, so once things get tuned it may change.
 
# 23 blackscorpion11 @ 05/06/10 11:59 PM
Quote:
Originally Posted by Dalsanto0026
I've lost all interest in this game. Maybe I'll change my mind once reviews and customer feedback comes in after it's release. At the moment I expect this game to get very boring very quickly.

Euphoria physics aside, this game seems pretty bare bones.

I think this reply sums up what alot of us feel about this game... Poorly marketed, poorly illustrated features.. I have this game pre-paid but to this day i don't FULLY understand its features and capabilities..Too much speculation, rumors, etc... hopefully there is a BB 2 and hopefully they do a better job informing us on what this game is and what it has to offer.

With that said... the team creator is a major selling point for me..It goes beyond teambuilder
 
# 24 blackscorpion11 @ 05/07/10 12:02 AM
Split screen football is a turn-off, for that reason i think BB is a one time experience.
 
# 25 blackscorpion11 @ 05/07/10 12:06 AM
Quote:
Originally Posted by Dalsanto0026
The customization options do add some depth, as do the 2 franchise modes.

Gameplay wise, I guess I'll just have to reserve my judgement until the game's release.

I have to admit, Euphoria physics should be pretty awesome.

At this point i think the physics HAVE to be off the hook to offset the missing features on this first build..ex..no injuries, split screen, no fatigue
 
# 26 CreatineKasey @ 05/07/10 09:45 AM
Quote:
Originally Posted by Highlight224
I agree with you Kasey on the pass animations, they need a little work. Also the jukes looked a little stiff too. Maybe these things have been ironed out but with lack of info, it is hard to tell.
Agreed. Those are just little hints at the possible depth of the game. If those things are wrong, why should I expect other nuances to be right? Oh well, speculating doesn't matter too much anymore since I get to play the demo before release! I'm happy about that.
 
# 27 JayBee74 @ 05/07/10 10:16 AM
Quote:
Originally Posted by blackscorpion11
Split screen football is a turn-off, for that reason i think BB is a one time experience.
LOL, you've given about 1000 reasons why you don't like the game-now 1001.
 
# 28 Exonerated @ 05/07/10 10:27 AM
I'd consider buying the game, if I saw some meaningful gameplay about it.

Like heck, its 1 month until release and I can't see many gameplay videos on it.

The other poster was right -- not enough information, too much speculation.

Too close to release, and not much is known. [besides whats on the front page of this backbreaker forum]
 
# 29 23 @ 05/07/10 03:44 PM
Isnt a stripped down version on the iphone and ipad already?
 
# 30 NoDakHusker @ 05/07/10 03:46 PM
Quote:
Originally Posted by 23
Isnt a stripped down version on the iphone and ipad already?
Yeah and it got great reviews. It's just tackle alley but I heard it's pretty fun.
 
# 31 JkA3 @ 05/08/10 12:07 PM
ready for the demo on this to see if it's worth my 50
 
# 32 hedphurst @ 05/10/10 12:28 PM
Any idea if the customization abilities will include the ability to edit logos, uniforms, player info, etc on a PC, rather than having to do everything on the console? Allowing users to import/export that way would go a LOOOONG way towards making it a non-licensed game like this more competitive with Madden, since it would make the process of creating NFL teams infinitely faster than having to do it with a PS3/XBox 360 controller on a console...
 
# 33 NoDakHusker @ 05/10/10 12:46 PM
Quote:
Originally Posted by hedphurst
Any idea if the customization abilities will include the ability to edit logos, uniforms, player info, etc on a PC, rather than having to do everything on the console? Allowing users to import/export that way would go a LOOOONG way towards making it a non-licensed game like this more competitive with Madden, since it would make the process of creating NFL teams infinitely faster than having to do it with a PS3/XBox 360 controller on a console...
No PC editor, and probably has a lot to do with the licensing issue. You have to do everything within the game's editor.
It will be a lot like Forza's editor, if you're familiar with that.
 
# 34 elgreazy1 @ 05/17/10 07:43 AM
Oh man, oh man. I've been so caught up with school, family events, weddings, etc that I completely forgot this game is coming out NEXT WEEK! Man, I'm way too excited for this!
 
# 35 NoDakHusker @ 05/17/10 10:25 AM
Quote:
Originally Posted by elgreazy1
Oh man, oh man. I've been so caught up with school, family events, weddings, etc that I completely forgot this game is coming out NEXT WEEK! Man, I'm way too excited for this!
um...you mean 2 weeks not next week...lol
 
# 36 elgreazy1 @ 05/17/10 08:19 PM
Quote:
Originally Posted by ndhusker90
um...you mean 2 weeks not next week...lol
CRAP!
 
# 37 NoDakHusker @ 05/17/10 08:35 PM
Quote:
Originally Posted by elgreazy1
CRAP!
Yeah I know. This is going to be the longest 2 weeks ever waiting for this game.
 
# 38 yardz23 @ 05/17/10 08:39 PM
Thank God Red Dead is coming out tonight... that'll give me my euphoria fix for a few weeks hopefully
 
# 39 rooney8 @ 05/19/10 09:19 AM
Sorry if this has been mentioned but 1st of June is the American release and 25th of June for Global. Anybody confirm this.
 
# 40 Exonerated @ 05/19/10 09:21 AM
EBGames australia is giving me 27th of May
 


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