01:10 PM - April 3, 2010 by Steve_OS
ESPN Videogames' Jon Robinson sits down with Jean Adams, Art Director for
NCAA Football 11. As he breaks down the new look, from the lighting to the skin.
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"So the art team at EA Sports went in and added new skies for every time of day and night, including various weather conditions, to help give their game that fresh stylistic look they were after. And the difference is staggering. "We want it to still look realistic, but dramatic at the same time," says Adams. "So we picked dusk skies that were just over the top, and even our overcast skies are looming over the stadiums. And this all led to new lighting on the players, fields, and stadiums.
"We added a new technology called linear lighting which allows us to tune the game to whatever range of values we want," Adams continues. "So years before, we tried to get some really nice contrast into our game, but instead, all of our whites would blow out and the game would look dark and flat. So what we did this year was add the lighting to our real-time rendering shaders, and this allowed us to tune everything in a more realistic way. I think it really paid off. Now when you see all of those great moves and it's highlighted by this linear lighting, it's going to add up to deliver a great-looking game." |
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