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Madden 2010 News Post

There is an old saying that states that the game of football is "one-third offense, one-third defense and one-third special teams."

Yet, for as often as games of Madden are decided by a muffed punt here, a kick return there or a game-winning field goal in the closing seconds of regulation, it can sometimes feel like great plays on special teams are the deciding factor in a game between two closely rated teams.

With no tutorials to go through or depth charts to look over, Madden 10 makes it tough to sort out just who exactly is playing on your special teams, much less what it takes to make those players into great ones on your special teams unit.

In addition to providing complete depth charts for kickoffs and punt returns, this guide should help Madden coaches decide how to build a special teams unit that can make the big plays that often decide who wins or loses a close game of Madden.

Read More - Madden NFL 10: Special Teams Tips

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Member Comments
# 1 jvaccaro @ 03/30/10 11:46 AM
thank you for doing the leg work that EA didn't and giving us a nice breakdown of special teams personnel and strategy.

nice post and good job...
 
# 2 FroznYogurt @ 03/30/10 12:26 PM
I seconds that, great post!!!
 
# 3 ChicagoChris @ 03/30/10 04:16 PM
That's great but I again hope for blocked punts and field goals. There are so much a part of the game and remain largely ignored in Madden.
 
# 4 jyoung @ 03/30/10 04:42 PM
Yeah about the only time you'll ever see kicks blocked in Madden is when someone uses a nano glitch to come free up the A-gap. Under normal circumstances, it seems like it has less than a 0.01% chance of happening.

Special teams could use some serious work in Madden 11.

Snaps shouldn't be perfect every time, and a bad snap should affect the quality of the kick.

Low kicks should be risky and more prone to tips/blocks.

Gunners shouldn't be the only players getting down the field to cover punts.

etc.
 
# 5 ak47jared @ 03/30/10 05:14 PM
great post all true; hopefully more freedow is giving in maaden 11
 
# 6 seriousluboy83 @ 03/30/10 05:28 PM
Quote:
Originally Posted by wEEman33
Yeah about the only time you'll ever see kicks blocked in Madden is when someone uses a nano glitch to come free up the A-gap. Under normal circumstances, it seems like it has less than a 0.01% chance of happening.

Special teams could use some serious work in Madden 11.

Snaps shouldn't be perfect every time, and a bad snap should affect the quality of the kick.

Low kicks should be risky and more prone to tips/blocks.

Gunners shouldn't be the only players getting down the field to cover punts.

etc.





hit it right on the head...

why are there bad snaps out of shotgun but never a bad snap in punt returning or field goal kicking???

why can i never get a defender actually sprinting trying to block a punt return when i call punt block unless i'm controlling him???

why are gunners only blocked by one guy instead of two...there are two blockers out there???

only time gunners should get down field so easy is when one blocker is out there...

how come i can put a 59 center as my LS and never see a bad snap???

why are there bad snaps out of shotgun but never a bad snap in punt returning or field goal kicking...did i already ask this question???
 
# 7 sportyguyfl31 @ 03/30/10 05:29 PM
good write up
 
# 8 ChicagoChris @ 03/30/10 06:01 PM
It frustrates me every year. Special teams blunders and blocks are such a HUGE part of the game. I'd love to see some penalty for lining up in max punt and your opponent lining up in an all out punt block scheme. Add a few bobble snaps or something that makes punting and kicking more than automatic everytime.
 
# 9 cdpig @ 03/31/10 01:57 PM
i always thought of block shedding for linemen and linebackers in the running game. didn't even think about it for special teams. seems obvious now.
 
# 10 toolawyer @ 03/31/10 02:59 PM
I find if I play the MLB on defence against kicks at goal he is by far the best at rushing the gap in front of him. Doesn't always work but is best strategy I have. Need to combine it with some sort of attempt to get hands in the air. Watch out for the running into the kicker penalties here mind. I reckon I maybe get a couple of blocks per season this way.
 
# 11 SouthernBrick @ 03/31/10 08:39 PM
Quote:
Originally Posted by wEEman33
Yeah about the only time you'll ever see kicks blocked in Madden is when someone uses a nano glitch to come free up the A-gap. Under normal circumstances, it seems like it has less than a 0.01% chance of happening.

Special teams could use some serious work in Madden 11.

Snaps shouldn't be perfect every time, and a bad snap should affect the quality of the kick.

Low kicks should be risky and more prone to tips/blocks.

Gunners shouldn't be the only players getting down the field to cover punts.

etc.
Agreed. The special teams play could use a over haul.
 
# 12 apps80 @ 04/01/10 03:27 PM
Kinda contradicts itself when it tells us to force kick returners inside directly after telling us to return kicks on the inside.

Generally agree with everyone else. Too many kicks returned for touchdowns in '10, and there's been special team issues for years.
 
# 13 jhogan3132 @ 04/03/10 01:06 AM
good stuff, does anyone else remember when you could block kicks in ncaa a few years back? why cant they bring something like that to madden, i play pretty conservative so special teams and field position mean everything to me
 
# 14 jostre @ 04/09/10 08:58 PM
im new to this site but im looking for players for my franchise. i have a forum for the league as well. a friend mentioned this site to me,, im currently in season 4 and will be having a draft tomorrow. my gt for 360 is : k12t1970sumtin

msg me if u want in
 

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