11:57 PM - February 3, 2010 by Steve_OS
VG247 has posted an interview with Dan Greenawalt, Game Director of the
Forza Motorsport series, as they discuss the Forza, IP’s future, Gran Turismo 5 and plenty more.
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VG247: "Finally, how do you see the future of racing sims panning out? We have photo-realistic cars, online racing, full customization; where’s left to go?"
Dan: "Do I think the racing game genre is played out? No, I think graphics fidelity and immersion will continue to improve in a predictable fashion. But if you want to evolve the core racing genre and reach players who may not typically race in a competitive fashion, you need the flexibility to be able to design the game for an audience outside of your comfort zone. We’ve touched on a lot of these diversifying pillars in Forza Motorsport 3: the game is easy to pick up for casual gamers, yet deep enough for hardcore gearheads; we’ve elaborated on the areas of the game that de-emphasize competitive racing to focus more on inciting the car passions that lie within all of us, such as collecting, customizing, photographing, and simply admiring cars in your home space. Now the question is, how do we take all of that to the next level? How do we go from being a “Racing Game” to being a “Car Game” to being a way of life? These are just some of the tenants we’ve taken to heart for our next project." |
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